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- # CVS: Last edit by $Author: rr9 $ on $Date: 2000/02/08 12:35:46 $
- # File: r_info.txt
- # With new monsters for Zangband 2.2 (or 2.3)
-
- # This file is used to initialize the "lib/raw/r_info.raw" file, which is
- # used to initialize the "monster race" information for the Angband game.
-
- # Do not modify this file unless you know exactly what you are doing,
- # unless you wish to risk possible system crashes and broken savefiles.
-
- # After modifying this file, delete the "lib/raw/r_info.raw" file.
-
- # Zangband notes:
-
- # Semantics of S_AMBERITES: Since all non-Tolkienian unique Ringwraiths
- # have been removed (i.e. all except the Witch-king of Angmar and
- # Khamul), the spell summons unique Amberites instead of Ringwraiths.
-
- # Currently, "unique" monsters are just "special" monster races, with
- # the requirement that only one monster of that race can exist at a time,
- # and when it is killed, it can never again be generated.
-
- # ATTR_CLEAR monsters acquire their attr from the item/floor below them,
- # and use "white" for the recall window. See "cave.c" for info.
-
- # ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
- # recall window. See "cave.c" for info.
-
- # CHAR_CLEAR monsters use special symbols (.) as given below,
- # and use those symbols for the recall window. In theory, normally,
- # these monsters cannot be targetted, and when examined look like normal
- # floors, until the player "notices" them (perhaps check "awake").
-
- # CHAR_MULTI monsters use special symbols (!, ?, =) as given below,
- # and use those symbols for the recall window. In theory, normally,
- # these monsters cannot be targetted, and when examined look like normal
- # objects, until the player "notices" them (perhaps check "awake").
-
- # Note that there are (a few) normal monsters who are "violet" but not
- # ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.
-
- # Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
- # as normal monsters that are just a little hard to see.
-
- # Note that the monster list underwent several changes for Angband 2.7.9,
- # including some monster name changes, some symbol redistributions, and
- # some color changes.
-
- # The Umber Hulk joined the Xorn/Xaren (X). The ticks (t) joined the
- # spiders (S). The townspeople (t) left the people (p). The "Jabberwock"
- # became the "Chaos beetle" (K). The major demons (&) became (U) and the
- # minor demons (I) became (u). Multiplying insects (fleas, fruit flies,
- # hummerhorns) became (I), visually "matching" the multiplying lice (l).
- # The "ant lions" (a) became "ants" (a). The mummified monsters (M)
- # joined the zombified monsters (z). The multi-headed hydras (M) left
- # the reptiles (R). The snakes (J) left the reptiles (R).
-
- # Some of the old "red" or "brown" monsters became "pink" if they lower
- # strength, while some of the old "fire" monsters became simply "red"
- # monsters. The "dragons" and "hounds" and related monsters underwent
- # a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
- # 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
- # 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
- # 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
- # 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).
-
- # In several situations, two or more monsters with identical symbols and
- # colors were changed so that maximal information is conveyed by the symbol
- # and color.
-
- # The "people" (p), with more than 50 entries, got a new "color scheme"
- # ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
- # 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
- # 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
- # Thief, 'U' = High Warrior). Note that most non-unique "people" already
- # had these colors, or colors close to these colors. A similar color scheme
- # was enforced for the "humanoid" (h) monsters as well, more or less.
-
- # TY: This is no longer entirely accurate. The monster coloring has been
- # changed 'back' to pre-2.7.* coloring in several cases. For example, I
- # prefer "black" thief caracters. Also color can be (and should) be used to
- # convey information, but more importantly it is a visual presentation
- # of the creature and should be what the creature "looks" like.
-
- # Many of the "unique" monsters were changed to "match" the "base" monster
- # from which they were derived. Angband 2.8.0 may require every "unique"
- # monster to be based on a "normal" monster, and may enforce color matching.
- # This may result in the addition of some new monsters, to serve as "base"
- # monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
- # Vampire Queens, Giant Werewolfs, and others. This may be accompanied by
- # a separation of the monster list into a "normal" monster list (r_info)
- # with 512 entries, and a "unique" monster list (u_info) with 128 entries,
- # which will require reorganization of the list. Some new "player ghost"
- # unique monsters will probably be added at the same time.
-
- # Mushrooms look just like food (and use the "," symbol for both the recall
- # window and for normal display), Creeping coins look just like coins (and
- # use the "$" symbol for both the recall window and for normal display), and
- # Trappers/Lurkers can never be seen (and use the "." symbol for the recall
- # window). All other monsters use "alphabetic" symbols, and "alphabetic"
- # symbols are used only for monsters.
-
- # The "0" and "9" symbols are reserved for internal debugging use.
-
- # The "&" symbol is reserved for future use as a special "terrain feature".
-
- # The "`" symbol is reserved as an "alternate" open door picture, since
- # the "'" symbol looks like the "," symbol in some fonts (esp. IBM).
-
- # The "x" symbol is free for use as an "attr/char mapping" for annoying
- # monsters, such as magic mushrooms, drolems, etc.
-
- # Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
- # very few monsters, and could be reorganized somewhat.
-
- # There are still too many "p" monsters, perhaps they should be broken up.
-
- # As always, you can enforce any "visual picture" you want with a "pref file".
-
- # Note that monster zero is used for the "player" picture.
-
- # === Understanding r_info.txt ===
-
- # N: serial number : monster name
- # G: symbol : color
- # I: speed : hit points : vision : armor class : alertness
- # W: depth : rarity : unused (always 0) : experience for kill
- # B: attack method : attack effect : damage
- # S: spell frequency |
- # S: spell type | spell type | etc
- # F: flag | flag | etc
- # D: Description
-
- # 'N' indicates the beginning of an entry. The serial number must
- # increase for each new item. Entry 0 is used for the player.
-
- # 'G' is for graphics - symbol and color. There are 16 colors, as
- # follows:
-
- # D - Black w - White s - Gray o - Orange
- # r - Red g - Green b - Blue u - Brown
- # d - Dark Gray W - Light Gray v - Violet y - Yellow
- # R - Light Red G - Light Green B - Light Blue U - Light Brown
-
- # 'I' is for information - speed, health, vision in tens of feet,
- # armor class, and alertness. 110 is normal speed. Alertness ranges
- # from 0 (ever vigilant for intruders) to 255 (prefers to ignore
- # intruders).
-
- # 'W' is for more information - level, rarity, and experience for
- # killing. The third slot is unused.
-
- # 'B' is for blows - method of attack, effect of attack, and damage
- # from attack. There may be up to four of these lines; effect and
- # damage are optional.
-
- # 'S' is for spells. The first S: line must be S:1_IN_X with X the
- # number of monster turns, on average, before the monster will cast
- # one of its spells. X must not be zero.
-
- # 'F' is for flags. These are fairly self-explanatory. As many F:
- # lines may be used as are needed to specify all the flags and flags
- # are separated by the '|' symbol.
-
- # 'D' is for description. As many D: lines may be used as are needed
- # to describe the monster. Note that lines may need spaces at their
- # ends to prevent words from running together in the monster memory.
-
-
- # Version stamp (required)
-
- V:2.8.1
-
- ##### The Player #####
-
- N:0:Player
- G:@:w
-
- ##### Town monsters #####
-
- N:1:Filthy street urchin
- G:t:D
- I:110:1d4:4:2:40
- W:0:2:0:0
- B:BEG
- B:TOUCH:EAT_GOLD
- F:MALE | EVIL | WILD_TOWN | WILD_ONLY
- F:RAND_25 | FRIENDS |
- F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON
- D:He looks squalid and thoroughly revolting.
-
- N:2:Scrawny cat
- G:f:U
- I:110:1d2:30:3:10
- W:0:3:0:0
- B:CLAW:HURT:1d1
- F:RAND_25 | WILD_TOO | WILD_GRASS | WILD_TOWN | WILD_ONLY
- F:ANIMAL | DROP_CORPSE | DROP_SKELETON
- D:A skinny little furball with sharp claws and a menacing look.
-
- #Note: Sparrows live only near humans, thus no WILD_*
-
- N:3:Sparrow
- G:B:U
- I:110:1d1:30:2:10
- W:0:3:0:0
- B:BITE:HURT:1d1
- F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY
- F:ANIMAL | DROP_SKELETON
- D:Utterly harmless, except when angry.
-
- #Instead, we have chaffinches for wilderness
-
- N:4:Chaffinch
- G:B:r
- I:110:1d1:30:2:10
- W:0:3:0:0
- B:BITE:HURT:1d1
- F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS
- F:ANIMAL | DROP_SKELETON
- D:Utterly harmless, except when angry.
-
- N:5:Wild rabbit
- G:r:U
- I:110:1d2:30:2:10
- W:0:3:0:0
- B:BITE:HURT:1d1
- F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
- F:ANIMAL | DROP_SKELETON | DROP_CORPSE
- D:It is not a carnivore, but will defend itself if you stray too
- D:close.
-
- N:6:Woodsman
- G:p:g
- I:110:3d3:10:5:255
- W:0:1:0:0
- B:HIT:HURT:1d6
- F:MALE | WILD_ONLY | WILD_WOOD |
- F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
- F:ONLY_GOLD | DROP_60 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
- D:He has an axe with a sharp and strong edge.
-
- N:7:Scruffy little dog
- G:C:U
- I:110:1d3:20:3:5
- W:0:3:0:0
- B:BITE:HURT:1d1
- F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
- F:ANIMAL
- D:A thin flea-ridden mutt, growling as you get close.
-
- N:8:Farmer Maggot
- G:h:w
- I:110:35d10:40:10:3
- W:0:3:0:0
- B:HIT:HURT:1d3
- F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY
- F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY
- F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT
- F:OPEN_DOOR | BASH_DOOR |
- F:NO_CONF | NO_SLEEP
- D:Before you appears a broad thick-set hobbit with a round red face.
- D:"What's wrong with old Maggot?" asked Pippin. "He's a good friend to
- D:all the Brandybucks. Of course he's a terror to trespassers, and keeps
- D:ferocious dogs -- but after all, folk down here are near the border and
- D:have to be more on their guard."
-
- N:9:Blubbering idiot
- G:t:W
- I:110:1d2:6:1:0
- W:0:1:0:0
- B:DROOL
- F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
- F:RAND_25 |
- F:TAKE_ITEM
- D:He tends to blubber a lot.
-
- N:10:Hobo
- G:t:g
- I:110:1d2:6:1:0
- W:0:1:0:0
- B:DROOL
- F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
- F:RAND_25 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
- D:Ugly doesn't begin to describe him.
-
- N:11:Raving lunatic
- G:t:G
- I:120:3d4:6:1:0
- W:0:1:0:0
- B:DROOL
- F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
- F:RAND_25 |
- F:TAKE_ITEM
- D:Drooling and comical, but then, what do you expect?
-
- N:12:Pitiful looking beggar
- G:t:U
- I:110:1d4:10:2:40
- W:0:1:0:0
- B:BEG
- F:MALE | DROP_SKELETON | DROP_CORPSE
- F:RAND_25 | WILD_TOWN | WILD_ONLY
- F:TAKE_ITEM | OPEN_DOOR
- D:You just can't help feeling sorry for him.
-
- N:13:Mangy looking leper
- G:t:u
- I:110:1d1:10:2:50
- W:0:1:0:0
- B:BEG
- B:TOUCH:DISEASE
- F:MALE | DROP_CORPSE | DROP_SKELETON
- F:RAND_25 | WILD_TOWN | WILD_ONLY
- F:TAKE_ITEM | OPEN_DOOR
- D:You feel it isn't safe to touch him.
-
- N:14:Agent of black market
- G:t:D
- I:110:2d8:10:10:99
- W:0:1:0:0
- B:HIT:HURT:1d6
- B:TOUCH:EAT_ITEM
- F:MALE | DROP_CORPSE | DROP_SKELETON
- F:DROP_60 | WILD_TOWN |
- F:WILD_SWAMP | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- D:He 'finds' new wares for the Black Market. From unwary adventurers...
-
- N:15:Singing, happy drunk
- G:t:y
- I:110:2d3:10:3:0
- W:0:1:0:0
- B:BEG
- F:MALE |
- F:RAND_50 | DROP_SKELETON | DROP_CORPSE
- F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
- D:He makes you glad to be sober.
-
- N:16:Aimless looking merchant
- G:t:o
- I:110:3d3:10:3:255
- W:0:1:0:0
- B:HIT:HURT:1d3
- F:MALE |
- F:RAND_50 |
- F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY
- D:The typical ponce around town, with purse jingling, and looking for more
- D:amulets of adornment to buy.
-
- N:17:Mean looking mercenary
- G:t:R
- I:110:4d8:10:10:250
- W:0:1:0:0
- B:HIT:HURT:1d10
- F:MALE | DROP_SKELETON | DROP_CORPSE
- F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- D:No job is too low for him.
-
- N:18:Battle scarred veteran
- G:t:r
- I:110:6d8:10:16:250
- W:0:1:0:0
- B:HIT:HURT:2d6
- F:MALE | DROP_SKELETON | DROP_CORPSE
- F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
- D:He doesn't take to strangers kindly.
-
- N:19:Martti Ihrasaari
- G:P:w
- I:109:35d15:50:15:4
- W:0:4:0:0
- B:HIT:HURT:1d3
- F:UNIQUE | MALE | GIANT | CAN_SPEAK | FRIENDLY
- F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY
- F:ONLY_ITEM | DROP_90 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:NO_CONF | NO_SLEEP
- D:He weighs 127 kg. He is the president of some remote country.
-
- ##### Normal monsters #####
-
- N:20:Grey mold
- G:m:s
- I:110:1d2:2:2:0
- W:1:1:0:3
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS | DROP_CORPSE
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A small strange growth.
-
- N:21:Large white snake
- G:J:w
- I:100:3d6:4:17:99
- W:1:1:0:2
- B:BITE:HURT:1d1
- B:CRUSH:HURT:1d1
- F:RAND_50 | WILD_TOO |
- F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL
- D:It is about eight feet long.
-
- N:22:Blinking dot
- G:,:s
- I:110:1d2:2:2:0
- W:1:1:0:1
- B:SPORE:CONFUSE:1d4
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS | DROP_CORPSE
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BLINK
- D:Is it there or is it not?
-
- N:23:Newt
- G:R:y
- I:110:2d6:8:8:30
- W:1:1:0:2
- B:BITE:HURT:1d3
- B:BITE:HURT:1d3
- F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE
- F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN |
- F:ANIMAL
- D:A small, harmless lizard.
-
- N:24:Giant white centipede
- G:c:w
- I:110:3d5:7:8:40
- W:1:1:0:2
- B:BITE:HURT:1d2
- B:STING:HURT:1d2
- F:RAND_50 | DROP_SKELETON |
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
- F:ANIMAL
- D:It is about four feet long and carnivorous.
-
- N:25:White icky thing
- G:i:w
- I:110:3d5:12:6:10
- W:1:1:0:1
- B:TOUCH:HURT:1d2
- F:RAND_50 | RAND_25 | CAN_SWIM |
- F:EMPTY_MIND | DROP_CORPSE
- D:It is a smallish, slimy, icky creature.
-
- N:26:Clear icky thing
- G:i:B
- I:110:2d5:12:6:10
- W:2:1:0:1
- B:TOUCH:HURT:1d2
- F:ATTR_CLEAR | CAN_SWIM |
- F:RAND_50 | RAND_25 |
- F:INVISIBLE | EMPTY_MIND | DROP_CORPSE
- D:It is a smallish, slimy, icky, blobby creature.
-
- N:27:Giant white mouse
- G:r:w
- I:110:1d3:8:4:20
- W:1:1:0:1
- B:BITE:HURT:1d2
- F:RAND_50 | WILD_TOO | WILD_GRASS |
- F:MULTIPLY | CAN_SWIM |
- F:ANIMAL | DROP_CORPSE
- D:It is about three feet long with large teeth.
-
- N:28:Large brown snake
- G:J:u
- I:100:4d6:4:15:99
- W:1:1:0:3
- B:BITE:HURT:1d3
- B:CRUSH:HURT:1d4
- F:RAND_25 | CAN_SWIM |
- F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL
- D:It is about eight feet long.
-
- N:29:Small kobold
- G:k:G
- I:110:2d7:20:10:10
- W:1:1:0:5
- B:HIT:HURT:1d5
- F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_POIS
- D:It is a squat and ugly humanoid figure.
-
- N:30:Kobold
- G:k:g
- I:110:4d6:20:12:10
- W:3:1:0:3
- B:HIT:HURT:1d8
- F:DROP_60 | WILD_TOO |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | IM_POIS
- D:It is a small, dog-headed humanoid.
-
- N:31:White worm mass
- G:w:w
- I:100:3d5:7:3:10
- W:1:1:0:2
- B:CRAWL:POISON:1d2
- F:RAND_50 | RAND_25 | CAN_SWIM |
- F:STUPID | WEIRD_MIND | MULTIPLY |
- F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
- D:It is a large slimy mass of worms.
-
- N:32:Floating eye
- G:e:b
- I:110:1d2:2:6:10
- W:1:1:0:1
- B:GAZE:PARALYZE
- F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
- F:HURT_LITE | NO_FEAR
- D:A disembodied eye, floating a few feet above the ground.
-
- N:33:Rock lizard
- G:R:U
- I:110:3d4:20:5:15
- W:1:1:0:2
- B:BITE:HURT:1d1
- F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN
- F:DROP_CORPSE
- D:It is a small lizard with a hardened hide.
-
- N:34:Grid bug
- G:I:v
- I:110:2d4:10:4:10
- W:1:1:0:2
- B:BITE:ELEC:1d4
- F:RAND_25 | FRIENDS | CAN_FLY |
- F:STUPID | WEIRD_MIND |
- F:ANIMAL | NO_FEAR | IM_ELEC
- D:A strange electric bug.
-
- N:35:Jackal
- G:C:U
- I:110:1d4:10:5:10
- W:1:1:0:1
- B:BITE:HURT:1d1
- F:FRIENDS |
- F:ANIMAL | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
- D:It is a yapping snarling dog, dangerous when in a pack.
-
- N:36:Soldier ant
- G:a:u
- I:110:2d5:10:5:10
- W:1:1:0:3
- B:BITE:HURT:1d2
- F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
- F:ANIMAL | WILD_TOO | WILD_GRASS
- D:A large ant with powerful mandibles.
-
- N:37:Fruit bat
- G:b:v
- I:120:2d2:20:11:10
- W:1:1:0:1
- B:BITE:HURT:1d1
- F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_SWAMP | DROP_CORPSE
- D:A fast-moving pest.
-
- N:38:Insect swarm
- G:I:u
- I:120:2d2:20:8:10
- W:1:1:0:1
- B:BITE:HURT:1d2
- B:STING:HURT:1d2
- F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS |
- F:WILD_WOOD | WILD_SWAMP
- D:A lone insect may be harmless, but there's a whole swarm of
- D:them here!
-
- N:39:Greater hell-beast
- G:U:s
- I:115:15d75:10:75:99
- W:1:6:0:25
- B:GAZE
- B:GAZE
- B:CRUSH
- F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
- F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
- F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE
- S:1_IN_9 |
- S:TPORT | BLINK | TELE_AWAY
- D:This unholy abomination will crush you. Flee while you can!
-
- N:40:Shrieker mushroom patch
- G:,:R
- I:110:1d1:4:3:0
- W:2:1:0:1
- F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS | WILD_TOO | WILD_SWAMP | DROP_CORPSE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:SHRIEK
- D:Yum! These look quite tasty.
-
- N:41:Blubbering icky thing
- G:i:g
- I:110:4d7:14:6:10
- W:2:1:0:8
- B:CRAWL:POISON:1d4
- B:CRAWL:EAT_FOOD
- B:DROOL
- B:DROOL
- F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE
- F:EMPTY_MIND | TAKE_ITEM | KILL_BODY |
- F:IM_POIS
- D:It is a smallish, slimy, icky, hungry creature.
-
- N:42:Metallic green centipede
- G:c:G
- I:120:3d5:5:10:10
- W:2:1:0:3
- B:CRAWL:HURT:1d1
- F:RAND_50 | WILD_TOO | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL
- D:It is about four feet long and carnivorous.
-
- N:43:Novice warrior
- G:p:U
- I:110:7d4:20:13:5
- W:2:1:0:6
- B:HIT:HURT:1d7
- B:HIT:HURT:1d6
- F:MALE |
- F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR
- D:He looks inexperienced but tough.
-
- N:44:Novice rogue
- G:p:D
- I:110:6d4:20:11:5
- W:2:1:0:6
- B:HIT:HURT:1d6
- B:TOUCH:EAT_GOLD
- F:MALE |
- F:DROP_60 | DROP_SKELETON | DROP_CORPSE
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO |
- F:EVIL
- D:A rather shifty individual.
-
- N:45:Novice priest
- G:p:B
- I:110:6d4:20:9:10
- W:2:1:0:7
- B:HIT:HURT:1d5
- F:MALE |
- F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:DROP_60 |
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_12 |
- S:HEAL | SCARE | CAUSE_1
- D:He is tripping over his priestly robes.
-
- N:46:Novice mage
- G:p:R
- I:110:5d4:20:7:5
- W:2:1:0:7
- B:HIT:HURT:1d4
- F:MALE |
- F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:DROP_60 |
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_12 |
- S:BLINK | BLIND | CONF | MISSILE
- D:He is leaving behind a trail of dropped spell components.
-
- N:47:Yellow mushroom patch
- G:,:y
- I:110:1d1:2:3:0
- W:2:1:0:2
- B:SPORE:TERRIFY:1d6
- F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:Yum! It looks quite tasty.
-
- N:48:White jelly
- G:j:w
- I:120:6d8:2:1:99
- W:2:1:0:10
- B:TOUCH:POISON:1d2
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:Its a large pile of white flesh.
-
- N:49:Giant black ant
- G:a:D
- I:110:2d8:8:12:80
- W:2:1:0:8
- B:BITE:HURT:1d4
- F:RAND_25 |
- F:WEIRD_MIND | DROP_SKELETON
- F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS |
- F:ANIMAL
- D:It is about three feet long.
-
- N:50:Salamander
- G:R:o
- I:110:3d7:8:12:80
- W:2:1:0:10
- B:BITE:FIRE:1d3
- F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE
- F:ANIMAL | IM_FIRE
- D:A small black and orange lizard.
-
- N:51:White harpy
- G:H:w
- I:110:2d5:16:18:10
- W:2:1:0:5
- B:CLAW:HURT:1d1
- B:CLAW:HURT:1d1
- B:BITE:HURT:1d2
- F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN
- F:RAND_50 | DROP_CORPSE
- F:ANIMAL | EVIL
- D:A flying, screeching bird with a woman's face.
-
- N:52:Blue yeek
- G:y:b
- I:110:2d6:18:15:10
- W:2:1:0:4
- B:HIT:HURT:1d5
- F:DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:ANIMAL | IM_ACID
- D:A small humanoid figure.
-
- N:53:Grip, Farmer Maggot's dog
- G:C:w
- I:120:4d6:30:17:0
- W:2:2:0:30
- B:BITE:HURT:1d4
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
- D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
- D:stealing mushrooms.
-
- N:54:Wolf, Farmer Maggot's dog
- G:C:w
- I:120:4d6:30:17:0
- W:2:2:0:30
- B:BITE:HURT:1d4
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
- D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
- D:stealing mushrooms.
-
- N:55:Fang, Farmer Maggot's dog
- G:C:w
- I:120:4d6:30:17:0
- W:2:2:0:30
- B:BITE:HURT:1d4
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
- D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
- D:stealing mushrooms.
-
- N:56:Giant green frog
- G:R:g
- I:110:2d8:12:8:30
- W:2:1:0:6
- B:BITE:HURT:1d3
- F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL
- D:It is as big as a wolf.
-
- N:57:Freesia
- G:f:u
- I:120:4d6:30:17:0
- W:2:1:0:32
- B:CLAW:HURT:1d2
- B:CLAW:HURT:1d3
- F:UNIQUE |
- F:FORCE_MAXHP | DROP_SKELETON
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP
- D:A striped housecat who enjoys hunting.
-
- N:58:Green worm mass
- G:w:g
- I:100:4d5:7:3:10
- W:2:1:0:3
- B:CRAWL:ACID:1d3
- F:RAND_50 | RAND_25 |
- F:STUPID | WEIRD_MIND | MULTIPLY |
- F:ANIMAL | IM_ACID | CAN_SWIM |
- F:HURT_LITE | NO_FEAR
- D:It is a large slimy mass of worms.
-
- N:59:Large yellow snake
- G:J:y
- I:100:3d7:5:20:75
- W:2:1:0:9
- B:BITE:HURT:1d4
- B:CRUSH:HURT:1d6
- F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL
- D:It is about ten feet long.
-
- N:60:Cave spider
- G:S:D
- I:120:2d4:8:14:80
- W:2:1:0:7
- B:BITE:HURT:1d4
- F:FRIENDS |
- F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | HURT_LITE
- D:It is a black spider that moves in fits and starts.
-
- N:61:Crow
- G:B:s
- I:120:3d5:40:15:0
- W:2:2:0:8
- B:BITE:HURT:1d3
- B:BITE:HURT:1d3
- F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS
- F:WILD_WOOD |
- D:It is a hooded crow, gray except for the black wings and head.
-
- N:62:Wild cat
- G:f:U
- I:120:2d6:40:15:0
- W:2:2:0:8
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL
- D:A larger than normal feline, hissing loudly. Its velvet claws conceal a
- D:fistful of needles.
-
- N:63:Smeagol
- G:h:u
- I:130:4d5:20:24:5
- W:3:2:0:16
- B:TOUCH:EAT_GOLD
- F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
- F:FORCE_MAXHP | CAN_SPEAK | SMART |
- F:RAND_50 | RAND_25 | WILD_TOO |
- F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
- F:EVIL
- D:"Down the face of a precipice, sheer and almost smooth it seemed in the pale
- D:moonlight, a small black shape was moving with its thin limbs splayed out.
- D:Maybe its soft clinging hands and toes were used, but it looked as if it was
- D:just creeping down on sticky pads, like some large prowling thing of
- D:insect-kind. And it was coming down head first, as if it was smelling its
- D:way. Now and again it lifted its head slowly, turning it right back on its
- D:long skinny neck, and the hobbits caught a glimpse of two small pale gleaming
- D:lights, its eyes that blinked at the moon for a moment and then were quickly
- D:lidded again."
-
- N:64:Green ooze
- G:j:g
- I:120:3d3:8:12:80
- W:3:2:0:4
- B:CRAWL:ACID:1d3
- F:RAND_50 | RAND_25 | DROP_90 |
- F:STUPID | EMPTY_MIND |
- F:IM_ACID | IM_POIS | CAN_SWIM |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It's green and it's oozing.
-
- N:65:Poltergeist
- G:G:s
- I:130:2d4:8:13:10
- W:3:1:0:8
- B:TOUCH:TERRIFY
- F:RAND_50 | RAND_25 | CAN_FLY |
- F:DROP_60 | DROP_90 |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM |
- F:EVIL | UNDEAD |
- F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:BLINK
- D:It is a ghastly, ghostly form.
-
- N:66:Yellow jelly
- G:j:y
- I:120:8d8:2:1:99
- W:3:1:0:12
- B:TOUCH:POISON:1d3
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_15 |
- S:DRAIN_MANA
- D:It's a large pile of yellow flesh.
-
- N:67:Metallic blue centipede
- G:c:B
- I:120:3d5:6:11:15
- W:3:1:0:7
- B:CRAWL:HURT:1d2
- F:RAND_50 | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
- F:ANIMAL
- D:It is about four feet long and carnivorous.
-
- N:68:Raven
- G:B:D
- I:120:3d5:40:15:0
- W:3:2:0:8
- B:BITE:HURT:1d4
- B:BITE:HURT:1d4
- F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS |
- F:WILD_WOOD
- D:Larger than a crow, pitch black.
-
- N:69:Giant white louse
- G:I:w
- I:120:1d1:6:3:10
- W:3:1:0:1
- B:BITE:HURT:1d1
- F:RAND_50 | RAND_25 |
- F:MULTIPLY | WEIRD_MIND |
- F:ANIMAL
- D:It is six inches long.
-
- N:70:Piranha
- G:~:B
- I:120:2d5:20:10:5
- W:3:1:0:8
- B:BITE:HURT:9d1
- F:FRIENDS | AQUATIC | ANIMAL | WILD_TOO
- D:Bloodthirsty fish who can smell your blood from a great distance.
-
- N:71:Black naga
- G:n:D
- I:110:4d9:16:20:120
- W:3:1:0:20
- B:CRUSH:HURT:1d8
- F:FEMALE |
- F:RAND_25 | DROP_60 | DROP_CORPSE
- F:BASH_DOOR | CAN_SWIM |
- F:EVIL
- D:A large black serpent's body with a female torso.
-
- N:72:Spotted mushroom patch
- G:,:o
- I:110:1d1:2:3:0
- W:3:1:0:3
- B:SPORE:POISON:2d4
- F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:Yum! It looks quite tasty.
-
- N:73:Silver jelly
- G:j:W
- I:120:8d8:2:1:99
- W:3:2:0:12
- B:TOUCH:EAT_LITE:1d3
- B:TOUCH:EAT_LITE:1d3
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_15 |
- S:DRAIN_MANA
- D:It is a large pile of silver flesh that sucks all light from its
- D:surroundings.
-
- N:74:Scruffy looking hobbit
- G:h:s
- I:110:2d6:16:11:10
- W:3:1:0:4
- B:HIT:HURT:1d4
- B:TOUCH:EAT_GOLD
- F:MALE |
- F:DROP_60 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL
- D:A short little guy, in bedraggled clothes. He appears to be looking
- D:for a good tavern.
-
- N:75:Giant white ant
- G:a:w
- I:110:2d7:8:12:80
- W:3:1:0:7
- B:BITE:HURT:1d4
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS
- F:ANIMAL | DROP_SKELETON
- D:It is about two feet long and has sharp pincers.
-
- N:76:Yellow mold
- G:m:y
- I:110:6d8:2:4:99
- W:3:1:0:9
- B:HIT:HURT:1d4
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a strange growth on the dungeon floor.
-
- N:77:Metallic red centipede
- G:c:R
- I:120:3d8:8:13:20
- W:3:1:0:12
- B:CRAWL:HURT:1d2
- F:RAND_25 |
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
- F:ANIMAL
- D:It is about four feet long and carnivorous.
-
- N:78:Yellow worm mass
- G:w:y
- I:100:3d8:7:3:10
- W:3:2:0:4
- B:CRAWL:LOSE_DEX:1d3
- F:RAND_50 | RAND_25 | CAN_SWIM |
- F:STUPID | WEIRD_MIND | MULTIPLY |
- F:ANIMAL | HURT_LITE | NO_FEAR
- D:It is a large slimy mass of worms.
-
- N:79:Clear worm mass
- G:w:B
- I:100:3d4:7:3:10
- W:3:2:0:4
- B:CRAWL:POISON:1d2
- F:ATTR_CLEAR | CAN_SWIM |
- F:RAND_50 | RAND_25 |
- F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY |
- F:ANIMAL |
- F:IM_POIS | HURT_LITE | NO_FEAR
- D:It is a disgusting mass of poisonous worms.
-
- N:80:Radiation eye
- G:e:R
- I:110:2d7:2:5:10
- W:3:1:0:6
- B:GAZE:LOSE_STR:1d6
- F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
- F:HURT_LITE | NO_FEAR
- S:1_IN_11 |
- S:DRAIN_MANA
- D:A disembodied eye, crackling with energy.
-
- N:81:Yellow light
- G:*:y
- I:120:2d5:8:10:30
- W:4:1:0:4
- B:EXPLODE:BLIND
- F:EMPTY_MIND | CAN_FLY | NONLIVING
- D:A fast-moving bright light.
-
- N:82:Cave lizard
- G:R:u
- I:110:2d7:8:12:80
- W:4:1:0:8
- B:BITE:HURT:1d5
- F:ANIMAL | CAN_SWIM | DROP_CORPSE
- D:It is an armoured lizard with a powerful bite.
-
- N:83:Novice ranger
- G:p:g
- I:110:4d9:20:10:5
- W:4:1:0:18
- B:HIT:HURT:1d5
- B:HIT:HURT:1d5
- F:MALE |
- F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
- F:DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
- S:1_IN_9 |
- S:ARROW_2 | MISSILE
- D:An agile hunter, ready and relaxed.
-
- N:84:Blue jelly
- G:j:b
- I:110:9d8:2:1:99
- W:4:1:0:14
- B:TOUCH:COLD:1d6
- F:NEVER_MOVE | COLD_BLOOD |
- F:STUPID | EMPTY_MIND |
- F:IM_COLD | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It's a large pile of pulsing blue flesh.
-
- N:85:Creeping copper coins
- G:$:u
- I:100:5d8:3:20:10
- W:4:2:0:9
- B:HIT:HURT:1d4
- B:TOUCH:POISON:2d4
- F:ONLY_GOLD | DROP_1D2 |
- F:COLD_BLOOD | BASH_DOOR |
- F:ANIMAL | IM_POIS |
- F:NO_CONF | NO_SLEEP
- D:It is a pile of coins.
-
- N:86:Giant white rat
- G:r:W
- I:110:2d2:8:6:30
- W:4:1:0:1
- B:BITE:POISON:1d3
- F:RAND_25 |
- F:MULTIPLY |
- F:ANIMAL
- D:It is a very vicious rodent.
-
- N:87:Snotling
- G:o:G
- I:110:4d5:20:20:30
- W:4:1:0:15
- B:HIT:HURT:1d6
- F:MALE |
- F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
- F:EVIL | ORC | HURT_LITE
- D:A pathetic breed of tiny snaga-like creatures. They are running
- D:wild and screaming all the time!
-
- N:88:Swordfish
- G:~:W
- I:120:4d10:14:15:20
- W:4:2:0:15
- B:STING:HURT:5d1
- B:STING:HURT:5d1
- F:ANIMAL | AQUATIC | WILD_TOO |
- D:An animal with a swordlike "beak".
-
- N:89:Blue worm mass
- G:w:b
- I:100:4d7:7:4:10
- W:4:1:0:5
- B:CRAWL:COLD:1d4
- F:RAND_50 | RAND_25 |
- F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY |
- F:ANIMAL | IM_COLD | CAN_SWIM |
- F:HURT_LITE | NO_FEAR
- D:It is a large slimy mass of worms.
-
- N:90:Large grey snake
- G:J:s
- I:100:4d9:6:22:50
- W:4:1:0:14
- B:BITE:HURT:1d5
- B:CRUSH:HURT:1d8
- F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR | WILD_TOO |
- F:ANIMAL
- D:It is about ten feet long.
-
- N:91:Skeleton kobold
- G:s:w
- I:110:4d7:20:16:40
- W:5:1:0:12
- B:HIT:HURT:1d6
- F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a small animated kobold skeleton.
-
- N:92:Ewok
- G:h:G
- I:110:2d6:10:15:10
- W:5:2:0:20
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE |
- F:WILD_TOO | WILD_WOOD
- S:1_IN_8
- S:ARROW_1
- D:A cute, furry little animal, full of merchandising potential.
-
- N:93:Novice mage
- G:p:R
- I:110:4d5:20:6:10
- W:5:2:0:7
- B:HIT:HURT:1d4
- F:MALE |
- F:FORCE_SLEEP |
- F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_12 |
- S:BLINK | BLIND | CONF | MISSILE
- D:He is leaving behind a trail of dropped spell components.
-
- N:94:Green naga
- G:n:g
- I:110:6d9:18:20:120
- W:5:1:0:30
- B:CRUSH:HURT:1d8
- B:SPIT:ACID:2d6
- F:FEMALE |
- F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE
- F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE |
- F:EVIL | IM_ACID
- D:A large green serpent with a female's torso. Her green skin glistens with
- D:acid.
-
- N:95:Giant leech
- G:w:v
- I:120:5d7:10:15:50
- W:5:1:0:20
- B:BITE:HURT:3d1
- B:BITE:HURT:3d1
- F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25
- D:Yech! The disgusting thing only wants your blood!
-
- N:96:Barracuda
- G:~:b
- I:120:5d10:20:30:20
- W:5:2:0:30
- B:BITE:HURT:10d1
- B:BITE:HURT:1d10
- F:AQUATIC | ANIMAL | WILD_TOO |
- D:A predatory fish with razor-sharp teeth.
-
- N:97:Novice paladin
- G:p:w
- I:110:4d9:20:15:5
- W:4:1:0:20
- B:HIT:HURT:1d7
- B:HIT:HURT:1d7
- F:MALE |
- F:FORCE_SLEEP |
- F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_9 |
- S:SCARE | CAUSE_1
- D:An adventurer both devoutly religious and skillful in combat.
- D:He seems to consider you an agent of the devil.
-
- N:98:Zog
- G:h:b
- I:110:11d9:20:25:20
- W:5:1:0:25
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- B:DROOL
- F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON
- D:Drooling, insectoid aliens with disgusting habits.
-
- N:99:Blue ooze
- G:j:b
- I:110:2d5:8:11:80
- W:5:1:0:7
- B:CRAWL:COLD:1d4
- F:RAND_50 | RAND_25 | DROP_60 |
- F:STUPID | EMPTY_MIND | CAN_SWIM |
- F:IM_COLD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It's blue and it's oozing.
-
- N:100:Green glutton ghost
- G:G:g
- I:130:2d5:10:12:10
- W:5:1:0:15
- B:TOUCH:EAT_FOOD:1d1
- F:RAND_50 | RAND_25 |
- F:DROP_60 | DROP_90 | CAN_FLY |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL |
- F:EVIL | UNDEAD | NO_CONF | NO_SLEEP
- D:It is a very ugly green ghost with a voracious appetite.
-
- N:101:Green jelly
- G:j:g
- I:120:17d8:2:1:99
- W:5:1:0:18
- B:TOUCH:ACID:1d2
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_ACID | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a large pile of pulsing green flesh.
-
- N:102:Large kobold
- G:k:w
- I:110:10d9:20:20:30
- W:5:1:0:25
- B:HIT:HURT:1d10
- F:DROP_90 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | IM_POIS
- D:It a man-sized figure with the all too recognizable face of a kobold.
-
- N:103:Grey icky thing
- G:i:s
- I:110:3d8:14:10:15
- W:5:1:0:10
- B:TOUCH:HURT:1d5
- F:RAND_50 | CAN_SWIM | DROP_CORPSE
- F:EMPTY_MIND
- D:It is a smallish, slimy, icky, nasty creature.
-
- N:104:Disenchanter eye
- G:e:v
- I:100:5d8:2:8:10
- W:5:2:0:20
- B:GAZE:UN_BONUS
- F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE
- F:NEVER_MOVE | CAN_FLY |
- F:HURT_LITE | NO_FEAR
- S:1_IN_9 |
- S:DRAIN_MANA
- D:A disembodied eye, crackling with magic.
-
- N:105:Red worm mass
- G:w:r
- I:100:4d7:7:8:10
- W:5:1:0:6
- B:CRAWL:FIRE:1d6
- F:RAND_50 | RAND_25 |
- F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR |
- F:ANIMAL | IM_FIRE | CAN_SWIM |
- F:HURT_LITE | NO_FEAR
- D:It is a large slimy mass of worms.
-
- N:106:Copperhead snake
- G:J:o
- I:110:3d6:6:16:1
- W:5:1:0:15
- B:BITE:POISON:2d4
- F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | IM_POIS
- D:It has a copper head and sharp venomous fangs.
-
- N:107:Death sword
- G:|:W
- I:130:5d7:20:20:0
- W:6:5:0:30
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:NEVER_MOVE | NONLIVING | NO_FEAR |
- F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
- F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS
- D:A bloodthirsty blade lurking for prey. Beware!
-
- N:108:Purple mushroom patch
- G:,:v
- I:110:1d1:2:1:0
- W:6:2:0:15
- B:SPORE:LOSE_CON:1d2
- B:SPORE:LOSE_CON:1d2
- B:SPORE:LOSE_CON:1d2
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:Yum! It looks quite tasty.
-
- N:109:Novice priest
- G:p:B
- I:110:5d4:20:9:5
- W:6:2:0:7
- B:HIT:HURT:1d5
- F:MALE | GOOD |
- F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
- F:FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_12 |
- S:HEAL | SCARE | CAUSE_1
- D:He is tripping over his priestly robes.
-
- N:110:Novice warrior
- G:p:U
- I:110:7d4:20:13:5
- W:6:2:0:6
- B:HIT:HURT:1d7
- B:HIT:HURT:1d6
- F:MALE |
- F:FRIENDS | DROP_60 | WILD_TOO |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- D:He looks inexperienced but tough.
-
- N:111:Nibelung
- G:h:D
- I:110:6d4:20:15:5
- W:6:1:0:6
- B:HIT:HURT:1d6
- B:TOUCH:EAT_GOLD
- F:MALE |
- F:FRIENDS | DROP_60 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE
- D:Night dwarfs collecting new riches for their master, Alberich.
-
- N:112:Disembodied hand that strangled people
- G:z:g
- I:130:5d8:30:20:20
- W:6:2:0:20
- B:CRUSH:HURT:1d8
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_POIS | CAN_FLY |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:Even today, nobody knows where it lurks...
-
- N:113:Brown mold
- G:m:u
- I:110:11d8:2:12:99
- W:6:1:0:20
- B:HIT:CONFUSE:1d4
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A strange brown growth on the dungeon floor.
-
- N:114:Giant brown bat
- G:b:u
- I:130:2d9:10:12:30
- W:6:1:0:10
- B:BITE:HURT:1d3
- F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
- F:ANIMAL | DROP_CORPSE
- D:It screeches as it attacks.
-
- N:115:Rat-thing
- G:r:R
- I:120:7d9:12:15:20
- W:6:1:0:10
- B:BITE:HURT:3d2
- B:BITE:HURT:3d2
- F:EVIL | ANIMAL | DROP_CORPSE
- S:1_IN_9
- S:SCARE
- D:A ratlike creature with a humanlike face. "The bones of the
- D:tiny paws, it is rumoured, imply prehensile characteristics
- D:more typical of a diminutive monkey than a of a rat; while the
- D:small skull with its savage yellow fangs is of the utmost
- D:anomalousness, appearing from certain angles like a miniature,
- D:monstrously degrade parody of a human skull."
-
- N:116:Novice archer
- G:p:G
- I:120:4d9:20:10:5
- W:6:2:0:20
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- F:MALE |
- F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:ONLY_GOLD | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_3 |
- S:ARROW_1
- D:A nasty little fellow with a bow and arrow.
-
- N:117:Creeping silver coins
- G:$:s
- I:100:8d8:4:18:10
- W:6:2:0:18
- B:HIT:HURT:1d6
- B:TOUCH:POISON:2d6
- F:ONLY_GOLD | DROP_60 | DROP_1D2 |
- F:COLD_BLOOD | BASH_DOOR |
- F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP
- D:It is a pile of coins, crawling forward on thousands of tiny legs.
-
- N:118:Snaga
- G:o:G
- I:110:6d9:20:16:30
- W:6:1:0:15
- B:HIT:HURT:1d8
- F:MALE |
- F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | HURT_LITE
- D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
- D:goblin.
-
- N:119:Rattlesnake
- G:J:r
- I:110:4d8:6:12:1
- W:6:1:0:20
- B:BITE:POISON:2d5
- F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | IM_POIS
- D:It is recognized by the hard-scaled end of its body that is often rattled
- D:to frighten its prey.
-
- N:120:Giant slug
- G:w:U
- I:100:9d9:10:12:25
- W:6:1:0:25
- B:BITE:ACID:2d4
- B:BITE:ACID:2d6
- F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO |
- F:DROP_CORPSE
- S:1_IN_10
- S:BR_ACID
- D:It is slowly making its way towards you, eating everything in
- D:its path...
-
- N:121:Giant pink frog
- G:R:R
- I:110:4d8:12:16:50
- W:7:1:0:16
- B:BITE:LOSE_STR:2d4
- F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP |
- F:BASH_DOOR | DROP_CORPSE
- F:ANIMAL
- D:It looks poisonous.
-
- N:122:Dark elf
- G:h:D
- I:110:5d10:20:10:20
- W:7:2:0:25
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:MALE |
- F:FORCE_SLEEP |
- F:DROP_90 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | HURT_LITE
- S:1_IN_10 |
- S:CONF | DARKNESS | MISSILE
- D:An elven figure with jet black skin and white hair, his eyes are large and
- D:twisted with evil.
-
- N:123:Zombified kobold
- G:z:s
- I:110:4d9:20:14:30
- W:7:1:0:14
- B:HIT:HURT:1d2
- B:HIT:HURT:1d2
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is an animated kobold corpse. Flesh falls off in large chunks as it
- D:shambles forward.
-
- N:124:Crypt Creep
- G:s:D
- I:110:4d9:20:15:14
- W:7:2:0:25
- B:CLAW:HURT:1d2
- B:CLAW:HURT:1d2
- B:BITE:POISON
- F:RAND_25
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
- F:EVIL | UNDEAD | IM_POIS |
- F:NO_CONF | NO_SLEEP | HURT_LITE
- S:1_IN_10
- S:CAUSE_1 | S_UNDEAD
- D:Frightening skeletal figures in black robes.
-
- N:125:Rotting corpse
- G:z:R
- I:110:6d8:20:15:20
- W:7:1:0:15
- B:CLAW:POISON:1d3
- B:CLAW:POISON:1d3
- F:OPEN_DOOR | BASH_DOOR | FRIENDS |
- F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
- F:IM_COLD | COLD_BLOOD | EMPTY_MIND
- D:Corpses awakened from their sleep by dark sorceries.
-
- N:126:Cave orc
- G:o:U
- I:110:8d9:20:18:30
- W:7:1:0:20
- B:HIT:HURT:1d8
- F:MALE |
- F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | HURT_LITE
- D:He is often found in huge numbers in deep caves.
-
- N:127:Wood spider
- G:S:U
- I:120:2d7:8:10:60
- W:7:3:0:15
- B:BITE:HURT:1d3
- B:STING:POISON:1d4
- F:FRIENDS | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD
- F:ANIMAL | IM_POIS
- D:It scuttles towards you.
-
- N:128:Manes
- G:u:R
- I:110:6d8:20:18:30
- W:7:2:0:16
- B:HIT:HURT:1d8
- F:FRIENDS |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DEMON | IM_FIRE | NO_FEAR
- D:It is a minor but aggressive demon.
-
- N:129:Bloodshot eye
- G:e:r
- I:110:3d9:2:6:10
- W:7:3:0:15
- B:GAZE:BLIND:2d6
- F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
- F:HURT_LITE | NO_FEAR
- S:1_IN_7 |
- S:DRAIN_MANA
- D:A disembodied eye, bloodshot and nasty.
-
- N:130:Red naga
- G:n:R
- I:110:8d8:20:40:120
- W:7:2:0:40
- B:CRUSH:HURT:1d10
- B:BITE:LOSE_STR:1d4
- F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE |
- F:RAND_25 | DROP_60 |
- F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE |
- F:EVIL
- D:A large red snake with a woman's torso.
-
- N:131:Red jelly
- G:j:R
- I:110:20d8:2:4:99
- W:7:1:0:26
- B:TOUCH:LOSE_STR:1d5
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a large pulsating mound of red flesh.
-
- N:132:Green icky thing
- G:i:G
- I:110:3d9:14:16:20
- W:7:2:0:18
- B:TOUCH:ACID:2d5
- F:RAND_50 | CAN_SWIM | DROP_CORPSE
- F:EMPTY_MIND |
- F:IM_ACID
- D:It is a smallish, slimy, icky, acidic creature.
-
- N:133:Lost soul
- G:G:u
- I:110:2d6:12:8:10
- W:7:2:0:18
- B:HIT:HURT:2d2
- B:TOUCH:LOSE_WIS
- F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY |
- F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
- F:EVIL | UNDEAD |
- F:IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:TPORT | DRAIN_MANA
- D:It is almost insubstantial.
-
- N:134:Night lizard
- G:R:b
- I:110:3d7:20:20:30
- W:7:2:0:35
- B:BITE:HURT:1d6
- B:BITE:HURT:1d6
- F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE
- D:It is a black lizard with overlapping scales and a powerful jaw.
-
- N:135:Mughash the Kobold Lord
- G:k:b
- I:110:12d10:20:15:20
- W:7:3:0:100
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- F:UNIQUE | MALE | CAN_SPEAK
- F:FORCE_MAXHP |
- F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_POIS
- D:Strong and powerful, for a kobold.
-
- N:136:Skeleton orc
- G:s:w
- I:110:7d8:20:18:40
- W:8:1:0:26
- B:HIT:HURT:2d5
- F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | UNDEAD |
- F:IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is an animated orc skeleton.
-
- N:137:Wormtongue, Agent of Saruman
- G:p:D
- I:110:19d10:20:15:20
- W:8:2:0:150
- B:HIT:HURT:1d5
- B:HIT:HURT:1d5
- B:TOUCH:EAT_GOLD
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON
- F:EVIL | RES_TELE
- S:1_IN_5 |
- S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
- D:He's been spying for Saruman. He is a snivelling wretch with no morals.
- D:"At [Theoden's] feet upon the steps sat a wizened figure of a man, with a
- D:pale wise face and heavy-lidded eyes...he laughed grimly, as he lifted his
- D:heavy lids for a moment and gazed on the strangers with dark eyes."
-
- N:138:Robin Hood, the Outlaw
- G:p:G
- I:120:10d12:20:15:20
- W:8:2:0:150
- B:HIT:HURT:1d5
- B:HIT:HURT:1d5
- B:TOUCH:EAT_GOLD
- B:TOUCH:EAT_ITEM
- F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE
- S:1_IN_5
- S:ARROW_2 | HEAL | TRAPS
- D:The legendary archer steals from the rich (you qualify).
-
- N:139:Nurgling
- G:u:U
- I:110:6d10:20:16:30
- W:8:2:0:19
- B:BITE:DISEASE:1d8
- F:FRIENDS | FRIEND |
- F:OPEN_DOOR | BASH_DOOR | IM_POIS |
- F:EVIL | DEMON | IM_FIRE | NO_FEAR
- D:It is a minor demon servitor of Nurgle. It looks like a hairless
- D:teddy bear, with twisted eyes and rotting, ghoulish skin.
-
- N:140:Lagduf, the Snaga
- G:o:u
- I:110:14d10:20:20:30
- W:8:2:0:80
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- F:UNIQUE | MALE |
- F:FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:EVIL | ORC
- D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order
- D:with displays of excessive violence.
- D:"I've told you twice that Gorbag's swine got to the gate first, and none
- D:of ours got out. Lagduf and Muzgash ran through, but they were shot."
-
- N:141:Brown yeek
- G:y:u
- I:110:3d7:18:12:10
- W:8:1:0:11
- B:HIT:HURT:1d6
- F:DROP_60 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | IM_ACID
- D:It is a strange small humanoid.
-
- N:142:Novice ranger
- G:p:g
- I:110:4d9:20:8:5
- W:8:1:0:18
- B:HIT:HURT:1d5
- B:HIT:HURT:1d5
- F:MALE |
- F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_9 |
- S:ARROW_2 | MISSILE
- D:An agile hunter, ready and relaxed.
-
- N:143:Giant salamander
- G:R:r
- I:110:4d8:6:20:1
- W:8:1:0:50
- B:BITE:FIRE:3d6
- F:FORCE_SLEEP |
- F:RAND_25 |
- F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE
- S:1_IN_9
- S:BR_FIRE
- D:A large black and yellow lizard. You'd better run away!
-
- N:144:Space monster
- G:.:d
- I:110:18d8:30:15:20
- W:8:2:0:28
- B:HIT:TERRIFY:1d4
- F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY
- D:A black hole in the fabric of reality.
-
- N:145:Carnivorous flying monkey
- G:H:R
- I:110:17d9:30:15:20
- W:8:2:0:30
- B:CLAW:HURT:1d10
- B:CLAW:HURT:1d10
- B:BITE:HURT:5d1
- F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN
- F:DROP_CORPSE
- D:It looks fantastic, yet frightening.
-
- N:146:Green mold
- G:m:g
- I:110:16d8:2:15:75
- W:8:2:0:28
- B:HIT:TERRIFY:1d4
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_ACID | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a strange growth on the dungeon floor.
-
- N:147:Novice paladin
- G:p:w
- I:110:4d9:20:15:5
- W:8:2:0:20
- B:HIT:HURT:1d7
- B:HIT:HURT:1d7
- F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP |
- F:FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR
- S:1_IN_9 |
- S:SCARE | CAUSE_1
- D:He thinks you are an agent of the devil.
-
- N:148:Lemure
- G:u:o
- I:110:9d9:20:16:30
- W:8:3:0:16
- B:HIT:HURT:1d8
- F:FRIENDS |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DEMON | IM_FIRE | NO_FEAR
- D:It is the larval form of a major demon.
-
- N:149:Hill orc
- G:o:s
- I:110:9d9:20:16:30
- W:8:1:0:25
- B:HIT:HURT:1d10
- F:MALE |
- F:FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | ORC | HURT_LITE
- D:He is a hardy well-weathered survivor.
-
- N:150:Bandit
- G:p:D
- I:110:6d16:20:12:10
- W:8:2:0:26
- B:HIT:HURT:2d4
- B:TOUCH:EAT_GOLD
- F:MALE |
- F:DROP_1D2 | WILD_TOO |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL
- D:He is after your cash!
-
- N:151:Hunting hawk of Julian
- G:B:u
- I:120:6d8:30:15:10
- W:8:2:0:22
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d4
- F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | DROP_CORPSE
- D:Trained to hunt and kill without fear.
-
- N:152:Phantom warrior
- G:G:B
- I:110:4d6:20:15:40
- W:8:1:0:15
- B:HIT:HURT:1d11
- B:HIT:HURT:1d11
- F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
- F:NO_FEAR | EMPTY_MIND | CAN_FLY
- D:Creatures that are half real, half illusion.
-
- N:153:Gremlin
- G:u:u
- I:110:4d6:30:15:20
- W:8:3:0:6
- B:CLAW:EAT_FOOD:1d2
- B:CLAW:EAT_FOOD:1d2
- B:BITE:EAT_FOOD:1d3
- F:MULTIPLY | IM_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR |
- F:TAKE_ITEM | CAN_SWIM
- D:Don't splash water on them, and don't feed them after midnight!
-
- N:154:Yeti
- G:Y:w
- I:110:8d9:20:12:10
- W:9:3:0:30
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d4
- F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
- F:ANIMAL | IM_COLD
- D:A large white figure covered in shaggy fur.
-
- N:155:Bloodshot icky thing
- G:i:r
- I:110:5d8:14:10:20
- W:9:3:0:24
- B:TOUCH:HURT:1d4
- B:CRAWL:ACID:2d4
- F:RAND_50 |
- F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
- F:IM_POIS
- S:1_IN_11 |
- S:DRAIN_MANA
- D:It is a strange, slimy, icky creature.
-
- N:156:Giant grey rat
- G:r:s
- I:110:2d2:8:6:20
- W:9:1:0:2
- B:BITE:POISON:1d4
- F:RAND_25 |
- F:MULTIPLY |
- F:ANIMAL | IM_POIS
- D:It is a rodent of unusual size.
-
- N:157:Black harpy
- G:H:D
- I:120:2d9:16:11:10
- W:9:1:0:19
- B:CLAW:HURT:1d2
- B:CLAW:HURT:1d2
- B:BITE:HURT:1d3
- F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
- F:RAND_25 |
- F:ANIMAL | EVIL
- D:A woman's face on the body of a vicious black bird.
-
- N:158:Skaven
- G:r:G
- I:110:8d9:15:20:20
- W:9:1:0:20
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | MALE | WILD_TOO | WILD_WASTE | WILD_SWAMP
- D:A mutated rat-creature from the great waste, it is vaguely
- D:humanoid in appearance and walks on its hind legs. This race
- D:serves chaos fervently and is greatly feared by others.
-
- N:159:The wounded bear
- G:q:r
- I:110:8d10:10:18:10
- W:9:1:0:25
- B:CLAW:HURT:1d5
- B:CLAW:HURT:1d5
- B:BITE:HURT:1d10
- F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE
- F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN
- D:A wounded bear, who has occasionally attacked humans.
-
- N:160:Portuguese man-o-war
- G:j:v
- I:110:8d10:20:15:75
- W:9:2:0:25
- B:TOUCH:PARALYZE:1d6
- B:TOUCH:PARALYZE:1d6
- F:ANIMAL | AQUATIC | IM_POIS | WILD_TOO |
- D:A strange water creature, whose touch can be deadly.
-
- N:161:Rock mole
- G:r:s
- I:110:9d11:20:15:75
- W:9:2:0:25
- B:BITE:HURT:1d10
- B:BITE:HURT:1d10
- F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE
- F:ANIMAL
- D:Despite its minuscule size, this mole creature has fangs powerful
- D:enough to bore through solid rock.
-
- N:162:Orc shaman
- G:o:b
- I:110:6d8:20:10:20
- W:9:1:0:30
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:MALE |
- F:FORCE_SLEEP | DROP_90 | WILD_TOO | WILD_WOOD | WILD_SWAMP | WILD_MOUNTAIN |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | ORC | HURT_LITE
- S:1_IN_8 |
- S:BLINK | CAUSE_1 | MISSILE
- D:An orc dressed in skins who gestures wildly.
-
- N:163:Baby blue dragon
- G:d:B
- I:110:7d10:20:15:70
- W:9:2:0:35
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d5
- F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE
- F:ONLY_GOLD | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | DRAGON | IM_ELEC
- S:1_IN_11 |
- S:BR_ELEC
- D:This hatchling dragon is still soft, its eyes unaccustomed to light and
- D:its scales a pale blue.
-
- N:164:Baby white dragon
- G:d:W
- I:110:7d10:20:15:70
- W:9:2:0:35
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d5
- F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
- F:ONLY_GOLD | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DRAGON | IM_COLD
- S:1_IN_11 |
- S:BR_COLD
- D:This hatchling dragon is still soft, its eyes unaccustomed to light and
- D:its scales a pale white.
-
- N:165:Baby green dragon
- G:d:G
- I:110:7d10:20:15:70
- W:9:2:0:35
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d5
- F:FORCE_MAXHP | FORCE_SLEEP |
- F:ONLY_GOLD | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE
- F:EVIL | DRAGON | IM_POIS
- S:1_IN_11 |
- S:BR_POIS
- D:This hatchling dragon is still soft, its eyes unaccustomed to light and
- D:its scales a sickly green.
-
- N:166:Baby black dragon
- G:d:s
- I:110:7d10:20:15:70
- W:9:2:0:35
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d5
- F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
- F:ONLY_GOLD | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DRAGON | IM_ACID
- S:1_IN_11 |
- S:BR_ACID
- D:This hatchling dragon is still soft, its eyes unaccustomed to light and
- D:its scales a dull black.
-
- N:167:Baby red dragon
- G:d:R
- I:110:8d10:20:15:70
- W:9:2:0:35
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d5
- F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
- F:ONLY_GOLD | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DRAGON | IM_FIRE
- S:1_IN_11 |
- S:BR_FIRE
- D:This hatchling dragon is still soft, its eyes unaccustomed to light and
- D:its scales a pale red.
-
- N:168:Giant red ant
- G:a:R
- I:110:3d7:12:17:60
- W:9:2:0:22
- B:BITE:HURT:1d4
- B:STING:LOSE_STR:1d4
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
- F:ANIMAL
- D:It is large and has venomous mandibles.
-
- N:169:Brodda, the Easterling
- G:p:o
- I:110:15d10:20:20:20
- W:9:2:0:100
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- F:UNIQUE | MALE | EVIL
- F:FORCE_MAXHP | CAN_SPEAK | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR
- D:A nasty piece of work, Brodda picks on defenseless women and children.
- D:"And Morwen was gone. Empty stood her house, broken and cold. It was
- D:more than a year since she departed to Doriath. Brodda the Easterling
- D:(who had wedded Morwen's kinswoman Airin) had plundered her house, and
- D:taken all that was left of her goods."
-
- N:170:Bloodfang the Wolf
- G:C:R
- I:120:5d6:30:18:20
- W:9:1:0:30
- B:BITE:HURT:1d10
- B:BITE:HURT:1d10
- F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE
- F:ANIMAL | UNIQUE | FORCE_MAXHP
- D:It has been terrorizing the nearby villages.
-
- N:171:King cobra
- G:J:g
- I:110:5d10:8:15:1
- W:9:2:0:28
- B:SPIT:BLIND:1d2
- B:BITE:POISON:3d4
- F:RAND_50 | WILD_TOO | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR | CAN_SWIM |
- F:ANIMAL | IM_POIS
- D:It is a large snake with a hooded face.
-
- N:172:Eagle
- G:B:u
- I:120:7d8:30:20:10
- W:9:2:0:22
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d6
- F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD
- F:DROP_CORPSE
- D:A magnificent huge predatory bird.
-
- N:173:War bear
- G:q:u
- I:110:7d10:10:25:10
- W:9:1:0:25
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:HURT:1d6
- F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL
- D:Bears with tusks, trained to kill.
-
- N:174:Killer bee
- G:I:y
- I:120:2d3:12:25:10
- W:9:2:0:22
- B:STING:POISON:1d4
- B:STING:LOSE_STR:1d4
- F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_TOO |
- F:ANIMAL
- D:It is poisonous and aggressive.
-
- N:175:Giant spider
- G:S:s
- I:110:7d10:8:10:80
- W:10:2:0:35
- B:BITE:HURT:1d10
- B:BITE:POISON:1d6
- B:BITE:POISON:1d6
- B:BITE:HURT:1d10
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
- F:ANIMAL | IM_POIS
- D:It is a vast black spider whose bulbous body is bloated with poison.
-
- N:176:Giant white tick
- G:S:w
- I:100:8d8:12:15:20
- W:10:2:0:27
- B:BITE:POISON:2d6
- F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
- F:ANIMAL | IM_POIS
- D:It is moving slowly towards you.
-
- N:177:The Borshin
- G:g:w
- I:110:9d15:40:20:0
- W:10:2:0:45
- B:HIT:HURT:2d11
- B:CRUSH:HURT:2d15
- B:TOUCH:TERRIFY
- F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:IM_POIS | IM_COLD | NO_FEAR
- D:Pallid and twisted, this creature hates the very sight of you.
- D:"It looked like something that had started out to be a man but had never
- D:quite made it. It had been stepped on, twisted, had holes poked into the
- D:sickly dough of its head-bulge. Bones showed through the transparent flesh
- D:of its torso and its short legs were as thick as trees, terminating in
- D:disk-shaped pads from which dozens of long toes hung like roots or worms.
- D:its arms were longer than its entire body. it was a crushed slug, a thing
- D:that had been frozen and thawed before it was fully baked. It was -
- D:'It is the Borshin', said the Lord of Bats."
-
- N:178:Dark elven mage
- G:h:v
- I:120:5d10:20:10:20
- W:10:1:0:50
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:MALE |
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_POIS | HURT_LITE
- S:1_IN_5 |
- S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS
- D:A dark elven figure, dressed all in black, hurling spells at you.
-
- N:179:Kamikaze yeek
- G:y:u
- I:113:3d8:18:15:10
- W:10:1:0:10
- B:EXPLODE:HURT:15d2
- F:OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | IM_ACID | NO_FEAR
- D:The evil wizard Bruce has trained them to be living weapons.
-
- N:180:Orfax, Son of Boldor
- G:y:B
- I:120:8d10:18:16:10
- W:10:3:0:80
- B:HIT:HURT:1d9
- B:HIT:HURT:1d8
- B:INSULT
- B:INSULT
- F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS |
- F:ONLY_ITEM | DROP_90 | DROP_GOOD |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | EVIL | IM_ACID
- S:1_IN_4 |
- S:HEAL | BLINK | TELE_TO | SLOW | CONF |
- S:S_MONSTER
- D:He's just like daddy! He knows mighty spells, but fortunately he is a
- D:yeek.
-
- N:181:Servant of Glaaki
- G:z:G
- I:110:7d11:20:10:20
- W:10:1:0:25
- B:CRUSH:HURT:1d8
- B:CLAW:DISEASE:1d3
- F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE |
- F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
- F:IM_COLD | COLD_BLOOD
- S:1_IN_12
- S:CAUSE_1 | SCARE
- D:"...the hand of a corpse -- bloodless and skeletal, and with
- D:impossibly long, cracked nails."
-
- N:182:Dark elven warrior
- G:h:D
- I:110:7d11:20:14:20
- W:10:1:0:50
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- F:MALE |
- F:DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | HURT_LITE
- S:1_IN_12
- S:MISSILE
- D:A dark elven figure in armour and ready with his sword.
-
- N:183:Sand-dweller
- G:u:U
- I:110:7d9:20:10:20
- W:10:1:0:30
- B:CLAW:HURT:1d6
- B:CLAW:HURT:1d6
- F:FRIENDS | WILD_TOO | WILD_WASTE | DROP_SKELETON
- F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90
- F:MALE
- D:"Rough-skinned, large-eyed, large-eared, with a horrible,
- D:distorted resemblance to the koala bear facially, though
- D:his body had an appearance of emaciation."
-
- N:184:Clear mushroom patch
- G:,:w
- I:120:1d1:4:1:0
- W:10:2:0:3
- B:SPORE:HURT:1d1
- F:ATTR_CLEAR |
- F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | MULTIPLY |
- F:STUPID | EMPTY_MIND |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:Yum! It looks quite tasty.
-
- N:185:Quiver slot
- G:,:U
- I:120:1d1:4:1:0
- W:10:2:0:3
- B:SPORE:CONFUSE:1d1
- F:NEVER_MOVE | COLD_BLOOD | MULTIPLY |
- F:STUPID | EMPTY_MIND |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_5
- S:ARROW_1
- D:It looks weird.
-
- N:186:Grishnakh, the Hill Orc
- G:o:u
- I:110:16d10:20:20:20
- W:10:3:0:160
- B:HIT:HURT:1d12
- B:HIT:HURT:1d10
- B:HIT:HURT:1d12
- B:HIT:HURT:1d10
- F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT | WILD_TOO |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
- F:OPEN_DOOR | BASH_DOOR | EVIL | ORC | IM_POIS
- D:He is a cunning and devious orc.
- D:"Grishnakh [was] a short crook-legged creature, very broad and with
- D:long arms that hung almost to the ground."
-
- N:187:Giant piranha
- G:~:B
- I:120:5d8:30:20:10
- W:10:2:0:40
- B:BITE:HURT:9d1
- B:BITE:HURT:9d1
- F:NO_SLEEP | WILD_TOO |
- F:FRIENDS | AQUATIC | ANIMAL
- D:A very large and bloodthirsty fish.
-
- N:188:Owlbear
- G:H:o
- I:110:12d8:20:10:20
- W:10:1:0:35
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:CRUSH:HURT:1d10
- F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- D:A bizarre bear-creature with the claws and the face of an owl.
-
- N:189:Blue horror
- G:u:B
- I:110:11d9:20:25:20
- W:10:3:0:25
- B:CLAW:TERRIFY:1d8
- B:CLAW:TERRIFY:1d8
- F:FRIENDS |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
- D:An ugly screaming little demon servant of Tzeentch.
-
- N:190:Hairy mold
- G:m:U
- I:110:11d8:2:6:70
- W:10:2:0:32
- B:HIT:POISON:1d3
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a strange hairy growth on the dungeon floor.
-
- N:191:Grizzly bear
- G:q:u
- I:110:10d11:10:25:10
- W:10:1:0:25
- B:CLAW:HURT:1d5
- B:CLAW:HURT:1d5
- B:BITE:HURT:1d10
- F:BASH_DOOR | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
- F:ANIMAL | WILD_ONLY
- D:A huge, beastly bear.
-
- N:192:Disenchanter mold
- G:m:v
- I:110:11d8:2:6:50
- W:10:2:0:40
- B:TOUCH:UN_BONUS:1d6
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND | RES_DISE |
- F:IM_POIS | ATTR_MULTI |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_11 |
- S:DRAIN_MANA
- D:It is a strange glowing growth on the dungeon floor.
-
- N:193:Pseudo dragon
- G:d:v
- I:110:14d10:20:30:40
- W:10:2:0:150
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d5
- F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
- F:DROP_60 | BASH_DOOR | DRAGON
- S:1_IN_11 |
- S:CONF | SCARE | BR_LITE | BR_DARK
- D:A small relative of the dragon that inhabits dark caves.
-
- N:194:Tengu
- G:u:b
- I:120:11d9:20:16:30
- W:10:1:0:40
- B:HIT:HURT:1d8
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY
- S:1_IN_3 |
- S:BLINK | TELE_TO | TELE_AWAY | TPORT
- D:It is a fast-moving demon that blinks quickly in and out of existence; no
- D:other demon matches its teleporting mastery.
-
- N:195:Creeping gold coins
- G:$:y
- I:100:12d8:5:18:10
- W:10:3:0:32
- B:HIT:HURT:2d5
- B:TOUCH:POISON:3d5
- F:ONLY_GOLD | DROP_90 | DROP_1D2 |
- F:COLD_BLOOD | BASH_DOOR |
- F:ANIMAL |
- F:IM_POIS | NO_CONF | NO_SLEEP
- D:It is a pile of coins, crawling forward on thousands of tiny legs.
-
- N:196:Wolf
- G:C:u
- I:120:4d7:30:15:20
- W:10:1:0:30
- B:BITE:HURT:1d6
- F:RAND_25 |
- F:FRIENDS |
- F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN
- F:ANIMAL | DROP_CORPSE
- D:It howls and snaps at you.
-
- N:197:Giant fruit fly
- G:I:U
- I:120:1d4:8:7:10
- W:10:6:0:4
- B:BITE:HURT:1d2
- F:RAND_50 | RAND_25 | CAN_FLY |
- F:MULTIPLY | WEIRD_MIND |
- F:ANIMAL
- D:A fast-breeding, annoying pest.
-
- N:198:Panther
- G:f:D
- I:120:7d8:40:15:2
- W:10:2:0:25
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL
- D:A large black cat, stalking you with intent. It thinks you're its next
- D:meal.
-
- N:199:Tax collector
- G:p:D
- I:110:6d8:20:16:10
- W:10:3:0:35
- B:TOUCH:EAT_GOLD
- B:TOUCH:EAT_ITEM
- F:MALE |
- F:DROP_1D2 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | DROP_SKELETON
- D:He is eyeing your purse suspiciously.
-
- N:200:Hobbes the Tiger
- G:f:y
- I:120:8d10:40:15:0
- W:10:2:0:45
- B:CLAW:HURT:1d11
- B:CLAW:HURT:1d11
- B:BITE:HURT:1d4
- F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP
- F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE
- D:Fast-moving, with a taste for tuna sandwiches.
-
- N:201:Shadow Creature of Fiona
- G:h:s
- I:110:7d8:12:10:16
- W:10:2:0:35
- B:HIT:HURT:1d7
- B:HIT:HURT:1d7
- F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | NO_SLEEP | NO_CONF
- F:MALE | DROP_SKELETON
- D:"There was something unusual about their appearance... For one thing,
- D:all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them,
- D:though, the condition seemed normal. For another, all had an extra joint
- D:to each finger and thumb, and sharp, forward-curving spurs on the backs
- D:of their hands. All of them had prominent jaws (and) forty-four teeth,
- D:most of them longer than human teeth, and several looking to be much
- D:sharper. Their flesh was grayish and hard and shiny. There were
- D:undoubtedly other differences also, but those were sufficient to prove
- D:a point of some sort."
-
- N:202:Undead mass
- G:j:u
- I:110:6d8:70:10:5
- W:10:2:0:33
- B:TOUCH:DISEASE:1d6
- B:TOUCH:LOSE_CON:1d6
- F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
- F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
- D:A sickening mound of decaying flesh, bones, hands and so on. It seems to
- D:be growing.
-
- N:203:Chaos shapechanger
- G:H:v
- I:110:15d9:10:10:12
- W:11:2:0:38
- B:HIT:HURT:1d5
- B:HIT:HURT:1d5
- B:HIT:CONFUSE:1d3
- F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY
- S:1_IN_5
- S:BO_FIRE | BO_COLD | CONF
- D:A vaguely humanoid form constantly changing its appearance.
-
- N:204:Baby multi-hued dragon
- G:d:v
- I:110:8d9:20:15:60
- W:11:2:0:45
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BITE:HURT:1d5
- F:ATTR_MULTI |
- F:FORCE_MAXHP | FORCE_SLEEP |
- F:ONLY_GOLD | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | DRAGON | CAN_FLY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
- S:1_IN_11 |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
- D:This hatchling dragon is still soft, its eyes unaccustomed to light and
- D:its scales shimmering with a hint of colour.
-
- N:205:Vorpal bunny
- G:r:w
- I:120:7d10:40:20:0
- W:11:3:0:40
- B:BITE:HURT:6d1
- B:BITE:HURT:7d1
- F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
- F:ANIMAL
- S:1_IN_8
- S:BLINK
- D:It looks very cute, except for the razor sharp teeth. It moans
- D:ominously as it jumps at your throat!
-
- N:206:Old Man Willow
- G:#:s
- I:110:16d20:20:10:20
- W:11:5:0:150
- B:TOUCH:PARALYZE
- B:TOUCH:PARALYZE
- B:CRUSH:HURT:2d12
- S:1_IN_10
- S:TELE_TO
- F:ANIMAL | NEVER_MOVE | COLD_BLOOD | WILD_ONLY | WILD_WOOD |
- F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
- F:RES_WATE | IM_POIS | IM_ACID
- F:DROP_90 | DROP_GOOD | ONLY_ITEM
- D:"...a huge willow-tree, old and hoary. Enormous it looked, its
- D:sprawling branches going up like racing arms with may long-
- D:lingered hands, its knotted and twisted trunk gaping in wide
- D:fissures that creaked faintly as the boughs moved."
-
- N:207:Hippocampus
- G:H:B
- I:110:14d9:12:7:10
- W:11:1:0:30
- B:BITE:HURT:2d5
- B:BITE:HURT:2d5
- F:AQUATIC | WILD_TOO | DROP_CORPSE
- F:ANIMAL
- D:A truly strange hybrid of a horse and a fish.
-
- N:208:Zombified orc
- G:z:s
- I:110:8d8:20:12:25
- W:11:1:0:30
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | UNDEAD |
- F:IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a shambling orcish corpse leaving behind a trail of flesh.
-
- N:209:Hippogriff
- G:H:U
- I:110:14d9:12:7:10
- W:11:1:0:30
- B:HIT:HURT:2d5
- B:BITE:HURT:2d5
- F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_GRASS
- F:ANIMAL | DROP_CORPSE
- D:A strange hybrid of eagle, lion and horse. It looks weird.
-
- N:210:Black mamba
- G:J:D
- I:120:7d8:10:14:1
- W:12:3:0:40
- B:BITE:POISON:4d4
- F:RAND_50 |
- F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_WOOD | WILD_GRASS | WILD_SWAMP
- F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE
- D:It has glistening black skin, a sleek body and highly venomous fangs.
-
- N:211:White wolf
- G:C:w
- I:120:5d7:30:14:20
- W:12:1:0:30
- B:BITE:HURT:1d3
- B:BITE:HURT:1d4
- F:RAND_25 |
- F:FRIENDS |
- F:BASH_DOOR | WILD_TOO | WILD_WASTE |
- F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
- D:A large and muscled wolf from the northern wastes. Its breath is cold and
- D:icy and its fur coated in frost.
-
- N:212:Grape jelly
- G:j:v
- I:110:36d8:2:1:99
- W:12:3:0:60
- B:TOUCH:EXP_10
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_11 |
- S:DRAIN_MANA
- D:It is a pulsing mound of glowing flesh.
-
- N:213:Nether worm mass
- G:w:D
- I:100:3d9:10:6:3
- W:12:4:0:6
- B:TOUCH:EXP_10
- F:RAND_50 | RAND_25 | CAN_SWIM |
- F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
- F:ANIMAL | HURT_LITE | NO_FEAR
- D:It is a disgusting mass of dark worms, eating each other, the floor,
- D:the air, you....
-
- N:214:Abyss worm mass
- G:w:D
- I:100:4d7:10:7:3
- W:12:4:0:7
- B:CRAWL:EXP_10
- F:RAND_50 | RAND_25 |
- F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL | CAN_SWIM |
- F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE
- D:Even more disgusting dark worms, their essence that of unbeing.
-
- N:215:Golfimbul, the Hill Orc Chief
- G:o:u
- I:110:18d10:20:30:20
- W:12:3:0:230
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- F:UNIQUE | MALE |
- F:FORCE_MAXHP | WILD_TOO |
- F:ESCORT | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
- F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
- D:A leader of a band of raiding orcs, he picks on hobbits.
-
- N:216:Swordsman
- G:p:U
- I:110:10d9:20:20:20
- W:12:1:0:40
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:MALE | WILD_TOO |
- F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR
- D:A warrior of considerable skill.
-
- N:217:Skaven shaman
- G:r:g
- I:110:7d8:20:10:20
- W:9:1:0:36
- B:HIT:HURT:1d7
- B:HIT:HURT:1d7
- F:MALE | WILD_TOO | WILD_SWAMP | WILD_WASTE |
- F:FORCE_SLEEP | DROP_90 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL |
- S:1_IN_8 |
- S:BLINK | CAUSE_1 | MISSILE | CONF | SCARE
- D:The shaman of a skaven tribe gets his powers from a mystic
- D:stone corrupted by chaos, called a Warp Stone.
-
- N:218:Gazer
- G:e:b
- I:110:7d9:15:9:40
- W:12:1:0:40
- B:GAZE:PARALYZE:1d2
- B:GAZE:CONFUSE:1d2
- F:CAN_FLY | IM_POIS | WILD_TOO | WILD_WOOD | DROP_CORPSE | EVIL
- S:1_IN_8
- S:HOLD | CONF
- D:A floating eye surrounded by number of smaller eyestalks. Its
- D:gaze seems mesmerizing.
-
- N:219:Knight archer
- G:p:U
- I:110:7d11:20:20:20
- W:12:1:0:40
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:MALE |
- F:DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- S:1_IN_8
- S:ARROW_2
- D:A warrior trained in melee as well as missile weapons.
-
- N:220:Ixitxachitl
- G:~:s
- I:110:9d8:20:15:20
- W:12:1:0:40
- B:STING:POISON:2d5
- B:STING:POISON:2d5
- F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO |
- D:A devil ray of the depths.
-
- N:221:Mine-dog
- G:C:u
- I:120:5d6:30:15:20
- W:12:4:0:40
- B:EXPLODE:HURT:6d6
- F:RAND_50 |
- F:FRIENDS |
- F:BASH_DOOR | ANIMAL
- D:An explosive charge has been attached to this poor animal, who
- D:has been trained to search for its target and detonate.
-
- N:222:Hellcat
- G:f:R
- I:120:7d8:20:15:30
- W:12:1:0:40
- B:CLAW:HURT:1d5
- B:CLAW:HURT:1d5
- B:BITE:HURT:1d8
- F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL
- D:It is as large as a tiger, its yellow eyes are pupilless.
-
- N:223:Moon beast
- G:q:W
- I:120:8d9:30:15:20
- W:12:1:0:57
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- B:BUTT:HURT:1d6
- F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE
- S:1_IN_6
- S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2
- D:"Great greyish-white slippery things which could expand and
- D:contract at will, and whose principle shape... was that of a
- D:sort of toad without any eyes, but with a curious vibrating mass
- D:of short pink tentacles on the end of its blung, vague snout."
-
- N:224:Master yeek
- G:y:g
- I:110:8d9:18:15:10
- W:12:2:0:28
- B:HIT:HURT:1d8
- F:FORCE_SLEEP |
- F:DROP_60 |
- F:OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE
- S:1_IN_4 |
- S:BLINK | TPORT | BLIND | SLOW | BA_POIS |
- S:S_MONSTER
- D:A small humanoid that radiates some power.
-
- N:225:Priest
- G:p:B
- I:110:8d8:20:15:40
- W:12:1:0:36
- B:HIT:HURT:2d3
- B:HIT:HURT:2d3
- F:MALE | GOOD |
- F:FORCE_SLEEP |
- F:DROP_1D2 |
- F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- S:1_IN_3 |
- S:HEAL | SCARE | CAUSE_2 |
- S:S_MONSTER
- D:A robed humanoid dedicated to his god.
-
- N:226:Dark elven priest
- G:h:b
- I:120:5d11:20:15:30
- W:12:1:0:50
- B:HIT:HURT:1d9
- B:HIT:HURT:1d10
- F:MALE |
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_1D2 |
- F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | HURT_LITE
- S:1_IN_5 |
- S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE
- D:A dark elven figure, dressed all in black, chanting curses and waiting to
- D:deliver your soul to hell.
-
- N:227:Air spirit
- G:E:B
- I:130:6d8:12:20:20
- W:12:2:0:40
- B:HIT:HURT:1d3
- F:RAND_50 | RAND_25 | NONLIVING |
- F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR |
- F:EVIL | IM_POIS | CAN_FLY |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A whirlwind of sentient air.
-
- N:228:Skeleton human
- G:s:w
- I:110:7d8:20:15:30
- W:12:1:0:38
- B:HIT:HURT:1d8
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD |
- F:IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is an animated human skeleton.
-
- N:229:Zombified human
- G:z:s
- I:110:9d8:20:12:20
- W:12:1:0:34
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a shambling human corpse dropping chunks of flesh behind it.
-
- N:230:Tiger
- G:f:o
- I:120:9d10:40:10:2
- W:12:2:0:40
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:1d6
- F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN
- F:ANIMAL | DROP_SKELETON | DROP_CORPSE
- D:One of the largest of its species, a sleek orange and black shape creeps
- D:towards you, ready to pounce.
-
- N:231:Moaning spirit
- G:G:U
- I:120:3d9:14:10:10
- W:12:2:0:44
- B:WAIL:TERRIFY
- B:TOUCH:LOSE_DEX:1d8
- F:FORCE_SLEEP | RAND_25 |
- F:DROP_60 | DROP_90 | CAN_FLY |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:TPORT | SCARE
- D:A ghostly apparition that shrieks horribly.
-
- N:232:Frumious bandersnatch
- G:c:b
- I:120:10d8:12:15:30
- W:12:2:0:40
- B:BITE:HURT:2d4
- B:BITE:HURT:2d4
- B:STING:HURT:2d4
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | DROP_SKELETON
- D:It is a vast armoured centipede with massive mandibles and a spiked tail.
-
- N:233:Spotted jelly
- G:j:s
- I:120:10d8:12:5:1
- W:12:3:0:33
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:2d6
- B:TOUCH:ACID:2d6
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND | COLD_BLOOD |
- F:IM_ACID | IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A jelly thing.
-
- N:234:Drider
- G:S:b
- I:110:7d13:8:15:80
- W:13:2:0:55
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:BITE:POISON:1d6
- F:FORCE_SLEEP |
- F:BASH_DOOR | DROP_SKELETON |
- F:EVIL | IM_POIS
- S:1_IN_8 |
- S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2
- D:A dark elven torso merged with the bloated form of a giant spider.
-
- N:235:Mongbat
- G:b:U
- I:113:8d11:20:40:8
- W:13:3:0:65
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:POISON:1d8
- F:ANIMAL | EVIL | FRIEND | FRIENDS | CAN_FLY | FORCE_MAXHP |
- F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND | DROP_CORPSE
- D:Devil-bats, notoriously difficult to kill.
-
- N:236:Killer brown beetle
- G:K:u
- I:110:9d8:10:20:30
- W:13:2:0:38
- B:BITE:HURT:3d4
- F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE
- F:ANIMAL
- D:It is a vicious insect with a tough carapace.
-
- N:237:Boldor, King of the Yeeks
- G:y:v
- I:120:13d10:18:20:10
- W:13:3:0:200
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- B:HIT:HURT:1d8
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS |
- F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
- F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE
- F:ANIMAL | EVIL | IM_ACID
- S:1_IN_3 |
- S:HEAL | BLINK | TPORT | BLIND | SLOW |
- S:S_KIN
- D:A great yeek, powerful in magic and sorcery, but a yeek all the same.
-
- N:238:Ogre
- G:O:U
- I:110:9d9:20:16:30
- W:13:2:0:50
- B:HIT:HURT:2d8
- F:FRIENDS |
- F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT
- D:A hideous, smallish giant that is often found near or with orcs.
-
- N:239:Creeping mithril coins
- G:$:B
- I:110:15d8:5:25:10
- W:13:4:0:45
- B:HIT:HURT:2d5
- B:TOUCH:POISON:3d5
- F:ONLY_GOLD | DROP_90 | DROP_2D2 |
- F:COLD_BLOOD | BASH_DOOR |
- F:ANIMAL |
- F:IM_POIS | NO_CONF | NO_SLEEP
- D:It is a pile of coins, shambling forward on thousands of tiny legs.
-
- N:240:Illusionist
- G:p:v
- I:110:8d8:20:10:10
- W:13:2:0:50
- B:HIT:HURT:2d2
- F:MALE |
- F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- S:1_IN_3 |
- S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
- D:A deceptive spell caster.
-
- N:241:Druid
- G:p:g
- I:110:8d12:20:10:10
- W:13:2:0:50
- B:HIT:HURT:2d4
- B:HIT:HURT:2d4
- F:MALE | WILD_TOO | WILD_WOOD |
- F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- S:1_IN_3 |
- S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC
- D:A mystic at one with nature. Om.
-
- N:242:Pink horror
- G:u:R
- I:110:10d9:20:20:20
- W:13:3:0:64
- B:CLAW:TERRIFY:1d8
- B:CLAW:TERRIFY:1d8
- B:BITE:CONFUSE:1d6
- F:FRIENDS |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
- S:1_IN_8
- S:CONF | SCARE
- D:An ugly screaming little demon servant of Tzeentch.
-
- N:243:Cloaker
- G:(:g
- I:130:6d6:20:20:0
- W:13:5:0:30
- B:HIT:PARALYZE:5d5
- B:HIT:TERRIFY:5d5
- F:NEVER_MOVE | NONLIVING | NO_FEAR |
- F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
- F:DROP_90 | EVIL | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS
- D:It resembles a normal cloak until some poor fool ventures too close!
-
- N:244:Black orc
- G:o:D
- I:110:8d10:20:36:20
- W:13:2:0:45
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:MALE | WILD_TOO | DROP_SKELETON | DROP_CORPSE
- F:FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | HURT_LITE
- S:1_IN_15
- S:ARROW_1
- D:He is a large orc with powerful arms and deep black skin.
-
- N:245:Ochre jelly
- G:j:y
- I:120:9d8:12:18:1
- W:13:3:0:40
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:2d6
- B:TOUCH:ACID:2d6
- F:STUPID | EMPTY_MIND | COLD_BLOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:IM_ACID | IM_POIS | CAN_SWIM |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A fast moving highly acidic jelly thing, that is eating away the floor it
- D:rests on.
-
- N:246:Software bug
- G:I:r
- I:120:1d4:8:6:10
- W:14:1:0:4
- B:BITE:HURT:1d2
- F:RAND_50 | RAND_25 |
- F:MULTIPLY | WEIRD_MIND | BASH_DOOR | CAN_FLY |
- F:ANIMAL
- D:Oh no! They are everywhere!
-
- N:247:Lurker
- G:.:w
- I:110:15d10:30:20:10
- W:14:3:0:80
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- F:CHAR_CLEAR | ATTR_CLEAR |
- F:NEVER_MOVE | FORCE_MAXHP |
- F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A strange creature that merges with the dungeon floor, trapping its
- D:victims by enveloping them within its perfectly disguised form.
-
- N:248:Nixie
- G:h:B
- I:110:13d10:20:22:50
- W:14:1:0:60
- B:HIT:HURT:6d3
- B:HIT:HURT:6d3
- F:AQUATIC | WILD_TOO |
- F:MALE
- D:A race of fair yet belligrent sea elves.
-
- N:249:Vlasta
- G:R:b
- I:120:9d6:12:10:12
- W:14:3:0:40
- B:BITE:BLIND:1d10
- B:BITE:BLIND:1d10
- F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE
- D:This strange creature looks like a miniature tyrannosaurus. It has
- D:empty, pale eyes and a sharp beak, which it aims at your eyes
- D:as it jumps at you!
-
- N:250:Giant white dragon fly
- G:F:w
- I:110:3d9:20:15:50
- W:14:3:0:60
- B:BITE:COLD:1d6
- F:FORCE_SLEEP | WILD_TOO | WILD_WASTE |
- F:RAND_50 | CAN_FLY |
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | IM_COLD
- S:1_IN_10 |
- S:BR_COLD
- D:It is a large fly that drips frost.
-
- N:251:Snaga sapper
- G:o:G
- I:111:6d8:20:16:30
- W:14:1:0:15
- B:HIT:HURT:1d8
- B:EXPLODE:HURT:20d2
- F:MALE |
- F:WILD_TOO |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | HURT_LITE
- D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
- D:goblin. He is equipped with an explosive charge.
-
- N:252:Blue icky thing
- G:i:b
- I:100:7d6:15:14:20
- W:14:4:0:20
- B:CRAWL:POISON:1d4
- B:CRAWL:EAT_FOOD
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- F:FORCE_SLEEP |
- F:RAND_50 |
- F:MULTIPLY | OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE
- F:EVIL | IM_POIS
- S:1_IN_8 |
- S:BLIND | CONF | SCARE
- D:It is a strange, slimy, icky creature, with rudimentary intelligence,
- D:but evil cunning. It hungers for food, and you look tasty.
-
- N:253:Gibbering mouther
- G:j:o
- I:110:6d6:15:14:20
- W:14:4:0:20
- B:CRAWL:POISON:1d4
- F:NEVER_MOVE | MULTIPLY | EVIL | CAN_SWIM |
- F:IM_POIS | EMPTY_MIND | NO_FEAR |
- S:1_IN_7
- S:SCARE | CONF | BR_LITE
- D:A chaotic mass of pulsating flesh, mouths and eyes.
-
- N:254:Irish wolfhound of Flora
- G:C:s
- I:120:7d9:20:14:0
- W:14:2:0:40
- B:BITE:HURT:1d5
- B:BITE:HURT:1d5
- F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE
- D:Well-trained watchdogs, obedient to death.
-
- N:255:Hill giant
- G:P:U
- I:110:12d10:20:22:50
- W:14:1:0:60
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT | MALE
- D:A ten foot tall humanoid with powerful muscles.
-
- #Note! Flesh golem's CAN_SWIM is a tribute to Shelley...
-
- N:256:Flesh golem
- G:g:o
- I:110:9d8:12:15:10
- W:14:1:0:50
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
- F:IM_ELEC | IM_COLD |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- D:A shambling humanoid monster with long scars.
-
- N:257:Warg
- G:C:D
- I:120:6d8:20:12:40
- W:14:2:0:40
- B:BITE:HURT:1d8
- F:RAND_25 |
- F:FRIENDS | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | EVIL
- D:It is a large wolf with eyes full of cunning.
-
- N:258:Cheerful leprechaun
- G:h:G
- I:120:2d4:8:6:6
- W:14:2:0:23
- B:TOUCH:EAT_GOLD
- B:TOUCH:EAT_FOOD
- F:MULTIPLY | DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | GOOD
- S:1_IN_6
- S:BLINK
- D:A merry little gnome.
-
- N:259:Giant flea
- G:I:s
- I:120:1d2:6:3:10
- W:14:1:0:3
- B:BITE:HURT:1d2
- F:RAND_50 | CAN_FLY |
- F:WEIRD_MIND | MULTIPLY |
- F:ANIMAL
- D:It makes you itch just to look at it.
-
- N:260:Ufthak of Cirith Ungol
- G:o:g
- I:110:22d10:20:25:20
- W:14:3:0:200
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:UNIQUE | MALE |
- F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | IM_COLD | IM_POIS
- D:A strong orc guarding the pass of Cirith Ungol. He is mortally afraid of
- D:spiders.
-
- N:261:Clay golem
- G:g:U
- I:110:10d8:12:15:10
- W:15:2:0:50
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_ROCK | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a massive animated statue made out of hardened clay.
-
- N:262:Black ogre
- G:O:D
- I:110:14d9:20:17:30
- W:15:2:0:75
- B:HIT:HURT:2d8
- B:HIT:HURT:2d8
- F:RAND_25 | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
- F:FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT
- D:A massive orc-like figure with black skin and powerful arms.
-
- N:263:Dweller on the threshold
- G:Y:v
- I:110:22d8:30:15:0
- W:15:5:0:100
- B:GAZE:PARALYZE
- B:CLAW:UN_POWER:3d5
- B:CLAW:FIRE:3d5
- B:BITE:UN_BONUS:2d5
- F:NEVER_MOVE | DROP_60 | EVIL | DROP_CORPSE
- F:IM_POIS | IM_COLD | IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP
- F:RES_DISE
- S:1_IN_6
- S:BO_ACID | CONF | DRAIN_MANA
- D:A creature like a giant purple Buddha with lots of teeth.
- D:It cleans them with the bones of sorcerors.
-
- N:264:Half-orc
- G:o:s
- I:110:12d10:20:20:20
- W:15:3:0:50
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:MALE | WILD_TOO |
- F:FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | ORC
- D:He is a hideous deformed cross-breed with man and orc, combining man's
- D:strength and cunning with orcish evil.
-
- N:265:Dark naga
- G:n:D
- I:110:17d11:60:32:60
- W:15:2:0:90
- B:STING:HURT:1d10
- B:BITE:HURT:1d10
- F:FEMALE |
- F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE |
- F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE
- F:EVIL
- S:1_IN_4
- S:HOLD | CONF | BO_COLD | HEAL | DARKNESS
- D:A giant snake-like figure with a woman's torso. Not as strong
- D:as other nagas, but more talented in magic.
-
- N:266:Giant octopus
- G:~:v
- I:105:22d11:60:30:60
- W:15:2:0:60
- B:SPIT:BLIND:1d3
- B:CRUSH:HURT:8d3
- B:CRUSH:HURT:8d3
- B:CRUSH:HURT:8d3
- F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_TOO |
- D:It doesn't move very fast, but when it does - watch out!
-
- N:267:Magic mushroom patch
- G:,:B
- I:130:1d1:40:10:0
- W:15:2:0:10
- F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS |
- F:STUPID | RES_TELE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_1 |
- S:BLINK | SLOW | SCARE | DARKNESS
- D:Yum! It looks quite tasty. It seems to glow with an unusual light.
-
- N:268:Plaguebearer of Nurgle
- G:z:o
- I:110:8d10:20:25:20
- W:15:2:0:75
- B:CLAW:DISEASE:2d5
- B:CLAW:DISEASE:2d5
- B:BUTT:HURT:3d5
- F:FORCE_MAXHP | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | IM_COLD |
- F:EVIL | DEMON | UNDEAD | IM_POIS | NONLIVING
- S:1_IN_8
- S:SCARE | S_ANT | CAUSE_2 | SLOW
- D:An unfortunate individual, who was killed by the incurable
- D:disease known as Nurgle's Rot, and was transformed into a
- D:rotting demon zombie. It has but one eye, and a single
- D:pale horn in its forehead.
-
- N:269:Guardian naga
- G:n:y
- I:110:17d11:20:32:120
- W:15:2:0:80
- B:CRUSH:HURT:2d8
- B:BITE:HURT:1d8
- B:BITE:HURT:1d8
- F:FEMALE |
- F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:EVIL
- D:A giant snake-like figure with a woman's torso.
-
- N:270:Wererat
- G:r:D
- I:110:14d8:10:6:10
- W:15:2:0:55
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d6
- F:FORCE_SLEEP |
- F:ONLY_GOLD | DROP_60 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | EVIL
- S:1_IN_9 |
- S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN
- D:A large rat with glowing red eyes. The wererat is a disgusting creature,
- D:relishing in filth and disease.
-
- N:271:Light hound
- G:Z:o
- I:110:4d7:30:15:0
- W:15:1:0:50
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | DROP_CORPSE
- F:FRIENDS |
- F:BASH_DOOR |
- F:ANIMAL
- S:1_IN_5 |
- S:BR_LITE
- D:A brilliant canine form whose light hurts your eyes, even at this distance.
-
- N:272:Shadow hound
- G:Z:D
- I:110:4d7:30:15:0
- W:15:1:0:50
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | DROP_CORPSE
- F:FRIENDS |
- F:BASH_DOOR | HURT_LITE |
- F:ANIMAL
- S:1_IN_5 |
- S:BR_DARK
- D:A hole in the air in the shape of a huge hound. No light falls upon its
- D:form.
-
- N:273:Flying skull
- G:s:s
- I:110:7d10:30:15:20
- W:15:3:0:50
- B:BITE:POISON:1d3
- B:BITE:LOSE_STR:1d4
- F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
- F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD
- D:A skullpack animated by necromantic spells.
-
- N:274:Mi-Go
- G:I:R
- I:120:10d8:20:15:20
- W:15:2:0:80
- B:STING:POISON:1d4
- B:BITE:LOSE_STR:1d2
- F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL |
- F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON
- S:1_IN_6
- S:CONF | S_MONSTER | S_DEMON
- D:"They were pinkish things about five feet long; with crustaceous
- D:bodies bearing vast pairs of dorsal fins or membranous wings and
- D:several sets of articulate limbs, and with a sort of convoluted
- D:ellipsoid, covered with multitudes of very short antenna, where
- D:a head would ordinarily be..."
-
- N:275:Giant tarantula
- G:S:G
- I:120:7d15:8:16:80
- W:15:3:0:70
- B:BITE:POISON:1d6
- B:BITE:POISON:1d6
- B:BITE:POISON:1d6
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
- F:ANIMAL | IM_POIS | DROP_SKELETON
- D:A giant spider with hairy black and red legs.
-
- N:276:Giant clear centipede
- G:c:w
- I:110:4d7:12:15:30
- W:15:2:0:30
- B:BITE:HURT:2d4
- B:STING:HURT:2d4
- F:ATTR_CLEAR |
- F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_TOO |
- F:ANIMAL | DROP_SKELETON
- D:It is about four feet long and carnivorous.
-
- N:277:Mirkwood spider
- G:S:u
- I:120:6d8:15:13:80
- W:15:2:0:25
- B:BITE:HURT:1d8
- B:BITE:POISON:1d6
- B:BITE:POISON:1d6
- F:FRIENDS | WILD_TOO | WILD_WOOD |
- F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
- F:ANIMAL | EVIL | IM_POIS | DROP_SKELETON
- D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it
- D:seeks to taste your juicy insides.
-
- N:278:Frost giant
- G:P:w
- I:110:12d10:20:25:50
- W:15:1:0:75
- B:HIT:COLD:3d6
- B:HIT:HURT:2d8
- F:DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | GIANT | MALE | AURA_COLD |
- F:IM_COLD
- D:A twelve foot tall giant covered in furs.
-
- N:279:Griffon
- G:H:u
- I:110:21d8:12:8:10
- W:15:1:0:70
- B:HIT:HURT:3d4
- B:BITE:HURT:2d6
- F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS |
- F:ANIMAL | DROP_CORPSE
- D:It is half lion, half eagle. It flies menacingly towards you.
-
- N:280:Homonculous
- G:u:U
- I:110:6d8:20:16:30
- W:15:3:0:40
- B:HIT:PARALYZE:1d2
- B:HIT:HURT:1d10
- F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
- F:EVIL | DEMON | IM_FIRE | NO_FEAR
- D:It is a small demonic spirit full of malevolence.
-
- N:281:Gnome mage
- G:h:R
- I:110:5d8:20:10:20
- W:15:2:0:40
- B:HIT:HURT:1d5
- F:MALE |
- F:FORCE_SLEEP | FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
- F:EVIL
- S:1_IN_4 |
- S:BLINK | DARKNESS | BO_COLD |
- S:S_MONSTER
- D:A mage of short stature.
-
- N:282:Clear hound
- G:Z:B
- I:110:7d6:30:12:0
- W:15:2:0:50
- B:BITE:HURT:1d6
- B:BITE:HURT:1d6
- B:BITE:HURT:1d6
- F:ATTR_CLEAR |
- F:FRIENDS | DROP_SKELETON | DROP_CORPSE
- F:INVISIBLE | BASH_DOOR |
- F:ANIMAL
- D:A completely translucent hound.
-
- N:283:Umber hulk
- G:X:u
- I:110:14d10:20:25:10
- W:16:1:0:75
- B:GAZE:CONFUSE
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:BITE:HURT:2d6
- F:EMPTY_MIND | COLD_BLOOD |
- F:BASH_DOOR | KILL_WALL | DROP_SKELETON
- F:ANIMAL | EVIL |
- F:IM_POIS |
- F:HURT_ROCK | NO_CONF | NO_SLEEP
- D:This bizarre creature has glaring eyes and large mandibles capable of
- D:slicing through rock.
-
- N:284:Rust monster
- G:q:o
- I:110:15d12:12:28:10
- W:16:2:0:50
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- F:STUPID | WEIRD_MIND | KILL_ITEM |
- F:IM_ACID | IM_POIS | DROP_CORPSE | FORCE_MAXHP |
- F:NO_CONF |
- D:It is a weird, small animal with two antennae popping forth from
- D:its forehead. It looks hungry.
-
- N:285:Orc captain
- G:o:g
- I:110:14d10:20:30:20
- W:16:3:0:40
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:MALE | WILD_TOO |
- F:DROP_90 |
- F:OPEN_DOOR | BASH_DOOR | ESCORT | DROP_SKELETON | DROP_CORPSE
- F:EVIL | ORC | CAN_SPEAK
- S:1_IN_15
- S:ARROW_1
- D:An armoured orc with an air of authority.
-
- N:286:Gelatinous cube
- G:j:B
- I:110:27d10:12:6:1
- W:16:4:0:80
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- F:FORCE_MAXHP |
- F:DROP_1D2 | DROP_4D2 |
- F:STUPID | EMPTY_MIND | COLD_BLOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a strange, vast gelatinous structure that assumes cubic proportions
- D:as it lines all four walls of the corridors it patrols. Through its
- D:transparent jelly structure you can see treasures it has engulfed, and a
- D:few corpses as well.
-
- N:287:Giant green dragon fly
- G:F:G
- I:110:2d8:12:16:50
- W:16:2:0:70
- B:BITE:POISON:1d6
- F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_TOO | WILD_SWAMP |
- F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
- F:ANIMAL | IM_POIS
- S:1_IN_10 |
- S:BR_POIS
- D:A vast, foul-smelling dragonfly.
-
- N:288:Fire giant
- G:P:r
- I:110:14d8:20:30:50
- W:16:2:0:54
- B:HIT:FIRE:3d7
- B:HIT:FIRE:3d7
- F:DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_VOLCANO |
- F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE
- F:IM_FIRE
- D:A glowing fourteen foot tall giant. Flames drip from its red skin.
-
- N:289:Hummerhorn
- G:I:y
- I:120:2d2:8:7:10
- W:16:5:0:4
- B:BITE:CONFUSE:2d2
- F:RAND_50 | RAND_25 | CAN_FLY |
- F:MULTIPLY | WEIRD_MIND |
- F:ANIMAL
- D:A giant buzzing wasp, its stinger drips venom.
-
- N:290:Lizardman
- G:h:R
- I:110:11d10:20:20:20
- W:16:3:0:55
- B:HIT:HURT:4d4
- B:HIT:HURT:4d4
- F:MALE | CAN_SWIM | IM_ACID |
- F:FRIENDS | DROP_60 | WILD_TOO | WILD_SHORE |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
- F:EVIL
- D:Intelligent lizard beings from the depths.
-
- N:291:Ulfast, Son of Ulfang
- G:p:o
- I:110:25d10:20:20:40
- W:16:3:0:200
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:MALE |
- F:FORCE_MAXHP |
- F:ONLY_ITEM | DROP_90 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- D:A short and swarthy Easterling.
-
- N:292:Hammerhead
- G:~:b
- I:115:11d10:20:30:20
- W:16:3:0:40
- B:BITE:HURT:4d4
- B:BUTT:HURT:4d4
- B:BITE:HURT:4d4
- F:ANIMAL | AQUATIC | WILD_TOO |
- D:A hungry shark with a strange head.
-
- N:293:Berserker
- G:p:u
- I:113:16d10:20:32:20
- W:16:3:0:50
- B:HIT:HURT:4d4
- B:HIT:HURT:4d4
- B:HIT:HURT:4d4
- F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | OPEN_DOOR | DROP_1D2 |
- F:WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
- D:A warrior in a battle-frenzy; he'll stop only when he drops.
-
- N:294:Quasit
- G:u:W
- I:110:4d8:20:15:20
- W:16:2:0:50
- B:BITE:LOSE_DEX:1d6
- B:CLAW:HURT:1d3
- B:CLAW:HURT:1d3
- F:FORCE_SLEEP | CAN_FLY |
- F:RAND_25 |
- F:ONLY_ITEM | DROP_1D2 |
- F:SMART | INVISIBLE | BASH_DOOR |
- F:EVIL | DEMON | IM_FIRE | NONLIVING |
- S:1_IN_10 |
- S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
- D:The chaotic evil master's favourite pet.
-
- N:295:Sphinx
- G:H:o
- I:110:40d5:20:40:20
- W:17:2:0:80
- B:CLAW:HURT:2d6
- B:CLAW:HURT:2d6
- F:FORCE_SLEEP |
- F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN
- F:ANIMAL
- S:1_IN_11 |
- S:SCARE | CONF
- D:It will eat you if you cannot answer its riddle.
-
- N:296:Imp
- G:u:r
- I:110:4d8:20:15:20
- W:17:2:0:55
- B:HIT:POISON:3d4
- B:HIT:POISON:3d4
- F:FORCE_SLEEP | CAN_FLY |
- F:RAND_25 |
- F:ONLY_ITEM | DROP_1D2 |
- F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR |
- F:EVIL | DEMON | IM_FIRE | RES_TELE
- S:1_IN_10 |
- S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
- D:The lawful evil master's favourite pet.
-
- N:297:Forest troll
- G:T:G
- I:110:14d10:20:25:40
- W:17:1:0:70
- B:HIT:HURT:1d4
- B:HIT:HURT:1d4
- B:BITE:HURT:1d6
- F:MALE |
- F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | HURT_LITE
- D:He is green skinned and ugly.
-
- N:298:Freezing sphere
- G:*:w
- I:120:5d5:100:15:0
- W:17:1:0:50
- B:EXPLODE:COLD:8d8
- F:FORCE_SLEEP | CAN_FLY |
- F:EMPTY_MIND | AURA_COLD |
- F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- D:The embodiment of cold.
-
- N:299:Jumping fireball
- G:*:r
- I:120:5d5:100:15:0
- W:17:1:0:50
- B:EXPLODE:FIRE:8d8
- F:FORCE_SLEEP | CAN_FLY |
- F:EMPTY_MIND | AURA_FIRE |
- F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- D:The embodiment of heat.
-
- N:300:Ball lightning
- G:*:B
- I:120:5d5:100:15:0
- W:17:1:0:50
- B:EXPLODE:ELEC:8d8
- F:FORCE_SLEEP | CAN_FLY |
- F:EMPTY_MIND | AURA_ELEC |
- F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- D:A crackling ball of energy.
-
- N:301:2-headed hydra
- G:M:u
- I:110:75d3:20:30:20
- W:17:2:0:80
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:ANIMAL
- S:1_IN_11 |
- S:SCARE
- D:A strange reptilian hybrid with two heads, guarding its hoard.
-
- N:302:Swamp thing
- G:H:g
- I:110:10d14:20:30:30
- W:17:2:0:80
- B:CLAW:TERRIFY:2d5
- B:CLAW:TERRIFY:5d2
- F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_SWAMP
- D:A creature that was once human, but is now as green as moss.
-
- N:303:Water spirit
- G:E:b
- I:120:9d8:12:15:40
- W:17:1:0:58
- B:HIT:HURT:2d4
- B:HIT:HURT:2d4
- F:RAND_25 |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
- F:EVIL | IM_POIS | CAN_FLY | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A whirlpool of sentient liquid.
-
- N:304:Giant red scorpion
- G:S:R
- I:110:10d8:12:44:20
- W:17:1:0:62
- B:BITE:HURT:2d4
- B:STING:LOSE_STR:1d7
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
- F:ANIMAL | DROP_SKELETON
- D:It is fast and poisonous.
-
- N:305:Earth spirit
- G:E:U
- I:120:10d8:10:25:50
- W:17:2:0:64
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- F:RAND_25 |
- F:EMPTY_MIND | COLD_BLOOD |
- F:PASS_WALL | CAN_FLY | NONLIVING |
- F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A whirling form of sentient rock.
-
- N:306:Fire spirit
- G:E:R
- I:120:7d9:16:15:20
- W:18:2:0:75
- B:HIT:FIRE:2d6
- B:HIT:FIRE:2d6
- F:RAND_25 |
- F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING |
- F:EVIL | IM_FIRE | IM_POIS | WILD_TOO | WILD_VOLCANO |
- F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE
- D:A whirlwind of sentient flame.
-
- N:307:Fire hound
- G:Z:r
- I:110:7d6:30:15:0
- W:18:1:0:70
- B:BITE:FIRE:1d3
- B:BITE:FIRE:1d3
- B:BITE:FIRE:1d3
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:BASH_DOOR |
- F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE
- S:1_IN_10 |
- S:BR_FIRE
- D:Flames lick at its feet and its tongue is a blade of fire. You can feel a
- D:furnace heat radiating from the creature.
-
- N:308:Cold hound
- G:Z:W
- I:110:7d6:30:15:0
- W:18:1:0:70
- B:BITE:COLD:1d6
- B:CLAW:HURT:1d8
- B:BITE:HURT:1d6
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | IM_COLD
- S:1_IN_10 |
- S:BR_COLD
- D:A hound as tall as a man, this creature appears to be composed of angular
- D:planes of ice. Cold radiates from it and freezes your breath in the air.
-
- N:309:Energy hound
- G:Z:y
- I:110:7d6:30:15:0
- W:18:1:0:70
- B:BITE:ELEC:1d3
- B:BITE:ELEC:1d3
- B:BITE:ELEC:1d3
- F:FORCE_SLEEP |
- F:FRIENDS | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | IM_ELEC
- S:1_IN_10 |
- S:BR_ELEC
- D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting
- D:your fingers as energy builds up in the air around you.
-
- N:310:Potion mimic
- G:!:w
- I:110:7d10:25:15:0
- W:18:3:0:60
- B:HIT:POISON:3d4
- B:HIT:HURT:2d3
- B:HIT:HURT:2d3
- F:CHAR_MULTI |
- F:FORCE_SLEEP | NEVER_MOVE |
- F:EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
- D:A strange creature that disguises itself as discarded objects to lure
- D:unsuspecting adventurers within reach of its venomous claws.
-
- N:311:Door mimic
- G:+:U
- I:110:7d10:25:15:0
- W:18:6:0:70
- B:HIT:POISON:3d4
- B:HIT:CONFUSE:2d3
- B:HIT:PARALYZE:2d3
- F:CHAR_MULTI |
- F:FORCE_SLEEP | NEVER_MOVE |
- F:EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
- D:A strange creature that disguises itself as a door to lure
- D:unsuspecting adventurers within reach of its venomous claws.
-
- N:312:Blink dog
- G:C:B
- I:120:6d6:20:30:10
- W:18:2:0:50
- B:BITE:HURT:1d8
- F:RAND_25 |
- F:FRIENDS |
- F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL| RES_TELE
- S:1_IN_4 |
- S:BLINK | TELE_TO
- D:A strange magical member of the canine race, its form seems to shimmer and
- D:fade in front of your very eyes.
-
- N:313:Uruk
- G:o:w
- I:110:6d10:20:25:20
- W:18:1:0:68
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:MALE |
- F:FORCE_MAXHP | FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | ORC | IM_POIS
- S:1_IN_12
- S:ARROW_1
- D:He is a cunning orc of power, as tall as a man, and stronger. It fears
- D:little.
-
- N:314:Shagrat, the Orc Captain
- G:o:u
- I:110:28d10:20:30:20
- W:18:2:0:400
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_MAXHP |
- F:ESCORT | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | IM_POIS
- D:He is an Uruk of power and great cunning.
-
- N:315:Gorbag, the Orc Captain
- G:o:u
- I:110:28d10:20:30:20
- W:18:3:0:400
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_MAXHP |
- F:ESCORT | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | IM_POIS
- D:A gruesomely ugly but cunning orc, his eyes regard you with hatred. His
- D:powerful arms flex menacingly as he advances.
-
- N:316:Shambling mound
- G:,:g
- I:110:15d6:20:8:40
- W:18:2:0:75
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- F:ONLY_GOLD | DROP_90 | WILD_TOO | WILD_SWAMP |
- F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
- F:EVIL |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:SHRIEK
- D:A pile of rotting vegetation that slides towards you with a disgusting
- D:stench, waking all it nears.
-
- N:317:White shark
- G:~:W
- I:120:7d10:20:25:10
- W:18:1:0:68
- B:BITE:HURT:3d5
- B:BITE:HURT:3d5
- F:ANIMAL | AQUATIC | WILD_TOO |
- D:Fast moving hunter of the depths, when this creature moves,
- D:everybody in water is in danger!
-
- N:318:Chaos beastman
- G:H:u
- I:110:14d8:20:50:30
- W:18:2:0:75
- B:HIT:CONFUSE:3d5
- B:HIT:EXP_20:3d5
- F:DROP_1D2
- F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE
- F:EVIL | IM_POIS | IM_FIRE | ATTR_ANY | ATTR_MULTI
- S:1_IN_8
- S:MISSILE | BO_FIRE | CONF | TPORT
- D:A truly loathsome thing, twisted by chaos, it is a mixture
- D:of several different kinds of creature.
-
- N:319:Daemonette of Slaanesh
- G:u:R
- I:120:9d8:20:25:30
- W:18:2:0:75
- B:CLAW:CONFUSE:3d5
- B:CLAW:CONFUSE:3d5
- F:FORCE_MAXHP | DROP_60 | FEMALE |
- F:OPEN_DOOR | BASH_DOOR | IM_COLD | NO_CONF | NO_SLEEP |
- F:EVIL | DEMON | IM_POIS | IM_FIRE
- S:1_IN_8
- S:SCARE | S_DEMON | CAUSE_2 | CONF | BO_FIRE | BO_COLD
- D:It is minor female demon, vaguely human-like, but with crab-like
- D:pincers instead of hands. She wears a rather indecent skimpy
- D:leather bikini, moves quickly and casts deadly spells!
-
- N:320:Giant bronze dragon fly
- G:F:U
- I:120:2d8:12:10:50
- W:18:1:0:70
- F:FORCE_SLEEP | NEVER_BLOW |
- F:RAND_50 | RAND_25 | CAN_FLY |
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:BR_CONF
- D:This vast gleaming bronze fly has wings which beat mesmerically fast.
-
- N:321:Stone giant
- G:P:s
- I:110:20d8:20:35:50
- W:18:1:0:90
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- F:DROP_60 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | GIANT | MALE | WILD_TOO | WILD_MOUNTAIN
- D:It is eighteen feet tall and looking at you.
-
- N:322:Giant black dragon fly
- G:F:D
- I:120:2d8:12:10:50
- W:18:2:0:68
- F:FORCE_SLEEP | NEVER_BLOW | RAND_50 | RAND_25 |
- F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP |
- F:ANIMAL | IM_ACID
- S:1_IN_9 |
- S:BR_ACID
- D:The size of a large bird, this fly drips caustic acid.
-
- N:323:Stone golem
- G:g:s
- I:100:20d8:12:35:10
- W:19:2:0:100
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_ROCK |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- D:It is a massive animated statue.
-
- N:324:Red mold
- G:m:r
- I:110:11d8:2:8:70
- W:19:1:0:64
- B:TOUCH:FIRE:4d4
- F:NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:IM_FIRE | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a strange red growth on the dungeon floor; it seems to burn with
- D:flame.
-
- N:325:Giant gold dragon fly
- G:F:y
- I:120:2d8:12:10:50
- W:18:2:0:78
- B:BITE:HURT:1d3
- F:FORCE_SLEEP |
- F:RAND_50 | RAND_25 | WILD_TOO | WILD_MOUNTAIN |
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | IM_FIRE | CAN_FLY
- S:1_IN_9 |
- S:BR_SOUN
- D:Large beating wings support this dazzling insect. A loud buzzing noise
- D:pervades the air.
-
- N:326:Stunwall
- G:#:W
- I:110:3d8:45:15:0
- W:18:5:0:50
- B:TOUCH:PARALYZE:10d1
- B:TOUCH:PARALYZE:10d1
- F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
- F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI
- F:EMPTY_MIND | HURT_ROCK
- D:A sentient section of wall.
-
- N:327:Ghast
- G:z:U
- I:110:9d10:40:20:20
- W:19:1:0:75
- B:KICK:HURT:3d3
- B:KICK:HURT:9d1
- B:BITE:HURT:6d2
- F:DROP_60 |
- F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD |
- F:COLD_BLOOD | HURT_LITE | CAN_SWIM | ELDRITCH_HORROR
- F:BASH_DOOR | OPEN_DOOR
- D:A repulsive being which leaps on long hind legs like a kangaroo.
- D:Its face is curiously human despite the absence of a nose, a
- D:forehead, and "other important particulars".
-
- N:328:Ixitxachitl priest
- G:~:s
- I:110:7d10:20:20:20
- W:19:1:0:80
- B:STING:POISON:2d7
- B:STING:POISON:2d7
- F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO |
- S:1_IN_6
- S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | S_MONSTER
- D:A devil ray of the depths, with priestly magic.
-
- N:329:Huorn
- G:#:g
- I:110:35d10:40:22:20
- W:19:1:0:75
- B:CRUSH:HURT:3d6
- B:CRUSH:HURT:3d6
- B:CRUSH:HURT:3d6
- B:CRUSH:HURT:3d6
- F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL
- F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD |
- S:1_IN_9
- S:BLINK | TELE_TO
- D:A very strong near-sentient tree, which has become hostile
- D:to humanoid forms of life.
-
- N:330:Bolg, Son of Azog
- G:o:R
- I:120:35d10:20:25:20
- W:20:4:0:800
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_MAXHP |
- F:ESCORT | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | IM_POIS
- D:A large and powerful orc. He looks just like his daddy. He is tall and
- D:fast, but fortunately blessed with orcish brains.
-
- N:331:Phase spider
- G:S:B
- I:120:4d8:15:13:80
- W:20:2:0:60
- B:BITE:HURT:1d8
- B:BITE:POISON:1d6
- B:BITE:POISON:1d6
- F:FRIENDS | WILD_TOO | WILD_WOOD | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
- F:ANIMAL | IM_POIS | RES_TELE
- S:1_IN_5 |
- S:BLINK | TELE_TO
- D:A spider that never seems quite there. Everywhere you look it is just
- D:half-seen in the corner of one eye.
-
- N:332:Lizard king
- G:h:R
- I:120:13d12:20:20:20
- W:20:3:0:150
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:WAIL:TERRIFY
- F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE |
- F:DROP_60 | DROP_1D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | FORCE_MAXHP
- D:A lizardman leader.
-
- N:333:Landmine
- G:.:w
- I:110:5d6:30:12:10
- W:20:5:0:50
- B:EXPLODE:HURT:25d2
- F:CHAR_CLEAR | ATTR_CLEAR |
- F:NEVER_MOVE | FORCE_MAXHP |
- F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It was left here to be used against intruders.
-
- N:334:Wyvern
- G:d:G
- I:120:75d5:20:32:20
- W:20:2:0:360
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- B:STING:POISON:1d6
- F:FORCE_SLEEP |
- F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS | CAN_FLY |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON | WILD_TOO |
- F:WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | EVIL
- D:A fast-moving and deadly dragonian animal. Beware its poisonous sting!
-
- N:335:Great eagle
- G:B:u
- I:120:75d5:20:65:20
- W:20:2:0:150
- B:CLAW:HURT:6d3
- B:CLAW:HURT:6d3
- B:BITE:HURT:3d6
- F:CAN_FLY |
- F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO
- F:ANIMAL | GOOD | DROP_CORPSE
- D:An agent of supernatural beings, this creature looks like a
- D:huge eagle.
-
- N:336:Livingstone
- G:#:W
- I:110:4d8:45:14:20
- W:20:4:0:56
- B:HIT:HURT:2d5
- B:HIT:HURT:2d5
- F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
- F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK
- D:A sentient section of wall.
-
- N:337:Earth hound
- G:Z:u
- I:110:10d8:30:15:0
- W:20:1:0:200
- B:BITE:HURT:1d8
- B:BITE:HURT:1d8
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL
- S:1_IN_10 |
- S:BR_SHAR
- D:A beautiful crystalline shape does not disguise the danger this hound
- D:clearly presents. Your flesh tingles as it approaches.
-
- N:338:Air hound
- G:Z:B
- I:110:10d8:30:15:0
- W:20:1:0:200
- B:BITE:HURT:1d8
- B:BITE:HURT:1d8
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS | CAN_FLY |
- F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | IM_POIS
- S:1_IN_10 |
- S:BR_POIS
- D:Swirling vapours surround this beast as it floats towards you, seemingly
- D:walking on air. Noxious gases sting your throat.
-
- N:339:Sabre-tooth tiger
- G:f:y
- I:120:14d14:40:25:0
- W:20:2:0:120
- B:CLAW:HURT:1d10
- B:CLAW:HURT:1d10
- B:BITE:HURT:1d10
- B:BITE:HURT:1d10
- F:BASH_DOOR | WILD_WOOD | WILD_TOO | WILD_GRASS |
- F:ANIMAL | DROP_SKELETON | DROP_CORPSE
- D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate
- D:even the strongest armour.
-
- N:340:Water hound
- G:Z:b
- I:110:10d8:30:15:0
- W:20:2:0:200
- B:BITE:ACID:2d8
- B:BITE:ACID:2d8
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | IM_ACID
- S:1_IN_10 |
- S:BR_ACID
- D:Liquid footprints follow this hound as it pads around the dungeon. An
- D:acrid smell of acid rises from the dog's pelt.
-
- N:341:Chimera
- G:H:y
- I:110:9d8:12:13:10
- W:20:1:0:200
- B:BITE:HURT:1d10
- B:BITE:FIRE:1d3
- B:BITE:FIRE:1d3
- F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
- F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
- F:IM_FIRE
- S:1_IN_10 |
- S:BR_FIRE
- D:It is a strange concoction of lion, dragon and goat. It looks very odd
- D:but very avoidable.
-
- N:342:Quylthulg
- G:Q:W
- I:110:4d8:10:1:2
- W:20:1:0:250
- F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW
- F:EMPTY_MIND | INVISIBLE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:BLINK |
- S:S_MONSTER
- D:It is a strange pulsing mound of flesh.
-
- N:343:Sasquatch
- G:Y:W
- I:120:14d19:15:20:10
- W:20:3:0:180
- B:CLAW:HURT:1d10
- B:CLAW:HURT:1d10
- B:BITE:HURT:2d8
- F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE |
- F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
- D:A tall shaggy, furry humanoid, it could call the yeti brother.
-
- N:344:Weir
- G:C:W
- I:110:7d12:15:15:40
- W:20:2:0:150
- B:BITE:HURT:1d6
- B:BITE:HURT:1d6
- F:RAND_25 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | EVIL | FRIENDS
- D:It is a tracker; half human, half beast.
-
- N:345:Whale
- G:~:G
- I:110:22d20:15:25:70
- W:20:4:0:175
- B:CRUSH:HURT:1d20
- B:CRUSH:HURT:1d20
- F:RAND_25 | FORCE_MAXHP | RES_WATE
- F:ANIMAL | AQUATIC | WILD_TOO |
- D:Although it looks like a fish and lives in water, it is in fact
- D:a mammal. And it is huge!
-
- N:346:Electric eel
- G:J:B
- I:110:11d15:15:20:70
- W:20:2:0:145
- B:TOUCH:ELEC:2d7
- B:TOUCH:ELEC:7d2
- B:TOUCH:ELEC:2d7
- F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | WILD_TOO |
- D:This cute little serpentine creature can create a deadly voltage.
- D:Better watch out!
-
- N:347:Werewolf
- G:C:D
- I:110:14d22:15:18:20
- W:20:2:0:150
- B:BITE:HURT:1d6
- B:BITE:HURT:1d6
- B:BITE:HURT:1d10
- F:RAND_25 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
- F:ANIMAL | EVIL
- D:It is a huge wolf with eyes that glow with manly intelligence.
-
- N:348:Dark elven lord
- G:h:D
- I:120:13d15:20:20:30
- W:20:2:0:500
- B:HIT:HURT:3d8
- B:HIT:HURT:3d5
- F:MALE |
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | HURT_LITE
- S:1_IN_5 |
- S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE
- D:A dark elven figure in armour and radiating evil power.
-
- N:349:Cloud giant
- G:P:B
- I:110:25d10:20:30:50
- W:20:1:0:125
- B:HIT:ELEC:3d8
- B:HIT:ELEC:3d8
- F:DROP_90 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | GIANT | IM_ELEC | MALE
- D:It is a twenty foot tall giant wreathed in clouds.
-
- N:350:Ugluk, the Uruk
- G:o:u
- I:110:45d10:20:42:20
- W:20:4:0:550
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | IM_POIS
- D:Another of Morgoth's servants, this orc is strong and cunning. He is ugly
- D:and scarred from many power struggles.
-
- N:351:Blue dragon bat
- G:b:B
- I:130:3d4:12:13:50
- W:21:1:0:54
- B:BITE:ELEC:1d3
- F:FORCE_SLEEP |
- F:RAND_50 |
- F:BASH_DOOR | CAN_FLY |
- F:ANIMAL | IM_ELEC
- S:1_IN_4 |
- S:BR_ELEC
- D:It is a glowing blue bat with a sharp tail.
-
- N:352:Scroll mimic
- G:?:w
- I:110:7d14:30:20:0
- W:21:3:0:60
- B:HIT:POISON:3d4
- B:HIT:POISON:3d4
- B:HIT:HURT:2d3
- B:HIT:HURT:2d3
- F:CHAR_MULTI |
- F:FORCE_SLEEP | NEVER_MOVE |
- F:EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_5 |
- S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE |
- S:S_MONSTER
- D:A strange creature that disguises itself as discarded objects to lure
- D:unsuspecting adventurers within reach of its venomous claws.
-
- N:353:Chest mimic
- G:&:W
- I:110:7d14:30:20:0
- W:21:6:0:70
- B:GAZE:CONFUSE:2d3
- B:CLAW:POISON:3d4
- B:CLAW:POISON:3d4
- B:SPIT:BLIND:2d3
- F:CHAR_MULTI |
- F:FORCE_SLEEP | NEVER_MOVE |
- F:EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_5 |
- S:BLIND | CONF | SCARE | CAUSE_2 | BO_POIS | BA_POIS |
- S:S_MONSTER
- D:A strange creature that disguises itself as a chest to lure
- D:unsuspecting adventurers within reach of its venomous claws.
-
- N:354:Fire vortex
- G:v:r
- I:110:6d9:100:12:0
- W:21:1:0:100
- B:ENGULF:FIRE:3d3
- F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_TOO |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE |
- F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- S:1_IN_6 |
- S:BR_FIRE
- D:A whirling maelstrom of fire.
-
- N:355:Water vortex
- G:v:b
- I:110:6d9:100:12:0
- W:21:1:0:100
- B:ENGULF:ACID:3d3
- F:FORCE_SLEEP | RAND_50 |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
- F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- S:1_IN_6 |
- S:BR_ACID
- D:A caustic spinning whirlpool of water.
-
- N:356:Lugdush, the Uruk
- G:o:b
- I:110:50d10:20:45:20
- W:21:3:0:550
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- D:A strong and cunning orc warrior, Lugdush sneers as he insults your mother.
-
- N:357:Arch-vile
- G:u:W
- I:130:8d11:100:15:0
- W:21:1:0:300
- B:CLAW:HURT:3d9
- B:CLAW:HURT:3d9
- F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD |
- F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN
- S:1_IN_3 |
- S:BA_FIRE | ANIM_DEAD
- D:A pale, corpse-like lesser demon, who moves very fast and spawns evil
- D:everywhere.
-
- N:358:Cold vortex
- G:v:W
- I:110:6d9:100:12:0
- W:21:1:0:100
- B:ENGULF:COLD:3d3
- F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
- F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- S:1_IN_6 |
- S:BR_COLD
- D:A twisting whirlpool of frost.
-
- N:359:Energy vortex
- G:v:y
- I:110:8d12:100:12:0
- W:21:1:0:130
- B:ENGULF:ELEC:5d5
- F:FORCE_SLEEP | RAND_50 | CAN_FLY |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC |
- F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- S:1_IN_6 |
- S:BR_ELEC
- D:A shimmering tornado of air, sparks crackle along its length.
-
- N:360:Globefish
- G:~:w
- I:110:14d10:20:15:30
- W:21:1:0:200
- B:BITE:POISON:5d5
- B:BITE:POISON:5d5
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC |
- F:IM_POIS | NO_STUN | WILD_TOO | FORCE_MAXHP
- S:1_IN_7 |
- S:BR_POIS
- D:This cute fish is among the most poisonous creatures there are.
-
- N:361:Carrion
- G:B:W
- I:113:11d12:20:15:20
- W:21:1:0:70
- B:CLAW:POISON:2d3
- B:CLAW:POISON:2d3
- B:BITE:EXP_20:1d8
- F:DROP_90 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | ANIMAL | UNDEAD | CAN_FLY |
- F:IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A mummified, undead great avian creature, who now serves as
- D:a steed for mighty undead creatures.
-
- N:362:Mummified orc
- G:z:u
- I:110:12d8:20:14:75
- W:21:1:0:56
- B:HIT:HURT:2d4
- B:HIT:HURT:2d4
- F:DROP_90 |
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | UNDEAD |
- F:IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is an orcish figure covered in wrappings.
-
- N:363:Killer whale
- G:~:w
- I:115:22d11:12:26:30
- W:22:1:0:85
- B:BITE:HURT:8d3
- B:BITE:HURT:8d3
- F:AQUATIC | WILD_TOO | WILD_OCEAN
- F:ANIMAL
- D:An almost beautiful, deadly beast.
-
- N:364:Serpent man
- G:J:g
- I:120:12d10:20:20:20
- W:22:3:0:75
- B:BITE:POISON:5d5
- B:BITE:POISON:5d5
- F:MALE | CAN_SWIM | IM_POIS | IM_ACID |
- F:DROP_60 | DROP_1D2 | FRIENDS | DROP_CORPSE |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL |
- S:1_IN_8
- S:BA_POIS | S_MONSTER | SCARE | HOLD | BO_POIS
- D:"They walked lithely and sinnously erect on pre-mammalian
- D:members, their pied and hairless bodies bending with great
- D:suppleness. There was a loud hissing of formulae as they
- D:went to and fro."
-
- N:365:Vampiric mist
- G:#:D
- I:110:7d8:12:26:10
- W:22:1:0:40
- B:ENGULF:EXP_VAMP:2d6
- F:RAND_25 |
- F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_TOO | WILD_SWAMP |
- F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
- D:A cloud of evil, sentient mist.
-
- N:366:Killer stag beetle
- G:K:s
- I:110:14d8:12:27:30
- W:22:1:0:80
- B:CLAW:HURT:1d12
- B:CLAW:HURT:1d12
- F:RAND_25 | WILD_TOO | DROP_CORPSE |
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | CAN_FLY
- D:It is a giant beetle with vicious claws.
-
- N:367:Iron golem
- G:g:W
- I:110:56d12:12:40:10
- W:22:2:0:160
- B:HIT:HURT:1d12
- F:FORCE_SLEEP |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_7 |
- S:SLOW
- D:It is a massive metal statue that moves steadily towards you.
-
- N:368:Auto-roller
- G:g:s
- I:120:55d12:10:40:12
- W:22:2:0:230
- B:CRUSH:HURT:1d8
- B:CRUSH:HURT:1d8
- B:CRUSH:HURT:1d8
- B:CRUSH:HURT:1d8
- F:FORCE_SLEEP | RES_TELE
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
- F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
- D:It looks like a huge spiked roller, moving on its own towards you.
-
- N:369:Giant yellow scorpion
- G:S:y
- I:110:9d8:12:19:20
- W:22:1:0:60
- B:BITE:HURT:1d8
- B:STING:POISON:2d5
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
- F:ANIMAL | DROP_SKELETON
- D:It is a giant scorpion with a sharp stinger.
-
- N:370:Jade monk
- G:p:G
- I:120:41d12:30:24:10
- W:30:2:0:800
- B:KICK:HURT:5d2
- B:HIT:HURT:5d1
- B:KICK:HURT:5d5
- B:HIT:HURT:5d1
- F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_ELEC |
- F:IM_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP |
- F:DROP_CORPSE | DROP_SKELETON
- S:1_IN_6 |
- S:BO_ELEC
- D:A green-garbed monk, trained in martial arts.
-
- N:371:Black ooze
- G:j:D
- I:90:4d9:10:10:1
- W:23:1:0:7
- B:TOUCH:ACID:2d6
- F:RAND_50 | DROP_60 |
- F:STUPID | EMPTY_MIND | MULTIPLY | CAN_SWIM |
- F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR |
- F:IM_POIS | NO_FEAR
- S:1_IN_11 |
- S:DRAIN_MANA
- D:It is a strangely moving puddle.
-
- N:372:Hardened warrior
- G:p:u
- I:110:10d11:20:20:40
- W:23:1:0:60
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:MALE |
- F:DROP_1D2 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL
- D:A scarred warrior who moves with confidence.
-
- N:373:Azog, King of the Uruk-Hai
- G:o:r
- I:120:63d10:20:40:20
- W:23:5:0:1111
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ESCORT | ESCORTS |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | ORC | IM_POIS
- D:He is also known as the King of Khazad-dum. His ego is renowned to be
- D:bigger than his head.
-
- N:374:Fleshhound of Khorne
- G:C:R
- I:120:14d20:15:15:70
- W:23:3:0:150
- B:CLAW:HURT:4d1
- B:CLAW:HURT:4d1
- B:BITE:HURT:6d1
- B:BITE:HURT:6d1
- F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR |
- F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF
- F:RES_NETH | RES_NEXU | RES_DISE | RES_PLAS
- D:A revolting canine creature, a huge demon hound with a somewhat
- D:reptilian head.
-
- N:375:Dark elven warlock
- G:h:v
- I:120:5d10:20:8:20
- W:23:1:0:75
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:MALE |
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | FRIENDS
- F:EVIL | IM_POIS | HURT_LITE
- S:1_IN_5 |
- S:CONF | MISSILE | DARKNESS | BO_MANA
- D:A dark elven mage with spells of frightening destructive power.
-
- N:376:Master rogue
- G:p:D
- I:120:10d9:20:18:40
- W:23:2:0:110
- B:HIT:HURT:2d8
- B:HIT:HURT:2d8
- B:HIT:EAT_GOLD:4d4
- F:MALE | DROP_SKELETON | DROP_CORPSE
- F:DROP_2D2 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- D:A thief of great power and shifty speed.
-
- N:377:Red dragon bat
- G:b:r
- I:130:2d9:12:14:50
- W:23:1:0:60
- B:BITE:FIRE:1d3
- F:FORCE_SLEEP | RAND_50 |
- F:BASH_DOOR | CAN_FLY | DROP_CORPSE
- F:ANIMAL | IM_FIRE
- S:1_IN_4 |
- S:BR_FIRE
- D:It is a sharp-tailed bat, wreathed in fire.
-
- N:378:Killer white beetle
- G:K:w
- I:110:14d8:14:27:30
- W:23:1:0:85
- B:BITE:HURT:4d5
- F:RAND_25 |
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE
- F:ANIMAL | CAN_FLY
- D:It is looking for prey.
-
- N:379:Ice skeleton
- G:s:w
- I:110:14d9:20:17:60
- W:23:1:0:70
- B:CLAW:COLD:2d3
- B:CLAW:COLD:2d3
- F:ONLY_ITEM | DROP_90 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a skeleton covered in frost.
-
- N:380:Angamaite of Umbar
- G:p:u
- I:110:80d7:25:40:25
- W:24:2:0:400
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:SLOW | FORGET
- D:A Black Numenorean who hates the men of the west.
-
- N:381:Kouko
- G:W:G
- I:110:8d8:20:15:30
- W:24:1:0:140
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:TOUCH:EXP_20
- F:FORCE_SLEEP | RAND_25 |
- F:DROP_60 | DROP_90 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP
- S:1_IN_10 |
- S:SCARE | DRAIN_MANA
- D:It is a ghostly apparition with a humanoid form.
-
- N:382:Mime, the Nibelung
- G:h:u
- I:110:82d7:20:40:10
- W:24:2:0:300
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- B:HIT:UN_BONUS
- B:TOUCH:EAT_GOLD
- F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | EVIL |
- F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
- S:1_IN_8 |
- S:HEAL | HASTE | BO_FIRE
- D:This tiny night dwarf is as greedy for gold as his brother, Alberich.
-
- N:383:Hagen, son of Alberich
- G:h:o
- I:110:82d7:20:40:10
- W:24:2:0:300
- B:HIT:HURT:3d7
- B:HIT:HURT:3d7
- B:HIT:HURT:3d7
- B:HIT:UN_BONUS
- F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN |
- F:OPEN_DOOR | BASH_DOOR | EVIL |
- F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_8 |
- S:HEAL | HASTE | BO_FIRE
- D:Alberich's son, born of a mortal woman won with gold.
-
- N:384:Meneldor the Swift
- G:B:u
- I:130:80d7:20:32:20
- W:24:5:0:360
- B:CLAW:HURT:7d3
- B:CLAW:HURT:7d3
- B:BITE:HURT:3d7
- F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
- F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
- F:ANIMAL | GOOD
- D:An agent of supernatural beings, this creature looks like a
- D:huge eagle.
-
- N:385:Phantom beast
- G:G:B
- I:110:8d12:20:20:40
- W:24:1:0:100
- B:HIT:HURT:44d2
- B:HIT:HURT:44d2
- F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR |
- F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY
- D:A creature that is half real, half illusion.
-
- N:386:Great white shark
- G:~:w
- I:120:75d6:20:35:20
- W:24:2:0:250
- B:BITE:HURT:3d6
- B:BITE:HURT:3d6
- B:BITE:HURT:3d6
- F:FORCE_SLEEP | AQUATIC |
- F:ANIMAL
- D:A very large carnivorous fish.
-
- N:387:4-headed hydra
- G:M:U
- I:120:75d6:20:35:20
- W:24:2:0:350
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- F:FORCE_SLEEP |
- F:ONLY_GOLD | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_SHORE |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL
- S:1_IN_7 |
- S:SCARE
- D:A strange reptilian hybrid with four heads, guarding its hoard.
-
- N:388:Lesser hell-beast
- G:U:s
- I:115:15d75:10:50:50
- W:24:4:0:400
- B:GAZE:TERRIFY:1d4
- B:GAZE:TERRIFY:1d4
- B:CRUSH:HURT:44d1
- F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
- F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
- F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE
- S:1_IN_9 |
- S:TPORT | BLINK | TELE_AWAY
- D:This creature just might crush you.
-
- N:389:Tyrannosaurus
- G:R:g
- I:120:150d3:20:35:20
- W:24:2:0:350
- B:CLAW:HURT:1d6
- B:CLAW:HURT:1d6
- B:BITE:HURT:3d6
- B:BITE:HURT:3d6
- F:FORCE_SLEEP |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
- F:ANIMAL
- D:A horror from prehistory, reawakened by chaos.
-
- N:390:Mummified human
- G:z:U
- I:110:18d8:20:17:60
- W:24:1:0:70
- B:HIT:HURT:2d4
- B:HIT:HURT:2d4
- F:ONLY_ITEM | DROP_90 |
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a human form encased in mouldy wrappings.
-
- N:391:Vampire bat
- G:b:D
- I:120:9d7:12:20:50
- W:24:2:0:150
- B:BITE:EXP_40:1d4
- B:BITE:EXP_40:1d4
- F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY |
- F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:An undead bat that flies at your neck hungrily.
-
- N:392:Sangahyando of Umbar
- G:p:o
- I:110:80d7:25:40:25
- W:24:2:0:400
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:SLOW | FORGET
- D:A Black Numenorean with a blacker heart.
-
- N:393:It
- G:.:W
- I:110:58d11:25:40:25
- W:24:3:0:400
- B:GAZE:BLIND:8d8
- B:TOUCH:TERRIFY
- B:GAZE:EXP_40
- B:TOUCH:EAT_ITEM
- F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE
- F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD
- F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING |
- F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY
- S:1_IN_4
- S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER |
- S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK
- D:Nobody has ever seen It.
-
- N:394:Banshee
- G:G:W
- I:120:4d9:20:12:10
- W:24:2:0:60
- B:WAIL:TERRIFY
- B:TOUCH:EXP_20
- F:FEMALE |
- F:RAND_50 | DROP_1D2 |
- F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:TPORT | DRAIN_MANA
- D:It is a ghostly woman's form that wails mournfully.
-
- N:395:Carrion crawler
- G:c:g
- I:110:14d12:15:20:10
- W:25:2:0:60
- B:STING:PARALYZE:2d6
- B:STING:PARALYZE:2d6
- F:RAND_25 |
- F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
- F:ANIMAL | IM_POIS
- D:A hideous centipede covered in slime and with glowing tentacles around its
- D:head.
-
- N:396:Xiclotlan
- G:#:D
- I:110:19d25:15:30:10
- W:25:2:0:60
- B:CRUSH:HURT:6d4
- B:CRUSH:HURT:6d4
- B:BITE:HURT:3d2
- F:RAND_25 |
- F:EMPTY_MIND | BASH_DOOR | FORCE_MAXHP |
- F:IM_POIS | IM_ELEC
- D:"...a metallically grey tree... about sixteen feet high with
- D:very thick cylindrical branches... cylinders further
- D:divided into six flat circular extensions... and from the top
- D:of what I had taken for a trunk rose a featureless oval... an
- D:orifice gaping at the top."
-
- N:397:Silent watcher
- G:g:s
- I:110:60d20:42:40:10
- W:25:5:0:590
- B:GAZE:TERRIFY
- B:GAZE:PARALYZE
- B:GAZE:LOSE_STR
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL |
- F:HURT_ROCK | HURT_LITE |
- F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
- S:1_IN_6 |
- S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
- D:A figure carved from stone, with three vulture faces. Their eyes glow
- D:a malevolent light...
-
- N:398:Pukelman
- G:g:u
- I:110:46d12:12:40:10
- W:25:3:0:600
- B:HIT:HURT:1d12
- B:HIT:HURT:3d6
- F:FORCE_SLEEP |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_ROCK | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:SLOW | CONF | BO_ACID
- D:A stumpy figure carved from stone, with glittering eyes.
-
- N:399:Disenchanter beast
- G:q:w
- I:110:23d30:12:30:12
- W:25:2:0:250
- B:TOUCH:UN_BONUS:1d10
- B:TOUCH:UN_BONUS:1d10
- B:TOUCH:UN_BONUS:1d10
- B:TOUCH:UN_BONUS:1d10
- F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE |
- F:IM_ACID | IM_POIS |
- F:NO_CONF |
- S:1_IN_6
- S:DRAIN_MANA
- D:It looks like an anteater, and there is a static feeling
- D:crackling around its long trunk.
-
- N:400:Dark elven druid
- G:h:G
- I:120:14d20:15:25:10
- W:25:3:0:500
- B:HIT:HURT:1d7
- B:HIT:HURT:1d7
- B:HIT:HURT:3d8
- F:MALE |
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:HEAL | CONF | DARKNESS |
- S:S_MONSTER | S_SPIDER | MISSILE
- D:A powerful dark elf, with mighty nature-controlling enchantments.
-
- N:401:Stone troll
- G:T:D
- I:110:23d7:20:20:50
- W:25:1:0:85
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:BITE:HURT:3d4
- F:MALE |
- F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | HURT_LITE | HURT_ROCK
- D:He is a giant troll with scabrous black skin.
-
- N:402:Black
- G:j:d
- I:111:11d14:12:32:30
- W:25:3:0:50
- B:ENGULF:EXP_VAMP:2d6
- B:ENGULF:EXP_VAMP:2d6
- F:RAND_25 |
- F:IM_COLD | IM_POIS | IM_ACID | RES_NETH |
- F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
- D:The eldritch blood of Yibb-Tstll is know only as "the Black": it is
- D:an amorphous substance, who will suck your life and deliver it to
- D:Yibb-Tstll.
-
- N:403:Troll priest
- G:T:b
- I:110:21d10:20:25:30
- W:25:1:0:100
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- B:BITE:HURT:3d4
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS
- D:A troll who is so bright he knows how to read.
-
- N:404:Wereworm
- G:w:u
- I:110:70d11:15:35:20
- W:25:3:0:300
- B:GAZE:EXP_20
- B:CRAWL:ACID:2d4
- B:BITE:HURT:1d10
- B:BITE:POISON:1d6
- F:BASH_DOOR | EVIL | CAN_SWIM | WILD_TOO | WILD_SWAMP
- F:ANIMAL | IM_ACID | DROP_CORPSE
- D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul
- D:monster that breeds on death.
-
- N:405:Killer crimson beetle
- G:K:R
- I:110:14d8:14:25:30
- W:25:2:0:85
- B:BITE:LOSE_STR:4d4
- F:RAND_25 | WILD_TOO |
- F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE
- F:ANIMAL | CAN_FLY
- D:A giant beetle with poisonous mandibles.
-
- N:406:Vampiric ixitxachitl
- G:~:D
- I:110:17d22:20:25:20
- W:26:1:0:120
- B:STING:POISON:2d8
- B:STING:EXP_VAMP:2d8
- F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | WILD_TOO
- S:1_IN_6
- S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE
- D:A devil ray of the depths, with vampiric powers.
-
- N:407:Gnoph-Keh
- G:q:s
- I:110:15d15:12:25:25
- W:26:2:0:95
- B:CLAW:COLD:2d4
- B:CLAW:COLD:2d4
- B:BUTT:HURT:2d9
- F:RAND_25 | DROP_90 | DROP_60
- F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD |
- F:ANIMAL | DROP_CORPSE | EVIL
- S:1_IN_8
- S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD
- D:A creature with a sharp horn: "the hairy myth-thing of the
- D:Greenland ice, that walked sometimes on two legs, sometimes
- D:on four, and sometimes on six."
-
- N:408:Giant grey ant
- G:a:s
- I:110:20d5:10:20:40
- W:26:1:0:90
- B:BITE:HURT:2d12
- F:RAND_25 | KILL_BODY | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL
- D:It is an ant encased in shaggy grey fur.
-
- N:409:Kharis the Powerslave
- G:z:u
- I:110:64d11:20:20:40
- W:26:4:0:500
- B:GAZE:TERRIFY
- B:HIT:DISEASE:6d6
- B:CLAW:LOSE_CON
- B:CLAW:LOSE_CON
- F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT
- F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | NO_FEAR
- F:ONLY_ITEM | DROP_90 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | RES_TELE
- S:1_IN_5 |
- S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW
- S:S_KIN | ANIM_DEAD
- D:He is out to have a revenge on you who have desecrated his tomb.
-
- N:410:Gwaihir the Windlord
- G:B:u
- I:130:64d10:20:65:20
- W:24:5:0:360
- B:CLAW:HURT:15d2
- B:CLAW:HURT:15d2
- B:BITE:HURT:3d10
- F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
- F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
- F:ANIMAL | GOOD
- D:An agent of supernatural beings, this creature looks like a
- D:huge eagle.
-
- N:411:Giant red tick
- G:S:r
- I:110:18d5:14:27:20
- W:26:1:0:90
- B:BITE:FIRE:3d6
- F:RAND_25 |
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | IM_FIRE | CAN_FLY
- D:It is smoking and burning with great heat.
-
- N:412:Displacer beast
- G:f:b
- I:110:25d7:35:50:20
- W:26:2:0:100
- B:BITE:HURT:2d8
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- F:INVISIBLE | BASH_DOOR | DROP_CORPSE
- F:ANIMAL
- D:It is a huge black panther, clubbed tentacles sprouting from its shoulders.
-
- N:413:Ulwarth, Son of Ulfang
- G:p:U
- I:110:85d7:20:20:40
- W:26:4:0:500
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:FORCE_MAXHP | WILD_TOO |
- F:ONLY_ITEM | DROP_90 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- D:A short and swarthy Easterling.
-
- N:414:Agent of Benedict
- G:p:W
- I:110:14d8:14:27:20
- W:26:3:0:100
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- F:FRIENDS | MALE | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR | OPEN_DOOR |
- S:1_IN_8
- S:BLIND | CONF | TPORT
- D:A faithful servitor and a skilled warrior.
-
- N:415:Cave ogre
- G:O:u
- I:110:31d6:20:17:30
- W:26:1:0:42
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- F:FRIENDS | DROP_60 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT
- D:A giant orc-like figure with an awesomely muscled frame.
-
- N:416:White wraith
- G:W:w
- I:110:16d5:20:20:10
- W:26:1:0:175
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:TOUCH:EXP_20
- F:FORCE_SLEEP |
- F:DROP_1D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:SCARE | CAUSE_2 | DARKNESS
- D:It is a tangible but ghostly form made of white fog.
-
- N:417:Angel
- G:A:b
- I:110:23d10:30:30:255
- W:26:6:0:220
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR |
- F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
- F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | CONF | SCARE | FORGET
- D:A lesser angel wearing little more than a loincloth - its steely skin
- D:provides all the protection it needs.
-
- N:418:Ghoul
- G:z:U
- I:110:11d9:30:15:20
- W:26:1:0:95
- B:CLAW:DISEASE:1d4
- B:CLAW:DISEASE:1d4
- B:BITE:PARALYZE:1d5
- F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
- F:COLD_BLOOD | HURT_LITE
- S:1_IN_9
- S:SCARE | HOLD
- D:Flesh is falling off in chunks from this decaying abomination.
-
- N:419:Alberich the Nibelung King
- G:h:D
- I:120:56d11:20:40:20
- W:27:4:0:1000
- B:HIT:UN_BONUS:3d12
- B:HIT:UN_BONUS:3d12
- B:TOUCH:EAT_GOLD
- B:TOUCH:EAT_GOLD
- F:UNIQUE | MALE | CAN_SPEAK
- F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | INVISIBLE |
- F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
- S:1_IN_6 |
- S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER
- D:Made invisible with his magic cap, the greedy dwarf plots for
- D:world domination through his riches.
-
- N:420:Hellblade
- G:|:v
- I:120:10d13:20:20:20
- W:27:2:0:130
- B:HIT:EXP_20:2d13
- B:HIT:EXP_20:2d13
- F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:COLD_BLOOD | BASH_DOOR | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:A deadly blade of chaos, moving of its own volition.
-
- N:421:Killer red beetle
- G:K:r
- I:110:14d5:14:25:30
- W:27:1:0:95
- B:BITE:HURT:3d4
- B:SPIT:FIRE:4d5
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_VOLCANO | DROP_CORPSE
- F:ANIMAL | IM_FIRE | CAN_FLY
- D:It is a giant beetle wreathed in flames.
-
- N:422:Beast of Nurgle
- G:q:o
- I:110:15d7:14:25:30
- W:27:2:0:100
- B:TOUCH:POISON:3d3
- B:TOUCH:DISEASE:3d3
- B:BITE:ACID:4d5
- F:WEIRD_MIND | BASH_DOOR | IM_ACID | IM_POIS |
- F:DEMON | EVIL | IM_FIRE | CAN_SWIM
- D:It walks on four legs, but mostly resembles a slug-shaped jelly.
- D:It even has two disgusting antennae in its head. Yecch!
-
- N:423:Creeping adamantite coins
- G:$:v
- I:120:14d25:5:25:10
- W:27:4:0:45
- B:BITE:POISON:3d4
- B:TOUCH:POISON:3d5
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- F:ONLY_GOLD | DROP_90 | DROP_2D2 |
- F:COLD_BLOOD | BASH_DOOR |
- F:ANIMAL |
- F:IM_POIS | NO_CONF | NO_SLEEP
- D:It is a pile of coins, slithering forward on thousands of tiny legs.
-
- N:424:Algroth
- G:T:s
- I:110:15d12:20:30:40
- W:27:1:0:150
- B:CLAW:POISON:3d3
- B:CLAW:POISON:3d3
- B:BITE:HURT:1d6
- F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_TOO | WILD_SWAMP
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | TROLL
- D:A powerful troll form. Venom drips from its needlelike claws.
-
- N:425:Flamer of Tzeentch
- G:,:R
- I:110:45d15:10:35:20
- W:27:2:0:500
- B:ENGULF:FIRE:3d6
- B:ENGULF:FIRE:3d6
- F:FORCE_SLEEP | BASH_DOOR |
- F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_PLAS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_3 |
- S:BO_FIRE | BA_FIRE
- D:It looks like an inverted mushroom, with two flexible arms.
-
- N:426:Roper
- G:#:D
- I:115:70d9:30:30:255
- W:27:5:0:235
- B:CRUSH:PARALYZE:3d5
- B:CRUSH:PARALYZE:3d5
- B:CRUSH:PARALYZE:3d5
- B:CRUSH:PARALYZE:3d5
- F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
- F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL
- F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE |
- S:1_IN_5 |
- S:BA_FIRE | BA_ELEC | BA_POIS | HASTE |
- S:TRAPS | SHRIEK | HOLD | CONF
- D:This creature look like a pillar of rock. However, a closer
- D:inspection reveals a glaring eye and powerful tentacles,
- D:which crush its prey and feed it to the creature's hungry
- D:mouth.
-
- N:427:Headless
- G:H:u
- I:110:19d17:20:25:40
- W:27:1:0:175
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_TOO |
- F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
- F:EVIL
- S:1_IN_6
- S:SCARE
- D:Headless humanoid abominations created by a magical mutation.
-
- N:428:Vibration hound
- G:Z:U
- I:110:25d7:30:15:0
- W:27:3:0:250
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
- S:1_IN_5 |
- S:BR_SOUN
- D:A blurry canine form which seems to be moving as fast as the eye can
- D:follow. You can feel the earth resonating beneath your feet.
-
- N:429:Nexus hound
- G:Z:v
- I:110:25d7:30:15:0
- W:27:3:0:250
- B:BITE:HURT:2d8
- B:BITE:HURT:2d8
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE
- F:FRIENDS |
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BR_NEXU
- D:A locus of conflicting points coalesce to form the vague shape of a huge
- D:hound. Or is it just your imagination?
-
- N:430:Ogre mage
- G:O:o
- I:110:21d12:20:20:30
- W:27:2:0:300
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- F:FORCE_SLEEP |
- F:DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | GIANT
- S:1_IN_4 |
- S:HEAL | HOLD | TRAPS | BA_COLD |
- S:S_MONSTER
- D:A hideous ogre wrapped in black sorcerous robes.
-
- N:431:Grendel
- G:O:g
- I:120:15d70:20:50:20
- W:27:2:0:1500
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- F:UNIQUE | MALE | CAN_SPEAK | WILD_TOO | WILD_SWAMP | WILD_SHORE |
- F:FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:EVIL | GIANT | IM_POIS
- D:An ogre renowned for acts of surpassing cruelty.
-
- N:432:Vampire
- G:V:W
- I:110:18d12:20:22:10
- W:27:1:0:175
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:BITE:EXP_VAMP:1d8
- F:FORCE_SLEEP |
- F:COLD_BLOOD | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
- D:It is a humanoid with an aura of power. You notice a sharp set of front
- D:teeth.
-
- N:433:Gorgimera
- G:H:D
- I:110:25d14:12:27:10
- W:27:2:0:200
- B:BITE:FIRE:1d3
- B:BITE:FIRE:1d3
- B:BITE:HURT:1d10
- B:GAZE:PARALYZE:2d4
- F:FORCE_SLEEP |
- F:BASH_DOOR | CAN_FLY | DROP_CORPSE
- F:IM_FIRE
- S:1_IN_8 |
- S:BR_FIRE
- D:It has 3 heads - gorgon, goat and dragon - all attached to a
- D:lion's body.
-
- N:434:Shantak
- G:B:D
- I:120:25d14:12:27:10
- W:27:2:0:280
- B:BITE:HURT:1d6
- B:BITE:HURT:1d6
- B:BITE:HURT:1d6
- F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR | CAN_FLY | DROP_CORPSE
- S:1_IN_6
- S:SCARE | HASTE
- D:A scaly bird larger than an elephants, with a horse-like head.
-
- N:435:Colbran
- G:g:b
- I:120:56d12:12:40:10
- W:27:2:0:900
- B:HIT:ELEC:3d8
- B:HIT:ELEC:3d8
- F:FORCE_SLEEP |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY |
- F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_3 |
- S:BO_ELEC
- D:A man-shaped form of living lightning, sparks and shocks crackle all over
- D:this madly capering figure, as it leaps and whirls around and about you.
-
- N:436:Spirit naga
- G:n:B
- I:110:21d15:20:37:120
- W:28:2:0:60
- B:CRUSH:HURT:2d8
- B:CRUSH:HURT:2d8
- B:BITE:HURT:1d8
- B:BITE:HURT:1d8
- F:FEMALE |
- F:FORCE_SLEEP | CAN_FLY |
- F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:HEAL | BLIND | MIND_BLAST | DARKNESS
- D:A wraithly snake-like form with the torso of a beautiful woman, it is the
- D:most powerful of its kind.
-
- N:437:Corpser
- G:,:g
- I:112:23d15:20:37:120
- W:28:2:0:65
- B:CRUSH:HURT:2d8
- B:CRUSH:HURT:2d8
- B:CRUSH:HURT:2d8
- B:CRUSH:HURT:2d8
- F:WILD_TOO | WILD_GRASS |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- D:A creature who lives underground and eats surface
- D:dwellers whom it catches
- D:with its poisonous tentacle, which is the only part of the creature tha
- D:is ever seen. Perhaps it is better not to see the part which remains
- D:underground...
-
- N:438:Fiend of Slaanesh
- G:S:R
- I:120:25d14:12:25:40
- W:28:4:0:225
- B:STING:POISON:8d1
- B:STING:LOSE_STR:8d1
- B:WAIL:TERRIFY:1d4
- F:BASH_DOOR |
- F:EVIL | DEMON |
- D:Slaanesh's pet, a large scorpion-like creature with a human face and
- D:reptile skin.
-
- N:439:stairway to hell
- G:>:W
- I:120:11d8:90:20:20
- W:28:5:0:125
- B:WAIL:UN_BONUS
- B:WAIL:EXP_20
- B:WAIL:EAT_GOLD
- B:WAIL:EAT_ITEM
- F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
- F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND
- F:NEVER_MOVE
- S:1_IN_15
- S:S_DEMON | SHRIEK
- D:Often found in graveyards.
-
- N:440:5-headed hydra
- G:M:g
- I:120:70d8:20:40:20
- W:28:2:0:350
- B:BITE:POISON:4d4
- B:BITE:POISON:4d4
- B:BITE:POISON:4d4
- B:BITE:POISON:4d4
- F:FORCE_SLEEP |
- F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR | MOVE_BODY | CAN_SWIM |
- F:ANIMAL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- S:1_IN_5 |
- S:SCARE | BA_POIS
- D:A strange reptilian hybrid with five heads dripping venom.
-
- N:441:Barney the Dinosaur
- G:R:v
- I:120:83d9:10:45:20
- W:29:2:0:500
- B:SHOW:LOSE_INT
- B:SHOW:LOSE_WIS
- B:CHARGE:EAT_GOLD
- B:CHARGE:EAT_GOLD
- F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
- F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE
- F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP
- S:1_IN_3
- S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA
- S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
- D:The lovable purple reptile is making a guest appearance here.
-
- N:442:Black knight
- G:p:D
- I:120:22d10:20:35:10
- W:28:1:0:240
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:MALE |
- F:FORCE_SLEEP | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL
- S:1_IN_8 |
- S:BLIND | SCARE | CAUSE_3 | DARKNESS
- D:He is a figure encased in deep black plate armour; he looks at you
- D:menacingly.
-
- N:443:Seahorse
- G:~:o
- I:120:83d11:20:30:20
- W:28:2:0:360
- B:BITE:PARALYZE:4d5
- B:BITE:LOSE_DEX:4d5
- B:BITE:LOSE_CON:4d5
- F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL |
- F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_TOO | WILD_OCEAN
- S:1_IN_5 |
- S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
- D:Your mind is filled with admiration as you view this wondrous,
- D:magical seahorse.
-
- N:444:Cyclops
- G:P:u
- I:120:50d12:20:45:20
- W:28:2:0:350
- B:HIT:HURT:9d8
- B:HIT:HURT:9d8
- F:FORCE_SLEEP |
- F:DROP_1D2 | TAKE_ITEM | WILD_TOO | WILD_SHORE | WILD_MOUNTAIN |
- F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE
- F:EVIL | IM_POIS | IM_ACID | GIANT
- S:1_IN_8 |
- S:ARROW_4
- D:A gigantic humanoid with but one eye.
-
- N:445:Clairvoyant
- G:p:B
- I:120:25d7:100:25:10
- W:28:3:0:250
- B:HIT:CONFUSE:5d5
- B:HIT:TERRIFY:5d5
- F:MALE |
- F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | SMART |
- F:EVIL
- S:1_IN_8 |
- S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER
- D:He is using his supernatural talents to bring about your
- D:destruction.
-
- N:446:Giant purple worm
- G:w:v
- I:110:67d5:14:30:30
- W:29:4:0:400
- B:HIT:HURT:1d8
- B:BITE:ACID:2d8
- B:STING:POISON:1d8
- F:BASH_DOOR | DROP_CORPSE
- F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM
- D:It is a massive worm form, many feet in length. Its vast maw drips acid
- D:and poison.
-
- N:447:Catoblepas
- G:q:g
- I:110:30d7:15:26:40
- W:29:2:0:400
- B:GAZE:TERRIFY:2d4
- B:GAZE:BLIND:2d4
- B:BUTT:HURT:2d6
- B:BITE:HURT:2d12
- F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE | EVIL |
- F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SWAMP |
- F:ANIMAL | IM_POIS
- D:A strange ox-like form with a huge head but a thin, weak neck, it looks
- D:like the creation of some deranged alchemist.
-
- N:448:Lesser wall monster
- G:#:W
- I:110:9d8:20:37:40
- W:28:4:0:600
- B:HIT:HURT:2d6
- B:HIT:HURT:2d6
- B:HIT:HURT:2d6
- F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY |
- F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
- F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI
- D:A sentient, moving section of wall.
-
- N:449:Mage
- G:p:r
- I:110:15d5:20:20:10
- W:28:1:0:150
- B:HIT:HURT:2d5
- B:HIT:HURT:2d5
- F:MALE |
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- S:1_IN_3 |
- S:HASTE | TPORT | TELE_TO | BLIND | CONF |
- S:BO_FIRE | BO_COLD | BO_ELEC |
- S:S_MONSTER
- D:A fat mage with glasses.
-
- N:450:Mind flayer
- G:h:v
- I:110:15d7:20:25:10
- W:28:1:0:200
- B:GAZE:LOSE_INT:2d6
- B:GAZE:LOSE_INT:2d6
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:ONLY_ITEM | DROP_60 | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
- D:A humanoid form with a gruesome head, tentacular mouth, and piercing
- D:eyes. Claws reach out for you and you feel a presence invade your mind.
-
- N:451:The Ultimate Dungeon Cleaner
- G:g:D
- I:120:70d9:10:40:12
- W:28:2:0:555
- B:CRUSH:HURT:2d10
- B:CRUSH:HURT:2d10
- B:CRUSH:HURT:2d10
- B:CRUSH:HURT:2d10
- F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
- F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
- D:It looks like a huge spiked roller. It was designed to keep this dungeon
- D:clean, and you are the biggest spot of dirt in sight.
-
- N:452:Deep one
- G:u:g
- I:120:26d12:20:25:20
- W:28:5:0:150
- B:CLAW:POISON:2d4
- B:CLAW:POISON:2d4
- B:BITE:HURT:4d4
- F:FRIENDS | WILD_TOO | WILD_SHORE | DROP_CORPSE
- F:RAND_25 |
- F:DROP_60 | DROP_90 |
- F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE |
- F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE
- D:"I thought their predominant color was a greyish-green,
- D:though they had white bellies. They were mostly shiny and
- D:slippery, but the ridges of their backs were scaly. Their
- D:forms vaguely suggested the anthropoid, while their heads were
- D:the heads of fish, with prodigious bulging eyes that never
- D:closed. At the sides of their necks were palpitating gills and
- D:their long paws were webbed."
-
- N:453:Basilisk
- G:R:D
- I:120:14d30:15:45:30
- W:28:3:0:350
- B:GAZE:PARALYZE
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
- F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
- F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
- S:1_IN_8
- S:BR_POIS
- D:An evil reptile whose eyes stare deeply at you and
- D:makes your soul wilt!
-
- N:454:Ice troll
- G:T:w
- I:110:28d7:20:25:50
- W:28:1:0:160
- B:HIT:HURT:1d5
- B:HIT:HURT:1d5
- B:HIT:HURT:1d5
- B:BITE:COLD:3d6
- F:MALE |
- F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | IM_COLD | HURT_LITE
- D:He is a white troll with powerfully clawed hands.
-
- N:455:Dhole
- G:w:s
- I:110:49d12:14:64:25
- W:29:4:0:555
- B:SPIT:ACID:1d8
- B:ENGULF:ACID:2d8
- B:CRUSH:HURT:4d8
- F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR |
- F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE
- S:1_IN_6
- S:BR_ACID
- D:A gigantic worm dripping with acid. "...even as he looked, one
- D:reared up several hundred feet and leveled a bleached, viscous end
- D:at him."
-
- N:456:Archangel
- G:A:B
- I:110:40d7:30:34:255
- W:29:6:0:400
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
- F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
- F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_3 |
- S:HEAL | HASTE | BLIND | CONF | SCARE
- D:A lesser angel protected by an aura of holiness. Its muscular form looks
- D:extremely powerful next to your own frail body.
-
- N:457:Ring mimic
- G:=:w
- I:120:7d35:30:30:100
- W:29:4:0:200
- B:HIT:POISON:3d4
- B:HIT:POISON:3d4
- B:HIT:POISON:3d4
- B:HIT:POISON:3d4
- F:CHAR_MULTI |
- F:FORCE_SLEEP | NEVER_MOVE |
- F:EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:BLIND | CONF | SCARE | CAUSE_2 | FORGET |
- S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC |
- S:S_MONSTER
- D:A strange creature that disguises itself as discarded objects to lure
- D:unsuspecting adventurers within reach of its venomous claws.
-
- N:458:Chaos tile
- G:.:v
- I:120:2d6:30:30:100
- W:29:6:0:200
- B:HIT:POISON:3d4
- B:HIT:CONFUSE:3d4
- F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY |
- F:EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:BLIND | CONF | SCARE | CAUSE_2 | BLINK
- S:S_MONSTER
- D:It is a floor tile corrupted by chaos.
-
- N:459:Young blue dragon
- G:d:b
- I:110:22d7:20:30:70
- W:29:1:0:300
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
- F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | DRAGON | IM_ELEC
- S:1_IN_11 |
- S:SCARE |
- S:BR_ELEC
- D:It has a form that legends are made of. Its still-tender scales are a
- D:deep blue in hue. Sparks crackle along its length.
-
- N:460:Young white dragon
- G:d:w
- I:110:22d7:20:30:70
- W:29:1:0:275
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
- F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | DRAGON | IM_COLD
- S:1_IN_11 |
- S:SCARE |
- S:BR_COLD
- D:It has a form that legends are made of. Its still-tender scales are a
- D:frosty white in hue. Icy blasts of cold air come from it as it breathes.
-
- N:461:Young green dragon
- G:d:g
- I:110:20d7:20:30:70
- W:29:1:0:290
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_SWAMP |
- F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | DRAGON | IM_POIS
- S:1_IN_11 |
- S:SCARE |
- S:BR_POIS
- D:It has a form that legends are made of. Its still-tender scales are a
- D:deep green in hue. Foul gas seeps through its scales.
-
- N:462:Young bronze dragon
- G:d:U
- I:110:25d7:20:30:150
- W:29:3:0:310
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
- F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_11 |
- S:SCARE |
- S:BR_CONF
- D:It has a form that legends are made of. Its still-tender scales are a
- D:rich bronze hue, and its shape masks its true form.
-
- N:463:Aklash
- G:T:W
- I:110:23d9:14:32:25
- W:29:4:0:300
- B:CLAW:HURT:1d6
- B:CLAW:HURT:1d6
- B:BITE:POISON:1d20
- B:CRUSH:HURT:2d9
- F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:IM_POIS | IM_ACID | REGENERATE |
- S:1_IN_7
- S:BR_POIS
- D:Pale, bald, fat, hairless troll creatures. Ugly beyond description.
- D:Not to mention how bad their breath smells...
-
- N:464:Mithril golem
- G:g:B
- I:110:56d15:12:45:10
- W:30:4:0:500
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:ONLY_GOLD | DROP_2D2 |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- D:It is a massive statue of purest mithril. It looks expensive!
-
- N:465:Skeleton troll
- G:s:w
- I:110:20d7:20:25:20
- W:30:1:0:225
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:BITE:HURT:3d4
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | UNDEAD |
- F:IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a troll skeleton animated by dark dweomers.
-
- N:466:Skeletal tyrannosaurus
- G:R:w
- I:120:50d7:20:25:20
- W:30:2:0:225
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:LOSE_CON:4d6
- B:GAZE:TERRIFY
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | ANIMAL | UNDEAD |
- F:IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is the skeleton of a tyrannosaurus, animated by dark dweomers.
-
- N:467:Jaws
- G:~:w
- I:120:54d12:10:40:12
- W:30:2:0:500
- B:BITE:HURT:11d2
- B:BITE:HURT:22d1
- B:BITE:HURT:11d2
- B:BITE:HURT:22d1
- F:FORCE_MAXHP | TAKE_ITEM | UNIQUE | MOVE_BODY |
- F:WILD_OCEAN | WILD_TOO |
- F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC |
- F:NO_CONF | NO_SLEEP | DROP_1D2
- D:The biggest white shark who has ever lived, it is hunting for you now!
-
- N:468:Thorondor
- G:B:u
- I:130:64d12:20:32:20
- W:30:6:0:555
- B:CLAW:HURT:16d2
- B:CLAW:HURT:16d2
- B:BITE:HURT:4d10
- F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
- F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
- F:ANIMAL | GOOD
- D:An agent of supernatural being, Thorondor is the lord of eagles.
-
- N:469:Giant blue ant
- G:a:b
- I:110:5d9:10:25:60
- W:30:2:0:80
- B:BITE:ELEC:5d5
- F:RAND_25 | WILD_TOO | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | IM_ELEC
- D:It is a giant ant that crackles with energy.
-
- N:470:Grave wight
- G:W:b
- I:110:12d7:20:20:30
- W:30:1:0:325
- B:HIT:HURT:1d7
- B:HIT:HURT:1d7
- B:TOUCH:EXP_20
- F:FORCE_SLEEP | RAND_25 |
- F:ONLY_ITEM | DROP_1D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | CAN_FLY |
- F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:SCARE | CAUSE_3 | DARKNESS
- D:It is a ghostly form with eyes that haunt you.
-
- N:471:Shadow drake
- G:d:D
- I:110:35d7:25:30:30
- W:30:2:0:700
- B:BITE:COLD:1d6
- B:BITE:COLD:1d6
- B:BITE:COLD:1d6
- F:FORCE_SLEEP | RAND_25 |
- F:ONLY_ITEM | DROP_2D2 | CAN_FLY | DROP_CORPSE
- F:TAKE_ITEM | INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | EVIL | DRAGON | IM_COLD
- S:1_IN_6 |
- S:HASTE | SLOW | CONF | SCARE | DARKNESS
- D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in
- D:the dark.
-
- N:472:Manticore
- G:H:o
- I:120:25d7:12:15:10
- W:30:2:0:300
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE
- F:EVIL
- S:1_IN_5 |
- S:ARROW_4
- D:It is a winged lion's body with a human torso and a tail covered in
- D:vicious spikes.
-
- N:473:Giant army ant
- G:a:o
- I:120:14d6:10:20:40
- W:30:3:0:90
- B:BITE:HURT:2d12
- F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL
- D:An armoured form moving with purpose. Powerful on its own, flee when
- D:hordes of them march.
-
- N:474:Killer slicer beetle
- G:K:o
- I:110:22d7:14:25:30
- W:30:2:0:200
- B:BITE:HURT:5d8
- B:BITE:HURT:5d8
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | DROP_CORPSE
- F:ANIMAL | CAN_FLY
- D:It is a beetle with deadly sharp cutting mandibles and a rock-hard
- D:carapace.
-
- N:475:Gorgon
- G:H:b
- I:110:30d14:12:44:20
- W:31:2:0:275
- B:BUTT:HURT:3d9
- B:BUTT:HURT:3d9
- B:BITE:POISON:1d10
- B:KICK:HURT:2d4
- F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_TOO | WILD_WOOD |
- F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | EVIL
- S:1_IN_8 |
- S:BR_POIS
- D:A bull whose skin is made of steel plates. Watch out for its
- D:deadly breath!
-
- N:476:Gug
- G:P:D
- I:110:17d15:14:30:30
- W:31:2:0:210
- B:BITE:HURT:10d4
- B:CLAW:HURT:2d7
- B:CLAW:HURT:2d7
- B:CLAW:HURT:2d7
- F:FORCE_SLEEP |
- F:DROP_1D2 | TAKE_ITEM |
- F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE
- F:EVIL | IM_POIS | IM_ACID | GIANT
- D:A hideous, beastly, four-armed unclean giant: "...large as a
- D:barrel... The eyes jutted two inches from each side, shaded by
- D:bony protuberances overgrown of the mouth. That mouth had great
- D:yellow fangs and ran from the top to the tally."
-
- N:477:Ghost
- G:G:w
- I:120:9d8:20:20:10
- W:31:1:0:350
- B:WAIL:TERRIFY
- B:TOUCH:EXP_20
- B:CLAW:LOSE_INT:1d6
- B:CLAW:LOSE_WIS:1d6
- F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 |
- F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | CAN_FLY |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:BLIND | HOLD | DRAIN_MANA
- D:You don't believe in them.
-
- N:478:Death watch beetle
- G:K:B
- I:110:19d12:16:30:30
- W:31:3:0:190
- B:BITE:HURT:5d4
- B:WAIL:TERRIFY:5d6
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE
- F:ANIMAL | CAN_FLY
- D:It is a giant beetle that produces a chilling sound.
-
- N:479:Ogre shaman
- G:O:b
- I:110:14d7:20:26:30
- W:32:2:0:250
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_90 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT
- S:1_IN_5 |
- S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE |
- S:S_MONSTER
- D:It is an ogre wrapped in furs and covered in grotesque body paints.
-
- N:480:Nexus quylthulg
- G:Q:v
- I:110:7d12:10:1:1
- W:32:1:0:300
- F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
- F:INVISIBLE | EMPTY_MIND | RES_NEXU |
- F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
- S:1_IN_1 |
- S:BLINK | TELE_AWAY
- D:It is a very unstable, strange pulsing mound of flesh.
-
- N:481:Shelob, Spider of Darkness
- G:S:D
- I:110:12d70:8:40:80
- W:32:3:0:1200
- B:BITE:HURT:2d10
- B:STING:POISON:2d5
- B:STING:LOSE_STR:1d4
- B:STING:POISON:2d5
- F:UNIQUE | FEMALE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
- F:SMART | BASH_DOOR |
- F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 |
- S:TRAPS | BR_DARK
- S:S_SPIDER
- D:Shelob is an enormous bloated spider, rumoured to have been one of the
- D:brood of Ungoliant the Unlight. Her poison is legendary, as is her ego,
- D:which may be her downfall. She used to guard the pass through Cirith
- D:Ungol, but has not been seen there for many eons.
-
- N:482:Giant squid
- G:~:g
- I:110:80d7:8:40:80
- W:32:3:0:600
- B:CRUSH:HURT:8d4
- B:CRUSH:HURT:8d4
- B:CRUSH:HURT:8d4
- F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY
- F:FORCE_MAXHP | WILD_TOO | WILD_OCEAN |
- S:1_IN_8
- S:BR_ELEC | BR_ACID | BR_POIS
- D:Besides being capable of dragging whole ships underwater,
- D:this creature can also harm you with ranged attacks.
-
- N:483:Ghoulking
- G:z:D
- I:120:11d12:20:30:10
- W:32:2:0:340
- B:CLAW:LOSE_STR:3d4
- B:CLAW:DISEASE:3d4
- B:CLAW:DISEASE:3d4
- B:BITE:PARALYZE:3d5
- F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP |
- F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
- F:COLD_BLOOD | HURT_LITE
- S:1_IN_7
- S:SCARE | HOLD | DARKNESS | S_UNDEAD | ANIM_DEAD
- D:Flesh is falling off in chunks from this decaying abomination.
-
- N:484:Doombat
- G:b:b
- I:120:18d24:16:37:30
- W:32:2:0:250
- B:BITE:FIRE:5d4
- B:BITE:FIRE:5d4
- B:BITE:FIRE:5d4
- F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE |
- F:IM_FIRE | EVIL |
- F:ANIMAL
- D:It is a fast moving creature of chaos, a gigantic black bat
- D:surrounded by flickering bright red flames.
-
- N:485:Ninja
- G:p:D
- I:120:13d9:20:25:10
- W:32:2:0:300
- B:HIT:POISON:3d4
- B:HIT:LOSE_STR:3d4
- B:HIT:LOSE_STR:3d4
- F:MALE |
- F:DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
- F:EVIL | NO_CONF | NO_SLEEP
- D:A humanoid clothed in black who moves with blinding speed.
-
- N:486:Memory moss
- G:,:b
- I:110:1d2:30:1:5
- W:32:3:0:150
- B:HIT:CONFUSE:1d4
- B:HIT:CONFUSE:1d4
- F:FORCE_SLEEP | NEVER_MOVE |
- F:STUPID | EMPTY_MIND |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:FORGET
- D:A mass of green vegetation. You don't remember seeing anything like it
- D:before.
-
- N:487:Storm giant
- G:P:b
- I:110:38d20:20:30:40
- W:32:1:0:1500
- B:HIT:ELEC:3d8
- B:HIT:ELEC:3d8
- B:HIT:ELEC:3d8
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE
- F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE
- S:1_IN_8 |
- S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC
- D:It is a twenty-five foot tall giant wreathed in lighting.
-
- N:488:Spectator
- G:e:B
- I:110:20d7:30:1:5
- W:32:3:0:150
- B:GAZE:PARALYZE:1d4
- B:GAZE:CONFUSE:1d4
- B:GAZE:UN_BONUS
- F:FORCE_SLEEP |
- F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:FORGET | CAUSE_2 | HOLD | SLOW
- D:It has two small eyestalks and a large central eye.
-
- N:489:Bokrug
- G:R:g
- I:110:11d68:20:35:50
- W:33:7:0:2200
- B:BITE:HURT:5d5
- B:CRUSH:HURT:2d10
- B:CRUSH:HURT:2d10
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_MAXHP | NONLIVING |
- F:ESCORT | ESCORTS | ELDRITCH_HORROR |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:EVIL | IM_COLD | IM_POIS | DEMON
- S:1_IN_5
- S:S_UNDEAD | MIND_BLAST | CAUSE_3 | SCARE | BO_WATE | S_KIN
- D:A lizard-like Great Old One worshipped by the men of Sarnath.
-
- N:490:Biclops
- G:P:u
- I:120:60d9:20:45:20
- W:33:5:0:1200
- B:HIT:HURT:11d8
- B:HIT:HURT:11d8
- F:FORCE_SLEEP |
- F:DROP_1D2 | TAKE_ITEM | DROP_CORPSE |
- F:BASH_DOOR | OPEN_DOOR | MOVE_BODY |
- F:EVIL | IM_POIS | IM_ACID | GIANT
- S:1_IN_8 |
- S:ARROW_4
- D:Oh, no! Aaargh! It is the most unnatural, most disgusting
- D:creature imaginable: a two-eyed cyclops! This perversion
- D:of nature must be exterminated!
-
- N:491:Half-troll
- G:T:o
- I:110:18d14:20:30:50
- W:33:2:0:300
- B:CLAW:HURT:1d5
- B:CLAW:HURT:1d5
- B:CLAW:HURT:1d5
- B:BITE:HURT:2d6
- F:MALE |
- F:FRIENDS |
- F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | IM_POIS
- D:A huge, ugly, half-human in search of plunder.
-
- N:492:Ivory monk
- G:p:w
- I:120:40d7:25:25:7
- W:33:1:0:900
- B:KICK:HURT:8d1
- B:HIT:HURT:8d1
- B:KICK:HURT:8d4
- B:HIT:HURT:8d1
- F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_FIRE |
- F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | DROP_CORPSE |
- F:DROP_SKELETON
- S:1_IN_7 |
- S:HEAL
- D:A monk in white robes. He is skilled in martial arts.
-
- N:493:Bert the Stone Troll
- G:T:W
- I:110:11d70:20:35:50
- W:33:7:0:2000
- B:HIT:HURT:5d5
- B:BITE:HURT:2d10
- B:BITE:HURT:2d3
- F:UNIQUE | MALE |
- F:FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
- D:Big, brawny, powerful and with a taste for hobbit. He has friends called
- D:Bill and Tom.
-
- N:494:Bill the Stone Troll
- G:T:W
- I:110:11d70:20:35:50
- W:33:7:0:2000
- B:HIT:HURT:5d5
- B:BITE:HURT:2d10
- B:BITE:HURT:2d3
- F:UNIQUE | MALE |
- F:FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
- D:Big, brawny, powerful and with a taste for hobbit. He has friends called
- D:Bert and Tom.
-
- N:495:Tom the Stone Troll
- G:T:W
- I:110:11d70:20:35:50
- W:33:7:0:2000
- B:HIT:HURT:5d5
- B:BITE:HURT:2d10
- B:BITE:HURT:2d3
- F:UNIQUE | MALE |
- F:FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
- D:Big, brawny, powerful and with a taste for hobbit. He has friends called
- D:Bert and Bill.
-
- N:496:Cave troll
- G:T:u
- I:110:18d12:20:35:50
- W:33:1:0:350
- B:HIT:HURT:3d5
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- F:MALE |
- F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | IM_POIS | HURT_LITE
- D:He is a vicious monster, feared for his ferocity.
-
- N:497:Anti-paladin
- G:p:D
- I:120:30d14:30:25:30
- W:33:2:0:450
- B:HIT:HURT:2d6
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM |
- F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
- S:1_IN_4
- S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE
- D:An embodiment of all the cardinal vices, he beholds you scornfully.
-
- N:498:Logrus master
- G:p:v
- I:120:30d7:30:25:5
- W:33:3:0:550
- B:HIT:HURT:10d2
- B:KICK:HURT:10d2
- B:PUNCH:HURT:10d2
- B:KICK:HURT:10d2
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | EVIL |
- F:ONLY_ITEM | DROP_1D2 | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:HEAL |
- S:S_SPIDER | BA_CHAO | S_DEMON
- D:An adept of chaos, feared for his skill of invoking raw Logrus.
-
- N:499:Barrow wight
- G:W:W
- I:110:15d7:20:25:10
- W:33:3:0:375
- B:HIT:HURT:1d8
- B:HIT:HURT:1d8
- B:TOUCH:EXP_40
- F:FORCE_SLEEP | FRIENDS | DROP_60 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:HOLD | SCARE | CAUSE_2 | DARKNESS
- D:It is a ghostly nightmare of an entity.
-
- N:500:Giant skeleton troll
- G:s:b
- I:110:45d7:20:30:20
- W:33:1:0:325
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- B:BITE:HURT:1d5
- B:BITE:HURT:1d5
- F:FORCE_MAXHP |
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | UNDEAD |
- F:IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is the animated form of a massive troll.
-
- N:501:Chaos drake
- G:d:v
- I:110:50d7:25:50:30
- W:33:3:0:700
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d6
- F:ATTR_MULTI | ATTR_ANY | CAN_FLY | FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | RES_DISE | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | CONF | SCARE | BR_DISE | BR_CHAO
- D:A dragon twisted by the forces of chaos. It seems first ugly, then fair,
- D:as its form shimmers and changes in front of your eyes.
-
- N:502:Law drake
- G:d:W
- I:110:45d7:25:50:30
- W:33:3:0:700
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d6
- F:FORCE_SLEEP | FORCE_MAXHP | GOOD | ONLY_ITEM | DROP_2D2 | CAN_FLY |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | CONF | SCARE | BR_SOUN | BR_SHAR
- D:This dragon is clever and cunning. It laughs at your puny efforts to
- D:disturb it.
-
- N:503:Balance drake
- G:d:s
- I:110:50d7:25:45:30
- W:33:3:0:700
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d6
- F:ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | RES_DISE |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | DRAGON | GOOD | CAN_FLY |
- F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | CONF | SCARE |
- S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO
- D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance,
- D:and despises your feeble efforts to destroy evil.
-
- N:504:Ethereal drake
- G:d:o
- I:110:45d7:25:45:15
- W:33:3:0:700
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d6
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
- F:INVISIBLE | PASS_WALL |
- F:EVIL | DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | CONF | SCARE |
- S:BR_LITE | BR_DARK
- D:A dragon of elemental power, with control over light and dark, the
- D:ethereal drake's eyes glare with white hatred from the shadows.
-
- N:505:Groo the Wanderer
- G:p:o
- I:120:13d85:20:35:50
- W:33:7:0:2000
- B:HIT:HURT:9d1
- B:HIT:HURT:6d5
- B:HIT:HURT:25d1
- B:HIT:HURT:30d1
- F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK |
- F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:DROP_CHOSEN |
- F:OPEN_DOOR | BASH_DOOR |
- F:TROLL | IM_COLD | IM_POIS
- D:He who laughs at Groo's brains will find there is nothing to laugh
- D:about... erm, nobody laughs at Groo and lives.
-
- N:506:Fasolt the Giant
- G:P:u
- I:110:11d83:20:35:50
- W:33:7:0:2000
- B:HIT:HURT:5d5
- B:BITE:HURT:2d10
- B:HIT:EAT_GOLD:2d2
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE
- F:ESCORT |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT | IM_COLD | IM_POIS
- D:Big, brawny, powerful and with a greed for gold.
-
- N:507:Logrus ghost
- G:G:r
- I:120:14d14:20:15:10
- W:33:3:0:350
- B:WAIL:TERRIFY
- B:TOUCH:EXP_40
- B:CLAW:LOSE_INT:1d10
- F:FORCE_SLEEP | RAND_25 |
- F:ONLY_ITEM | DROP_90 | DROP_2D2 |
- F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY |
- F:NO_CONF | NO_SLEEP | ATTR_MULTI | ATTR_ANY |
- S:1_IN_15 |
- S:BLIND | HOLD | DRAIN_MANA | FORGET
- D:An almost life-like creature which is nothing more than a phantom
- D:created by the Logrus.
-
- N:508:Spectre
- G:G:G
- I:120:14d15:20:20:10
- W:33:3:0:350
- B:WAIL:TERRIFY
- B:TOUCH:EXP_40
- B:CLAW:LOSE_WIS:5d5
- F:FORCE_SLEEP | RAND_25 |
- F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
- F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:BLIND | HOLD | DRAIN_MANA | FORGET
- D:A phantasmal shrieking spirit. Its wail drives the intense cold of pure
- D:evil deep within your body.
-
- N:509:Water troll
- G:T:B
- I:110:36d7:20:35:50
- W:33:1:0:420
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- B:HIT:HURT:2d2
- B:HIT:HURT:2d2
- F:MALE | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:FRIENDS | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
- D:He is a troll that reeks of brine.
-
- N:510:Fire elemental
- G:E:r
- I:110:21d8:12:25:50
- W:33:2:0:350
- B:HIT:FIRE:4d6
- B:HIT:FIRE:4d6
- F:FORCE_SLEEP | RAND_25 |
- F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO |
- F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE |
- F:EVIL | IM_FIRE | IM_POIS | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:BO_FIRE
- D:It is a towering inferno of flames.
-
- N:511:Cherub
- G:A:W
- I:120:45d7:30:35:255
- W:33:6:0:400
- B:HIT:HURT:4d3
- B:HIT:HURT:3d8
- B:HIT:HURT:4d3
- B:HIT:HURT:3d8
- F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE |
- S:S_MONSTERS
- D:It is an angel moving very quickly, wielding a holy war hammer and casting
- D:a volley of powerful spells in your direction.
-
- N:512:Water elemental
- G:E:b
- I:110:18d8:12:20:50
- W:33:2:0:325
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- F:FORCE_SLEEP | RAND_25 |
- F:EMPTY_MIND | COLD_BLOOD | CAN_FLY |
- F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL |
- F:EVIL | IM_POIS | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:BO_COLD
- D:It is a towering tempest of water.
-
- N:513:Multi-hued hound
- G:Z:v
- I:120:30d7:25:20:0
- W:33:2:0:600
- B:CLAW:HURT:3d6
- B:CLAW:HURT:3d6
- B:BITE:HURT:4d4
- B:BITE:HURT:4d4
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | NO_CONF | NO_SLEEP
- F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD
- S:1_IN_5
- S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC
- D:Shimmering in rainbow hues, this hound is beautiful and deadly.
-
- N:514:Night stalker
- G:E:w
- I:130:14d12:20:25:20
- W:34:3:0:310
- B:GAZE:HURT:6d6
- B:GAZE:HURT:6d6
- F:RAND_50 |
- F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
- F:EVIL | IM_COLD | IM_POIS | UNDEAD | IM_ELEC
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- D:It is impossible to define its form but its violence is legendary.
-
- N:515:Carrion crawler
- G:c:g
- I:110:14d12:15:20:10
- W:34:2:0:100
- B:STING:PARALYZE:2d6
- B:STING:PARALYZE:2d6
- F:RAND_25 | FRIENDS | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | IM_POIS
- D:A hideous centipede covered in slime and with glowing tentacles around its
- D:head.
-
- N:516:Master thief
- G:p:D
- I:130:18d8:20:25:40
- W:34:2:0:350
- B:HIT:HURT:2d8
- B:HIT:HURT:3d4
- B:HIT:EAT_GOLD:4d4
- B:HIT:EAT_ITEM:4d5
- F:MALE |
- F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- D:Cool and confident, fast and lithe; protect your possessions quickly!
-
- N:517:Jurt the Living Trump
- G:p:R
- I:120:10d70:20:45:40
- W:34:5:0:1200
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:UNIQUE | MALE | CAN_SPEAK | AURA_ELEC |
- F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL |
- S:1_IN_6
- S:TPORT | BLINK | BA_CHAO
- D:A magical treatment has turned Jurt, an adept of Logrus,
- D:into a Living Trump.
-
- N:518:Lich
- G:L:w
- I:110:30d7:20:30:60
- W:34:3:0:800
- B:TOUCH:EXP_40
- B:TOUCH:UN_POWER
- B:TOUCH:LOSE_DEX:2d8
- B:TOUCH:LOSE_DEX:2d8
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE |
- S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
- D:It is a skeletal form dressed in robes. It radiates vastly evil power.
-
- N:519:Gas spore
- G:e:g
- I:110:25d7:30:1:5
- W:34:4:0:100
- B:EXPLODE:DISEASE:40d2
- F:FORCE_SLEEP |
- F:STUPID | EMPTY_MIND | CAN_FLY |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:From a distance, this creature is often mistaken for the
- D:much more dangerous beholder.
-
- N:520:Master vampire
- G:V:s
- I:110:34d7:20:30:10
- W:34:3:0:750
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:BITE:EXP_VAMP:1d7
- B:BITE:EXP_VAMP:1d7
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:DROP_4D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET |
- S:DARKNESS | BO_NETH
- D:It is a humanoid form dressed in robes. Power emanates from its chilling
- D:frame.
-
- N:521:Oriental vampire
- G:V:g
- I:110:30d9:20:30:10
- W:34:3:0:750
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:BITE:EXP_VAMP:1d8
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:DROP_4D2 | CAN_FLY |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_6 |
- S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET |
- S:DARKNESS | BO_NETH
- D:The oriental vampire is a mist-like creature.
-
- N:522:Greater mummy
- G:z:W
- I:110:41d13:30:34:255
- W:34:3:0:800
- B:CLAW:LOSE_CON:1d6
- B:CLAW:DISEASE:1d6
- B:GAZE:EXP_VAMP:3d4
- B:GAZE:TERRIFY:1d4
- F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |
- F:COLD_BLOOD |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD
- S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA |
- S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET
- D:Once a powerful ruler, now an even more powerful undead menace.
-
- N:523:Bloodletter of Khorne
- G:U:r
- I:120:23d8:20:20:30
- W:34:1:0:450
- B:HIT:EXP_20:13d1
- B:HIT:EXP_20:13d1
- B:HIT:EXP_20:13d1
- F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
- F:ONLY_ITEM | DROP_CHOSEN | NO_FEAR | NONLIVING |
- F:EVIL | IM_POIS | IM_COLD | IM_FIRE | DEMON
- D:Slender, red-skinned demons twisting in nightmarish shapes.
- D:They are armed with hellblades, which will suck the life from
- D:your body.
-
- N:524:Giant grey scorpion
- G:S:s
- I:120:18d14:12:25:40
- W:34:4:0:275
- B:BITE:HURT:1d6
- B:STING:POISON:1d4
- F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON |
- F:ANIMAL
- D:It is a giant grey scorpion. It looks poisonous.
-
- N:525:Earth elemental
- G:E:u
- I:100:30d10:10:35:90
- W:34:2:0:375
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- B:HIT:HURT:4d6
- F:FORCE_SLEEP |
- F:EMPTY_MIND | COLD_BLOOD | NONLIVING |
- F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL |
- F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_8 |
- S:BO_ACID
- D:It is a towering form composed of rock with fists of awesome power.
-
- N:526:Air elemental
- G:E:B
- I:120:21d5:12:25:50
- W:34:2:0:390
- B:HIT:HURT:1d10
- B:HIT:CONFUSE:1d4
- B:HIT:HURT:1d10
- F:FORCE_SLEEP | RAND_25 |
- F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | NONLIVING |
- F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL |
- F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_8 |
- S:BO_ELEC
- D:It is a towering tornado of winds.
-
- N:527:Doom drake
- G:d:v
- I:110:30d11:25:50:30
- W:34:3:0:450
- B:CLAW:HURT:1d5
- B:CLAW:HURT:1d5
- B:BITE:HURT:2d6
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | FRIENDS |
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | DRAGON |
- F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BR_FIRE
- D:Doom drakes are trained firedrakes, always moving in pairs, looking
- D:for a battle.
-
- N:528:Gargoyle
- G:u:s
- I:110:18d9:10:25:15
- W:34:2:0:110
- B:CLAW:HURT:2d6
- B:CLAW:HURT:2d6
- B:BITE:HURT:1d6
- F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
- F:WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
- F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING
- S:1_IN_12
- S:BR_ELEC | BR_FIRE
- D:A weird demon creature with a stone-like skin.
-
- N:529:Malicious leprechaun
- G:h:v
- I:120:4d4:8:7:8
- W:35:4:0:85
- F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD |
- F:HURT_LITE | EVIL | OPEN_DOOR | MALE
- B:TOUCH:EAT_GOLD
- B:TOUCH:EAT_ITEM
- S:1_IN_6
- S:BLINK | TPORT | TELE_TO | CAUSE_1
- D:This little creature has a fiendish gleam in its eyes.
-
- N:530:Eog golem
- G:g:D
- I:100:100d14:12:50:10
- W:35:4:0:1200
- B:HIT:HURT:8d6
- B:HIT:HURT:8d6
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- F:ONLY_GOLD | DROP_2D2 |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- D:It is a massive deep brown statue, striding towards you with an
- D:all-too-familiar purpose. Your magic surprisingly feels much less
- D:powerful now.
-
- N:531:Little Boy
- G:{:D
- I:120:9d12:10:40:12
- W:35:2:0:200
- B:EXPLODE:SHATTER:100d2
- F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
- F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
- D:A shining machine of death and destruction.
-
- N:532:Dagashi
- G:p:y
- I:120:8d25:20:30:10
- W:35:4:0:500
- B:HIT:POISON:3d4
- B:HIT:LOSE_STR:3d4
- B:HIT:LOSE_STR:3d4
- B:HIT:POISON:3d4
- F:MALE |
- F:DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | NO_CONF | NO_SLEEP
- D:A human warrior, moving with lightning speed.
-
- N:533:Headless ghost
- G:G:u
- I:120:14d25:20:15:10
- W:35:3:0:550
- B:TOUCH:TERRIFY
- B:TOUCH:EXP_40
- B:CLAW:LOSE_INT:5d5
- B:CLAW:LOSE_WIS:5d5
- F:FORCE_SLEEP | RAND_25 |
- F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
- F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET
- D:A phantasmal apparition with no head
-
- N:534:Dread
- G:G:o
- I:120:25d14:20:15:10
- W:35:2:0:600
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- B:HIT:LOSE_STR:3d4
- F:FORCE_SLEEP | RAND_25 |
- F:ONLY_ITEM | DROP_60 | DROP_2D2 |
- F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY |
- F:NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
- D:It is a form that screams its presence against the eye. Death incarnate,
- D:its hideous black body seems to struggle against reality as the universe
- D:itself struggles to banish it.
-
- N:535:Leng spider
- G:S:v
- I:120:26d14:12:25:40
- W:35:4:0:250
- B:BITE:POISON:1d6
- B:STING:POISON:1d6
- F:WEIRD_MIND | BASH_DOOR | FRIENDS | ELDRITCH_HORROR | DROP_CORPSE
- F:ANIMAL | EVIL
- D:Bloated purple spiders with long, bristly legs.
-
- N:536:Star vampire
- G:V:r
- I:120:23d25:20:20:10
- W:35:2:0:700
- B:CLAW:LOSE_STR:4d4
- B:BITE:EXP_VAMP:4d4
- B:CLAW:LOSE_STR:4d4
- B:BITE:EXP_VAMP:4d4
- F:EVIL | ELDRITCH_HORROR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NONLIVING | CAN_FLY |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
- D:"It was red and dripping; an immensity of pulsing, moving jelly;
- D:a scarlet blob with myriad tentacular trunks that waved and waved.
- D:There were suckers on the tips of the appendages, and these were
- D:opening and closing with ghoulish lust... the thing was bloated and
- D:obscene; a headless, faceless, eyeless bulk, with the ravenous maw and
- D:titanic talons of a star-born monster."
-
- N:537:Smoke elemental
- G:E:D
- I:120:15d7:10:40:90
- W:35:3:0:375
- B:BITE:HURT:2d6
- B:BITE:HURT:2d6
- F:FORCE_SLEEP |
- F:EMPTY_MIND |
- F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
- F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | NONLIVING
- S:1_IN_5 |
- S:DARKNESS | BO_FIRE
- D:It is a towering blackened form, crackling with heat.
-
- N:538:Olog
- G:T:g
- I:110:25d10:20:35:50
- W:35:1:0:450
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:BITE:HURT:2d3
- B:BITE:HURT:2d3
- F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 |
- F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL | TROLL | IM_POIS
- D:It is a massive intelligent troll with needle sharp fangs.
-
- N:539:Halfling slinger
- G:h:U
- I:110:23d9:20:20:30
- W:35:1:0:330
- B:HIT:HURT:2d6
- B:HIT:HURT:2d6
- F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 |
- F:SMART | EVIL | IM_POIS | IM_COLD | MALE | DROP_SKELETON | DROP_CORPSE
- S:1_IN_3
- S:ARROW_4
- D:A rebel halfling who has rejected the halfling tradition of archery.
-
- N:540:Gravity hound
- G:Z:s
- I:110:21d10:30:16:0
- W:35:2:0:500
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP |
- S:1_IN_5 |
- S:BR_GRAV
- D:Unfettered by the usual constraints of gravity, these unnatural creatures
- D:are walking on the walls and even the ceiling! The earth suddenly feels
- D:rather less solid as you see gravity warp all round the monsters.
-
- N:541:Acidic cytoplasm
- G:j:G
- I:120:24d10:12:12:1
- W:35:5:0:36
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD |
- F:DROP_1D2 | DROP_4D2 |
- F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_FEAR | NO_CONF | NO_SLEEP
- D:A disgusting animated blob of destruction. Flee its gruesome hunger!
-
- N:542:Inertia hound
- G:Z:W
- I:110:21d10:30:16:0
- W:35:2:0:500
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BR_INER
- D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches
- D:you with deadly menace. It makes you tired just to look at it.
-
- N:543:Impact hound
- G:Z:u
- I:110:21d10:30:16:0
- W:35:2:0:500
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:BR_WALL
- D:A deep brown shape is visible before you, its canine form strikes you with
- D:an almost physical force. The dungeon floor buckles as if struck by a
- D:powerful blow as it stalks towards you.
-
- N:544:Sea troll
- G:T:B
- I:110:41d7:20:25:50
- W:35:1:0:440
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- B:HIT:HURT:3d2
- B:HIT:HURT:3d2
- F:MALE |
- F:FORCE_MAXHP | AQUATIC |
- F:FRIENDS | DROP_60 | WILD_TOO | WILD_OCEAN |
- F:OPEN_DOOR | BASH_DOOR | RES_WATE
- F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
- D:He is a troll that reeks of brine, close relative to water trolls.
-
- N:545:Ooze elemental
- G:E:U
- I:110:8d10:10:40:90
- W:35:3:0:300
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- F:FORCE_SLEEP |
- F:EMPTY_MIND | COLD_BLOOD | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
- F:EVIL | IM_ACID | IM_FIRE | CAN_SWIM | NONLIVING |
- F:IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_5 |
- S:BO_ACID | BA_ACID
- D:It is a towering mass of filth, an eyesore of ooze.
-
- N:546:Young black dragon
- G:d:D
- I:110:22d7:20:30:50
- W:35:1:0:620
- B:CLAW:HURT:1d5
- B:CLAW:HURT:1d5
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_SWAMP |
- F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | DRAGON | IM_ACID
- S:1_IN_11 |
- S:SCARE |
- S:BR_ACID
- D:It has a form that legends are made of. Its still-tender scales are a
- D:darkest black hue. Acid drips from its body.
-
- N:547:Mumak
- G:q:s
- I:110:54d10:20:30:100
- W:35:3:0:2100
- B:BUTT:HURT:4d6
- B:BUTT:HURT:4d6
- B:CRUSH:HURT:4d4
- F:BASH_DOOR | DROP_CORPSE
- F:ANIMAL
- D:A massive elephantine form with eyes twisted by madness.
-
- N:548:Giant red ant
- G:a:r
- I:110:12d10:14:30:40
- W:35:1:0:350
- B:BITE:FIRE:3d12
- B:BITE:FIRE:3d12
- F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON
- F:WEIRD_MIND | BASH_DOOR |
- F:ANIMAL | IM_FIRE
- D:A giant ant covered in shaggy fur. Its powerful jaws glow with heat.
-
- N:549:Mature white dragon
- G:d:w
- I:110:35d10:20:40:70
- W:35:1:0:1000
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d8
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
- F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_10 |
- S:SCARE |
- S:BR_COLD
- D:A large dragon, scales gleaming bright white.
-
- N:550:Xorn
- G:X:o
- I:110:16d7:20:40:10
- W:36:2:0:650
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- F:FORCE_MAXHP |
- F:EMPTY_MIND | COLD_BLOOD |
- F:KILL_ITEM | PASS_WALL |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_ROCK | NO_CONF | NO_SLEEP
- D:A huge creature of the element Earth. Able to merge with its element, it
- D:has four huge arms protruding from its enormous torso.
-
- N:551:Rogrog the Black Troll
- G:T:D
- I:120:15d70:20:35:50
- W:36:5:0:5000
- B:HIT:HURT:6d6
- B:BITE:HURT:2d10
- B:BITE:HURT:2d3
- B:SPIT:ACID:3d8
- F:UNIQUE | MALE |
- F:FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | IM_COLD | IM_POIS
- D:A massive and cruel troll of great power, drool slides caustically down
- D:his muscular frame. Despite his bulk, he strikes with stunning speed.
-
- N:552:Mist giant
- G:#:B
- I:120:35d14:20:25:50
- W:36:2:0:450
- B:CRUSH:HURT:4d8
- B:CRUSH:HURT:4d8
- B:CRUSH:HURT:4d8
- B:BITE:EXP_40:3d9
- F:FORCE_MAXHP | OPEN_DOOR | DROP_60 | WILD_TOO | WILD_SWAMP |
- F:SMART | BASH_DOOR |
- F:EVIL | GIANT | IM_POIS | CAN_FLY
- D:"Two eyes, the colour of a thin, yellow wine, were set high in the
- D:thing's body; though it had no separate head. A mouthing, obscene slit,
- D:filled with fangs lay just beneath the eyes. It had no nose or ears...
- D:Four appendages sprang from its upper parts and its lower body
- D:slithered along the ground, unsupported by any limbs... incredibly
- D:disgusting to behold and its amorphous body gave off a stench of death
- D:and decay..."
-
- N:553:Pattern ghost
- G:G:D
- I:120:14d25:30:15:20
- W:36:3:0:400
- B:TOUCH:EXP_80
- B:TOUCH:EXP_40
- B:CLAW:LOSE_INT:1d10
- B:CLAW:LOSE_WIS:1d10
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_1D2 |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:FORGET | MIND_BLAST
- D:An almost life-like creature which is nothing more than a phantom
- D:created by the Pattern.
-
- N:554:Grey wraith
- G:W:s
- I:110:12d10:20:30:10
- W:36:1:0:700
- B:HIT:HURT:1d10
- B:HIT:HURT:1d10
- B:TOUCH:EXP_40
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:DROP_60 | DROP_90 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_7 |
- S:HOLD | SCARE | CAUSE_3 | DARKNESS
- D:A tangible but ghostly form, made of grey fog. The air around it feels
- D:deathly cold.
-
- N:555:Revenant
- G:W:u
- I:125:83d2:30:35:5
- W:36:1:0:800
- B:HIT:HURT:2d10
- B:HIT:HURT:2d10
- F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE |
- F:DROP_60 | DROP_90 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_4|
- S:BO_FIRE
- D:Back from the grave, to wreak vengeance upon the living. A gaunt, tall,
- D:skeletal figure wearing a ruined plate mail.
-
- N:556:Young multi-hued dragon
- G:d:v
- I:110:24d7:20:35:50
- W:36:1:0:1320
- B:CLAW:HURT:1d9
- B:CLAW:HURT:1d9
- B:BITE:HURT:2d10
- F:ATTR_MULTI |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:DROP_1D2 | DROP_4D2 | CAN_FLY |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:SCARE |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
- D:It has a form that legends are made of. Beautiful scales of shimmering
- D:and magical colours cover it.
-
- N:557:Raal's Tome of Destruction
- G:?:r
- I:120:38d15:20:75:15
- W:36:4:0:1500
- F:NEVER_MOVE | NEVER_BLOW | NONLIVING |
- F:FORCE_SLEEP | DROP_90 | DROP_GOOD | EVIL | COLD_BLOOD | EMPTY_MIND |
- F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI |
- F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | HURT_FIRE | RES_NETH | RES_TELE
- S:1_IN_2 |
- S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS |
- S:BO_WATE | BA_POIS | BR_NETH
- D:A sentient arcane tome casting spells with malevolent intent.
-
- N:558:Colossus
- G:g:y
- I:110:30d70:15:75:10
- W:36:4:0:900
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- F:FORCE_MAXHP |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
- F:IM_FIRE | IM_COLD | IM_ELEC |
- F:IM_POIS | NONLIVING | REFLECTING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_8
- S:ARROW_4
- D:An enormous construct resembling a titan made from stone. It strides
- D:purposefully towards you, swinging its slow fists with earth-shattering
- D:power.
-
- N:559:Young gold dragon
- G:d:y
- I:110:25d7:20:35:150
- W:36:2:0:950
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d8
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
- F:DRAGON
- S:1_IN_11 |
- S:SCARE |
- S:BR_SOUN
- D:It has a form that legends are made of. Its still-tender scales are a
- D:tarnished gold hue, and light is reflected from its form.
-
- N:560:Mature blue dragon
- G:d:b
- I:110:35d10:20:40:70
- W:36:1:0:1200
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d10
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
- F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
- F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:SCARE |
- S:BR_ELEC
- D:A large dragon, scales tinted deep blue.
-
- N:561:Mature green dragon
- G:d:g
- I:110:33d10:20:40:70
- W:36:1:0:1100
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:HURT:1d6
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
- F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
- F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:SCARE |
- S:BR_POIS
- D:A large dragon, scales tinted deep green.
-
- N:562:Mature bronze dragon
- G:d:U
- I:110:40d10:20:40:150
- W:36:2:0:1300
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d10
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
- F:DROP_1D2 | DROP_4D2 | CAN_FLY |
- F:BASH_DOOR | DROP_CORPSE
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:CONF | SCARE |
- S:BR_CONF
- D:A large dragon with scales of rich bronze.
-
- N:563:Young red dragon
- G:d:r
- I:110:25d7:20:30:50
- W:36:1:0:640
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d8
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_60 | DROP_90 | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | DRAGON | IM_FIRE
- S:1_IN_11 |
- S:SCARE |
- S:BR_FIRE
- D:It has a form that legends are made of. Its still-tender scales are a
- D:deepest red hue. Heat radiates from its form.
-
- N:564:Nightblade
- G:h:D
- I:120:14d13:20:30:10
- W:36:2:0:315
- B:HIT:POISON:3d4
- B:HIT:POISON:3d4
- B:HIT:LOSE_CON:3d4
- F:MALE |
- F:DROP_1D2 | FRIENDS | INVISIBLE | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | HURT_LITE |
- F:EVIL | NO_CONF | NO_SLEEP
- D:A dark elven assassin, so stealthy that he is almost impossible to see.
-
- N:565:Trapper
- G:.:w
- I:120:36d10:30:35:10
- W:36:3:0:580
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:PARALYZE:15d1
- B:HIT:PARALYZE:15d1
- F:CHAR_CLEAR | ATTR_CLEAR |
- F:NEVER_MOVE | FORCE_MAXHP |
- F:INVISIBLE | EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:This creature traps unsuspecting victims
- D:and paralyzes them, to be slowly digested later.
-
- N:566:Bodak
- G:u:D
- I:110:21d10:10:30:90
- W:36:2:0:750
- B:HIT:FIRE:4d6
- B:HIT:FIRE:4d6
- B:GAZE:EXP_20
- F:FORCE_SLEEP |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING |
- F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BO_FIRE | BA_FIRE |
- S:S_DEMON
- D:It is a humanoid form composed of flames and hatred.
-
- N:567:Time bomb
- G:.:w
- I:130:9d12:30:20:0
- W:36:5:0:50
- B:EXPLODE:TIME:30d2
- F:CHAR_CLEAR | ATTR_CLEAR |
- F:NEVER_MOVE | FORCE_MAXHP |
- F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It was left here to be used against intruders.
-
- N:568:Mezzodaemon
- G:u:o
- I:110:30d13:10:34:90
- W:36:2:0:750
- B:CLAW:HURT:5d6
- B:CLAW:HURT:5d6
- F:FORCE_SLEEP | PASS_WALL | INVISIBLE |
- F:IM_POIS | IM_COLD | IM_ACID | IM_FIRE |
- F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING |
- F:EVIL | DEMON
- S:1_IN_4 |
- S:BLINK | DARKNESS | S_DEMON
- D:An ugly demon with insect-like extremities and large bulbous eyes.
-
- N:569:Elder thing
- G:u:G
- I:110:26d13:10:35:50
- W:36:3:0:800
- B:CRUSH:HURT:4d6
- B:CRUSH:HURT:4d6
- B:CRUSH:HURT:4d6
- B:TOUCH:LOSE_WIS
- F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING |
- F:DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE |
- F:CAN_SWIM |
- S:1_IN_4 |
- S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS |
- S:CONF | S_DEMON | S_UNDEAD
- D:"...some ridged barrel-shaped objects with thin
- D:horizontal arms radiating spoke-like from a central ring and with
- D:vertical knobs or bulbs projecting from the head and base of the
- D:barrel. Each of these knobs was the hub of a system of five long,
- D:flat, triangularly tapering arms arranged around it like the arms
- D:of a starfish."
-
- N:570:Ice elemental
- G:E:w
- I:110:21d10:10:30:90
- W:36:2:0:650
- B:BITE:COLD:1d3
- B:HIT:HURT:4d6
- B:BITE:COLD:1d3
- F:FORCE_SLEEP |
- F:EMPTY_MIND | COLD_BLOOD | AURA_COLD |
- F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
- F:EVIL | IM_COLD | IM_ELEC | CAN_SWIM |
- F:IM_POIS | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_5 |
- S:BO_ICEE | BA_COLD
- D:It is a towering glacier of ice.
-
- N:571:Ipsissimus
- G:p:D
- I:110:17d10:20:25:10
- W:36:2:0:666
- B:HIT:HURT:2d6
- B:HIT:HURT:2d6
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL
- S:1_IN_3 |
- S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 |
- S:BO_NETH | MIND_BLAST | FORGET |
- S:S_UNDEAD | S_DEMON | ANIM_DEAD
- D:A gaunt figure, clothed in black robes.
-
- N:572:The Greater hell magic mushroom were-quylthulg
- G:Q:s
- I:120:19d70:50:40:50
- W:36:3:0:2500
- B:GAZE:EXP_VAMP:4d8
- B:GAZE:EXP_VAMP:4d8
- B:CRUSH:ACID:8d8
- B:CRUSH:ACID:8d8
- F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF |
- F:NO_SLEEP| EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS |
- F:IM_COLD | RES_NETH | RES_WATE | RES_PLAS | RES_DISE | SMART |
- F:RES_NEXU | NONLIVING | RES_TELE | KILL_WALL | ELDRITCH_HORROR |
- F:BASH_DOOR | DEMON | COLD_BLOOD | ANIMAL | CAN_SWIM |
- F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_2D2
- S:1_IN_3 |
- S:BLINK | SLOW | SCARE | DARKNESS | HEAL | ANIM_DEAD
- S:TPORT | TELE_AWAY | HASTE | S_MONSTER | DRAIN_MANA |
- S:S_UNDEAD | S_DEMON | S_DRAGON | S_KIN
- D:This unholy abomination will crush you too. Flee while you can!
-
- N:573:Lord Borel of Hendrake
- G:p:v
- I:120:18d70:25:50:10
- W:36:2:0:1200
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:TELE_TO |
- S:S_KIN
- D:A Lord of Chaos famous for his skill at arms.
-
- N:574:Chaos spawn
- G:e:u
- I:110:20d26:20:25:20
- W:36:2:0:600
- B:GAZE:HURT:10d10
- B:GAZE:UN_BONUS:5d2
- B:GAZE:EXP_VAMP:5d2
- B:GAZE:PARALYZE:5d2
- F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY
- D:It has two eyestalks and a large central eye. Its gaze can kill.
-
- N:575:Mummified troll
- G:z:w
- I:110:16d12:20:30:50
- W:37:1:0:420
- B:HIT:HURT:2d6
- B:HIT:HURT:2d6
- F:FORCE_MAXHP |
- F:DROP_60 |
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is a massive figure clothed in wrappings. You are wary of its massive
- D:fists.
-
- N:576:Fire angel
- G:d:y
- I:120:50d7:10:50:25
- W:37:3:0:1500
- B:CLAW:HURT:3d8
- B:CLAW:HURT:3d8
- B:BITE:HURT:5d5
- B:BITE:HURT:5d5
- F:EVIL | DRAGON | SMART | FORCE_MAXHP | NO_CONF | NO_SLEEP | IM_FIRE
- F:DROP_4D2 | BASH_DOOR | RES_PLAS | CAN_FLY | DROP_CORPSE
- S:1_IN_9
- S:BR_PLAS
- D:It is a fast, deadly dragonoid creature. It was bred and trained
- D:in the Courts of Chaos for assassination.
-
- N:577:Crypt thing
- G:L:B
- I:120:120d5:20:30:60
- W:37:3:0:2000
- B:TOUCH:EXP_40
- B:TOUCH:UN_POWER
- B:TOUCH:LOSE_DEX:2d10
- B:TOUCH:LOSE_DEX:2d10
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL |
- S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
- D:It is a skeletal form dressed in robes.
- D:It looks evil and devious...
-
- N:578:Chaos butterfly
- G:I:G
- I:120:60d7:40:30:10
- W:37:2:0:1000
- B:CLAW:HURT:3d7
- B:CLAW:HURT:3d7
- B:CRUSH:HURT:10d5
- F:FORCE_SLEEP |
- F:CAN_FLY |
- F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY |
- F:NO_CONF | NO_SLEEP | EVIL
- S:1_IN_9
- S:BR_CONF | BR_CHAO
- D:"It had the appearance of a butterfly, but but a butterfly with
- D:wings so huge they blotted out the sun... it had a man's body,
- D:covered with hairs or feathers hued like a peacocks..."
-
- N:579:Time elemental
- G:E:G
- I:120:35d7:90:35:10
- W:37:2:0:1000
- B:TOUCH:TIME:3d4
- B:TOUCH:TIME:3d4
- F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | NONLIVING | CAN_FLY |
- F:NO_CONF | NO_SLEEP | EVIL | EMPTY_MIND | KILL_ITEM | RAND_50
- S:1_IN_7
- S:SLOW | BR_TIME |
- D:You have not seen it yet.
-
- N:580:Flying polyp
- G:~:R
- I:120:35d7:90:35:10
- W:37:2:0:1000
- B:CRUSH:PARALYZE:8d4
- B:CRUSH:PARALYZE:8d4
- B:CRUSH:PARALYZE:8d4
- F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE |
- F:IM_POIS | IM_COLD | IM_ACID | ELDRITCH_HORROR |
- F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY |
- S:1_IN_7
- S:BR_WALL |
- D:"They were only partly material and had the power of aerial motion,
- D:despite the absence of wings... Suggestions of monstrous plasticity
- D:and of temporary lapses of visibility..."
-
- N:581:The Queen Ant
- G:a:v
- I:120:9d100:30:45:10
- W:37:2:0:1000
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d8
- B:BITE:HURT:2d8
- F:UNIQUE | FEMALE | GOOD | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:S_ANT
- D:She's upset because you hurt her children.
-
- N:582:Will o' the wisp
- G:E:y
- I:130:12d10:30:60:0
- W:37:4:0:500
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- B:HIT:HURT:1d9
- F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 |
- F:SMART | EMPTY_MIND | INVISIBLE |
- F:PASS_WALL | POWERFUL | CAN_FLY | WILD_TOO | WILD_SWAMP |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_2 |
- S:BLINK | TPORT | CONF | CAUSE_2
- D:A strange ball of glowing light. It disappears and reappears and seems to
- D:draw you to it. You seem somehow compelled to stand still and watch its
- D:strange dancing motion.
-
- N:583:Shan
- G:I:B
- I:120:14d10:20:60:20
- W:37:4:0:250
- F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL |
- F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW
- S:1_IN_2
- S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK
- D:"Those huge lidless eyes which stared with hate at me, the jointed
- D:tendrils which seemed to twist from the head in cosmic rhythms,
- D:the ten legs, covered with black shining tentacles and folded into
- D:the pallid underbelly, and the semi-circular ridged wings covered
- D:with triangular scales -- all this cannot convey the soul-ripping
- D:horror of the shape which darted at me. I saw the three mouths
- D:of the thing move moistly, and then it was upon me."
-
- N:584:Magma elemental
- G:E:o
- I:110:21d10:10:30:90
- W:37:2:0:950
- B:HIT:FIRE:3d7
- B:HIT:HURT:4d6
- B:HIT:FIRE:3d7
- F:FORCE_SLEEP |
- F:EMPTY_MIND | AURA_FIRE | WILD_TOO | WILD_VOLCANO |
- F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL |
- F:EVIL | IM_FIRE | IM_ELEC | NONLIVING |
- F:IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_7 |
- S:BO_PLAS | BA_FIRE
- D:It is a towering glowing form of molten hate.
-
- N:585:Black pudding
- G:j:D
- I:110:24d10:12:12:1
- W:37:5:0:36
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- B:TOUCH:ACID:1d10
- F:FORCE_MAXHP |
- F:FRIENDS |
- F:DROP_60 | DROP_90 | DROP_1D2 |
- F:STUPID | EMPTY_MIND | COLD_BLOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM
- D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.
-
- N:586:Killer iridescent beetle
- G:K:v
- I:110:15d10:16:24:30
- W:37:2:0:850
- B:CLAW:ELEC:1d12
- B:CLAW:ELEC:1d12
- B:GAZE:PARALYZE
- F:ATTR_MULTI |
- F:FORCE_MAXHP |
- F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE
- F:ANIMAL | IM_ELEC | CAN_FLY
- D:It is a giant beetle, whose carapace shimmers with vibrant energies.
-
- N:587:Nexus vortex
- G:v:v
- I:120:19d10:100:15:0
- W:37:1:0:800
- B:ENGULF:HURT:5d5
- F:FORCE_SLEEP |
- F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_6 |
- S:BR_NEXU
- D:A maelstrom of potent magical energy.
-
- N:588:Plasma vortex
- G:v:R
- I:120:19d10:100:15:0
- W:37:1:0:800
- B:ENGULF:FIRE:8d8
- F:FORCE_SLEEP |
- F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL |
- F:IM_FIRE | CAN_FLY |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_6 |
- S:BR_PLAS
- D:A whirlpool of intense flame, charring the stones at your feet.
-
- N:589:Mature red dragon
- G:d:r
- I:110:38d10:20:40:30
- W:37:1:0:1400
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d10
- B:BITE:HURT:2d12
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
- F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE
- F:BASH_DOOR |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:CONF | SCARE |
- S:BR_FIRE
- D:A large dragon, scales tinted deep red.
-
- N:590:Mature gold dragon
- G:d:y
- I:110:40d10:20:45:150
- W:37:2:0:1500
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d10
- B:BITE:HURT:2d12
- F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
- F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE
- F:BASH_DOOR |
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:CONF | SCARE |
- S:BR_SOUN
- D:A large dragon with scales of gleaming gold.
-
- N:591:Crystal drake
- G:d:B
- I:120:45d10:25:45:30
- W:37:2:0:1500
- B:CLAW:HURT:1d4
- B:CLAW:HURT:1d4
- B:BITE:HURT:2d5
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:ONLY_ITEM | DROP_4D2 | REFLECTING |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | CONF | SCARE | BLIND |
- S:BR_SHAR
- D:A dragon of strange crystalline form. Light shines through it, dazzling
- D:your eyes with spectrums of colour.
-
- N:592:Mature black dragon
- G:d:D
- I:110:35d10:20:40:30
- W:37:1:0:1350
- B:CLAW:HURT:1d8
- B:CLAW:HURT:1d8
- B:BITE:HURT:2d10
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
- F:DROP_60 | DROP_90 | DROP_2D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN |
- F:BASH_DOOR |
- F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:SCARE |
- S:BR_ACID
- D:A large dragon, with scales of deepest black.
-
- N:593:Mature multi-hued dragon
- G:d:v
- I:110:40d10:20:40:50
- W:38:2:0:1700
- B:CLAW:HURT:1d10
- B:CLAW:HURT:1d10
- B:BITE:HURT:2d12
- F:ATTR_MULTI |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD |
- F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BLIND | CONF | SCARE |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
- D:A large dragon, scales shimmering many colours.
-
- N:594:Sky whale
- G:~:B
- I:110:60d10:20:37:30
- W:38:6:0:1750
- B:CRUSH:HURT:20d2
- B:CRUSH:HURT:20d2
- B:CRUSH:HURT:20d2
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
- F:BASH_DOOR | SMART | GOOD |
- F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE
- S:1_IN_9 |
- S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK
- D:A vastly intelligent whale from the stars.
-
- N:595:Father Dagon
- G:u:g
- I:120:19d75:12:40:50
- W:38:3:0:3250
- B:CLAW:POISON:8d4
- B:CLAW:POISON:8d4
- B:BITE:HURT:8d8
- F:ESCORT
- F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
- F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
- F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
- F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
- F:NO_CONF | NO_SLEEP |
- S:1_IN_7 |
- S:S_KIN | S_DEMON | BO_WATE | BA_WATE | BO_ACID | BA_ACID
- D:The king of the deep ones. "Vast, Polyphemous-like, and loathsome, it
- D:darted like a stupendous monster of nightmares..."
-
- N:596:Mother Hydra
- G:u:g
- I:120:19d75:12:80:50
- W:38:3:0:3250
- B:CLAW:POISON:8d4
- B:CLAW:POISON:8d4
- B:BITE:HURT:8d8
- F:ESCORT
- F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
- F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
- F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
- F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
- F:NO_CONF | NO_SLEEP |
- S:1_IN_7 |
- S:S_HYDRA | S_DEMON | DARKNESS | BA_WATE | BO_ACID | BA_ACID
- D:The queen of the deep ones. "Vast, Polyphemous-like, and loathsome, it
- D:darted like a stupendous monster of nightmares..."
-
- N:597:Death knight
- G:p:s
- I:120:36d10:20:40:10
- W:38:1:0:1111
- B:HIT:HURT:6d6
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:EXP_20
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_COLD
- S:1_IN_5 |
- S:BLIND | SCARE | CAUSE_3 | BO_NETH |
- S:S_MONSTERS
- D:It is a humanoid form dressed in armour of an ancient form. From beneath
- D:its helmet, eyes glow a baleful red and seem to pierce you like lances of
- D:fire.
-
- N:598:Mandor, Master of the Logrus
- G:p:v
- I:120:53d10:20:35:40
- W:38:5:0:1600
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:UN_POWER:5d5
- B:HIT:UN_BONUS:5d5
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR |
- F:EVIL | RES_TELE
- S:1_IN_2 |
- S:BO_FIRE | BO_COLD | HOLD | BO_MANA | S_MONSTER
- S:TRAPS | BO_ICEE | HEAL | BO_PLAS | BA_CHAO
- D:Mandor is one of the greatest Logrus Masters, a formidable magician.
-
- N:599:Time vortex
- G:v:G
- I:130:19d10:100:15:0
- W:38:4:0:900
- B:ENGULF:HURT:5d5
- F:FORCE_SLEEP |
- F:RAND_50 | RAND_25 |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_6 |
- S:BR_TIME
- D:You haven't seen it yet.
-
- N:600:Shimmering vortex
- G:v:v
- I:140:4d12:100:15:0
- W:38:4:0:200
- F:ATTR_MULTI |
- F:FORCE_SLEEP | NEVER_BLOW |
- F:RAND_50 | RAND_25 | CAN_FLY |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_4 |
- S:BR_LITE | SHRIEK
- D:A strange pillar of shining light that hurts your eyes. Its shape changes
- D:constantly as it cuts through the air towards you. It is like a beacon,
- D:waking monsters from their slumber.
-
- N:601:Ancient blue dragon
- G:D:b
- I:120:42d15:20:40:80
- W:38:1:0:1500
- B:CLAW:HURT:4d8
- B:CLAW:HURT:4d8
- B:BITE:ELEC:5d8
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:DROP_1D2 | DROP_4D2 | DROP_CORPSE
- F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
- F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:BLIND | CONF | SCARE |
- S:BR_ELEC
- D:A huge draconic form. Lightning crackles along its length.
-
- N:602:Ancient bronze dragon
- G:D:U
- I:120:44d15:20:45:200
- W:38:2:0:1700
- B:CLAW:HURT:4d8
- B:CLAW:HURT:4d8
- B:BITE:CONFUSE:5d10
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:DROP_3D2 | DROP_4D2 | CAN_FLY |
- F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BLIND | CONF | SCARE |
- S:BR_CONF
- D:A huge draconic form enveloped in a cascade of colour.
-
- N:603:Beholder
- G:e:g
- I:120:16d70:30:40:10
- W:38:4:0:4000
- B:GAZE:EXP_20:2d4
- B:GAZE:PARALYZE:2d4
- B:GAZE:LOSE_INT:2d6
- B:GAZE:UN_POWER:2d6
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
- F:BASH_DOOR | DROP_CORPSE |
- F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET |
- S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD
- D:A disembodied eye, surrounded by twelve smaller eyes on stalks.
-
- N:604:Emperor wight
- G:W:y
- I:120:23d10:20:40:10
- W:38:2:0:1600
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:TOUCH:EXP_80
- B:TOUCH:EXP_80
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:HOLD | SCARE | CAUSE_3 | BO_NETH
- D:Your life force is torn from your body as this powerful unearthly being
- D:approaches.
-
- N:605:Seraph
- G:A:w
- I:120:50d7:30:34:255
- W:38:6:0:1800
- B:HIT:HURT:4d6
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:4d6
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_11 |
- S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS |
- S:S_MONSTERS | S_ANGEL
- D:It is an angel, fast and strong. You are stunned by its extreme holiness
- D:and try to resist all desires to obey it.
-
- N:606:Loge, Spirit of Fire
- G:E:R
- I:120:15d70:12:25:50
- W:38:3:0:3000
- B:HIT:FIRE:6d6
- B:HIT:FIRE:6d6
- B:HIT:FIRE:6d6
- B:HIT:FIRE:6d6
- F:UNIQUE |
- F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
- F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE |
- F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
- F:EVIL | IM_FIRE | NONLIVING |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BO_PLAS | BA_FIRE
- D:A towering fire elemental, Loge burns everything beyond recognition.
-
- N:607:Black wraith
- G:W:D
- I:120:30d10:20:30:10
- W:38:2:0:1700
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:TOUCH:EXP_40
- B:TOUCH:EXP_40
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_7 |
- S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH
- D:A figure that seems made of void, its strangely human shape is cloaked in
- D:shadow. It reaches out at you.
-
- N:608:Nightgaunt
- G:U:D
- I:110:24d7:20:25:80
- W:38:2:0:1000
- B:STING:LOSE_STR:1d5
- B:TOUCH:PARALYZE:3d4
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
- F:EVIL | DEMON |
- F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_7 |
- S:BLIND | CONF | BO_FIRE
- D:"Shocking and uncouth black things with smooth, oily, whale-like
- D:surfaces, unpleasant horns that curved inward toward each other,
- D:bat wings whose beating made no sound, ugly prehensile paws, and
- D:barbed tails that lashed needlessly and disquietingly. And worst
- D:of all, they never spoke or laughed, and never smiled because they
- D:had no faces at all to smile with, but only to a suggestive
- D:blankness where a face ought to be."
-
- N:609:Baron of hell
- G:U:U
- I:110:113d12:10:65:40
- W:38:3:0:1000
- B:CLAW:HURT:11d2
- B:CLAW:HURT:11d2
- B:CLAW:HURT:22d1
- F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING |
- F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE
- S:1_IN_2 |
- S:BO_PLAS
- D:A minor demon lord with a goat's head, tough to kill.
-
- N:610:Scylla
- G:M:G
- I:125:70d15:20:45:20
- W:39:2:0:3500
- B:BITE:POISON:10d3
- B:BITE:POISON:10d3
- B:BITE:POISON:10d3
- B:BITE:POISON:10d3
- F:FORCE_SLEEP | UNIQUE | CAN_SWIM | FORCE_MAXHP |
- F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | ESCORT | DROP_CORPSE
- F:BASH_DOOR | MOVE_BODY | EVIL | WILD_TOO | WILD_SHORE |
- F:ANIMAL | IM_POIS
- S:1_IN_5 |
- S:BR_POIS | BR_FIRE | SCARE | CONF
- D:A strange reptilian hybrid with multiple heads dripping venom.
-
- N:611:Monastic lich
- G:L:u
- I:120:12d70:30:40:30
- W:39:2:0:5000
- B:KICK:HURT:24d1
- B:HIT:HURT:24d1
- B:CLAW:EXP_80:4d2
- B:CLAW:LOSE_DEX:4d2
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 |
- S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD
- D:A skeletal form wrapped in priestly robes. Before its un-death, it
- D:was a monk in an evil order...
-
- N:612:Nether wraith
- G:W:R
- I:120:29d10:20:30:10
- W:39:2:0:1700
- B:HIT:HURT:1d12
- B:HIT:HURT:1d12
- B:TOUCH:EXP_80
- B:TOUCH:EXP_80
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_90 | DROP_4D2 |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH
- D:A form that hurts the eye, death permeates the air around it. As it nears
- D:you, a coldness saps your soul.
-
- N:613:Fire vampire
- G:V:r
- I:120:52d9:30:66:0
- W:39:4:0:1200
- B:TOUCH:FIRE:1d10
- B:TOUCH:LOSE_WIS:1d10
- B:TOUCH:FIRE:1d10
- B:TOUCH:LOSE_INT:1d10
- F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_FLY | EVIL |
- F:SMART | EMPTY_MIND | AURA_FIRE | RES_PLAS | KILL_ITEM |
- F:PASS_WALL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN
- S:1_IN_4 |
- S:BLINK | TPORT | CONF | BA_FIRE | DRAIN_MANA | HASTE | BO_PLAS
- D:It is a living entity of fire. Fire springs up wherever this
- D:creature touches.
-
- N:614:7-headed hydra
- G:M:G
- I:120:100d7:20:45:20
- W:39:2:0:2000
- B:BITE:POISON:3d9
- B:BITE:POISON:3d9
- B:BITE:POISON:3d9
- B:SPIT:BLIND:1d2
- F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE
- F:BASH_DOOR | MOVE_BODY |
- F:ANIMAL | IM_POIS
- S:1_IN_5 |
- S:SCARE | BA_POIS |
- S:BR_POIS
- D:A strange reptilian hybrid with seven heads dripping venom.
-
- N:615:Moire, Queen of Rebma
- G:E:b
- I:120:14d100:12:40:50
- W:39:3:0:3250
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:UNIQUE | FEMALE | DROP_1D2 | DROP_2D2 | ONLY_ITEM | DROP_GOOD |
- F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DROP_CORPSE |
- F:CAN_SPEAK | CAN_SWIM | WILD_OCEAN |
- F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
- F:EVIL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE
- D:The Queen of the Sea where the Pattern is reflected is a cunning
- D:diplomat and a dangerous foe. "A woman sat upon the throne...
- D:and her hair was green, though streaked with silver, and her eyes
- D:were round of moons of jade and her brows rose like the wings of
- D:olive gulls. Her mouth was small, her chin was small; her cheeks
- D:were high and wide and rounded. A circlet of white gold crossed
- D:her brow and there was a crystal necklace about her neck. At its
- D:tip there flashed a sapphire between her sweet bare breasts, whose
- D:nipples were also bare green. She wore scaled trunks of blue and
- D:a silver belt, and she held a scepter of pink coral in her hand
- D:and had a ring upon every finger, and each ring had a stone of
- D:a different blue within it. She did not smile..."
-
- N:616:Kavlax the Many-Headed
- G:d:v
- I:120:8d100:20:40:30
- W:39:3:0:3000
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
- F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
- F:NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF |
- S:BR_SHAR | BR_GRAV | BR_NEXU
- D:A large dragon with a selection of heads, all shouting and arguing as they
- D:look for prey, but each with its own deadly breath weapon.
-
- N:617:Ancient white dragon
- G:D:w
- I:120:42d15:20:40:80
- W:39:1:0:2500
- B:CLAW:HURT:4d9
- B:CLAW:HURT:4d9
- B:BITE:COLD:5d12
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
- F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
- F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:BLIND | CONF | SCARE |
- S:BR_COLD
- D:A huge draconic form. Frost covers it from head to tail.
-
- N:618:Ancient green dragon
- G:D:g
- I:120:42d15:20:40:80
- W:39:1:0:2400
- B:CLAW:HURT:4d8
- B:CLAW:HURT:4d8
- B:BITE:HURT:5d10
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:DROP_3D2 | DROP_4D2 | CAN_FLY |
- F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:BLIND | CONF | SCARE |
- S:BR_POIS
- D:A huge draconic form enveloped in clouds of poisonous vapour.
-
- N:619:Chthonian
- G:w:D
- I:120:70d10:20:45:20
- W:39:2:0:2300
- B:CRUSH:SHATTER:11d6
- B:TOUCH:LOSE_CON:1d2
- B:TOUCH:LOSE_CON:1d2
- F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
- F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE
- F:EVIL | FORCE_MAXHP
- S:1_IN_5 |
- S:SCARE | CONF | HOLD | S_DEMON |
- S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH
- D:"Flowing tentacles and a pulpy gray-black elongated sack of a body...
- D:no distinguishing features at all other than the reaching, groping
- D:tentacles. Or was there -- yes! -- a lump in the upper body of
- D:the thing... a container of sorts for the brain, ganglia, or
- D:whichever diseased organ governed this horror's loathsome life!"
-
- N:620:Eldrak
- G:T:r
- I:110:50d10:20:45:50
- W:39:3:0:800
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:FORCE_MAXHP |
- F:DROP_60 |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD |
- F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE
- D:A massive troll, larger and stronger than many men together.
-
- N:621:Ettin
- G:T:y
- I:110:9d100:20:55:30
- W:39:3:0:1000
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- F:FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP
- D:A massive troll of huge strength. Ettins are stupid but violent.
-
- N:622:Night mare
- G:q:v
- I:120:9d100:30:30:0
- W:39:3:0:2900
- B:BITE:EXP_80:2d6
- B:HIT:HURT:3d8
- B:HIT:HURT:3d8
- B:HIT:CONFUSE:6d6
- F:FORCE_MAXHP |
- F:ONLY_GOLD | DROP_2D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- D:A fearsome skeletal horse with glowing eyes, that watch you with little
- D:more than a hatred of all that lives. Flying hooves don't touch the
- D:ground...
-
- N:623:Vampire lord
- G:V:b
- I:120:10d100:20:28:10
- W:39:3:0:1800
- B:HIT:HURT:1d6
- B:HIT:HURT:1d6
- B:BITE:EXP_VAMP:2d6
- B:BITE:EXP_VAMP:2d6
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_60 | DROP_4D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
- F:NO_CONF | NO_SLEEP
- S:1_IN_7 |
- S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
- S:BRAIN_SMASH | DARKNESS | BO_NETH
- D:A foul wind chills your bones as this ghastly figure approaches.
-
- N:624:Ancient black dragon
- G:D:D
- I:120:43d15:20:40:70
- W:39:1:0:2500
- B:CLAW:HURT:4d9
- B:CLAW:HURT:4d9
- B:BITE:ACID:5d10
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
- F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:BLIND | CONF | SCARE |
- S:BR_ACID
- D:A huge draconic form. Pools of acid melt the floor around it.
-
- N:625:Weird fume
- G:#:v
- I:120:35d7:100:20:0
- W:40:2:0:800
- B:ENGULF:CONFUSE:8d4
- B:ENGULF:CONFUSE:8d4
- F:FORCE_SLEEP |
- F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL |
- F:CAN_FLY | ATTR_MULTI | ATTR_ANY |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_6 |
- S:BR_CHAO | BR_NEXU | BR_NUKE
- D:A swirling spiral of mist, constantly changing its appearance.
-
- N:626:Spawn of Ubbo-Sathla
- G:j:v
- I:120:30d7:100:20:50
- W:40:5:0:300
- B:CRUSH:ACID:8d4
- B:CRUSH:ACID:8d4
- F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | MULTIPLY | EVIL |
- F:RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY |
- F:CAN_SWIM | NO_CONF | NO_SLEEP |
- D:Weird, jelly like creatures. No two look the same.
-
- N:627:Fat Man
- G:{:D
- I:120:12d12:10:40:12
- W:40:2:0:200
- B:EXPLODE:SHATTER:200d2
- F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
- D:A shining machine of death and destruction.
-
- N:628:Malekith the Accursed
- G:h:v
- I:125:25d70:20:35:10
- W:40:2:0:7500
- B:HIT:HURT:12d9
- B:HIT:HURT:12d9
- F:MALE | REGENERATE | UNIQUE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:ONLY_ITEM | DROP_90 | DROP_4D2 | DROP_GOOD |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | NO_STUN
- S:1_IN_2 |
- S:HEAL | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | FORGET | HOLD |
- S:S_MONSTER | S_MONSTERS | S_DEMON | TPORT | BA_NETH | MIND_BLAST |
- S:S_KIN
- D:One of the oldest and most powerful dark elves, Malekith is a master
- D:sorcerer devoted to evil. The left side of his face is pale, the other
- D:one is dark. His hair is long and white.
-
- N:629:Morgenstern, Julian's steed
- G:q:W
- I:130:30d70:20:50:50
- W:40:3:0:2000
- B:KICK:HURT:4d4
- B:KICK:HURT:5d5
- B:BITE:HURT:6d6
- F:FORCE_MAXHP | UNIQUE | ANIMAL |
- F:REGENERATE | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC |
- F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE
- D:Morgenstern is tougher and faster than any other horse: "Morgenstern
- D:was six hands higher than any other horse I had ever seen, and his
- D:eyes were the dead color of a Weimaraner dog's and his coat was all
- D:gray and his hooves looked like polished steel. He raced along like
- D:the wind..."
-
- N:630:Spirit troll
- G:T:v
- I:110:6d100:20:36:5
- W:40:3:0:900
- B:HIT:HURT:3d6
- B:HIT:HURT:3d5
- B:HIT:HURT:3d5
- F:FORCE_MAXHP |
- F:DROP_90 |
- F:INVISIBLE | PASS_WALL | CAN_FLY |
- F:EVIL | TROLL | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP
- D:A weird troll from the elemental planes.
-
- N:631:War troll
- G:T:g
- I:120:50d7:20:50:50
- W:40:3:0:800
- B:HIT:HURT:4d4
- B:HIT:HURT:5d5
- B:HIT:HURT:6d6
- F:FORCE_MAXHP |
- F:DROP_90 | REGENERATE | FRIENDS |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
- D:A massive troll, equipped with a scimitar and heavy armour.
-
- N:632:Disenchanter worm mass
- G:w:v
- I:100:6d8:7:5:10
- W:40:3:0:30
- B:CRAWL:UN_BONUS:1d4
- F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM |
- F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
- F:ANIMAL | HURT_LITE | NO_FEAR
- D:It is a strange mass of squirming worms. Magical energy crackles
- D:around its disgusting form.
-
- N:633:Rotting quylthulg
- G:Q:U
- I:120:12d10:20:1:0
- W:40:1:0:1500
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:INVISIBLE | EMPTY_MIND |
- F:ANIMAL | EVIL |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BLINK | TPORT |
- S:S_UNDEAD
- D:It is a pulsing flesh mound that reeks of death and putrefaction.
-
- N:634:Lesser titan
- G:P:y
- I:120:6d100:30:35:15
- W:40:3:0:3500
- B:HIT:CONFUSE:6d6
- B:HIT:CONFUSE:6d6
- B:HIT:CONFUSE:6d6
- B:HIT:CONFUSE:6d6
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:DROP_2D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT | MALE
- S:1_IN_3 |
- S:HEAL | TELE_TO | SCARE |
- S:S_MONSTERS
- D:It is a humanoid figure thirty feet tall that gives off an aura of power
- D:and hate.
-
- N:635:9-headed hydra
- G:M:o
- I:120:70d12:20:48:20
- W:40:2:0:3000
- B:BITE:FIRE:3d6
- B:BITE:FIRE:3d6
- B:BITE:FIRE:3d6
- B:BITE:FIRE:3d6
- F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
- F:ANIMAL | IM_FIRE
- S:1_IN_4 |
- S:SCARE | BO_FIRE |
- S:BR_FIRE
- D:A strange reptilian hybrid with nine smouldering heads.
-
- N:636:Enchantress
- G:p:y
- I:130:31d10:20:25:10
- W:40:4:0:2100
- B:HIT:HURT:2d6
- B:HIT:HURT:2d6
- B:HIT:HURT:2d8
- F:FEMALE |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND |
- S:S_DRAGON
- D:This elusive female spellcaster has a special affinity for dragons, whom
- D:she rarely fights without.
-
- N:637:Archpriest
- G:p:b
- I:120:34d10:20:30:10
- W:40:2:0:1800
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d5
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_90 | DROP_2D2 |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HEAL | BLIND | HOLD | CONF | CAUSE_3 | ANIM_DEAD
- S:S_MONSTER | S_UNDEAD
- D:An evil priest, dressed all in black. Deadly spells hit you at an
- D:alarming rate as his black spiked mace rains down blow after blow on your
- D:pitiful frame.
-
- N:638:Sorcerer
- G:p:o
- I:130:31d10:20:25:10
- W:40:2:0:2150
- B:HIT:HURT:2d8
- B:HIT:HURT:2d8
- B:HIT:HURT:2d8
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_90 | DROP_4D2 |
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS |
- S:BO_ACID | BA_FIRE | BA_COLD |
- S:S_MONSTER | S_UNDEAD | S_DRAGON
- D:A human figure in robes, he moves with magically improved speed, and his
- D:hands are ablur with spell casting.
-
- N:639:Xaren
- G:X:y
- I:120:22d10:20:35:10
- W:40:1:0:1200
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- F:FORCE_MAXHP |
- F:EMPTY_MIND | COLD_BLOOD |
- F:KILL_ITEM | PASS_WALL |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_ROCK | NO_CONF | NO_SLEEP
- D:It is a tougher relative of the Xorn. Its hide glitters with metal ores.
-
- N:640:Jubjub bird
- G:B:u
- I:110:45d13:20:30:10
- W:40:3:0:1000
- B:CRUSH:HURT:8d12
- B:CRUSH:HURT:8d12
- B:HIT:ELEC:12d12
- F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD |
- F:ANIMAL | IM_ELEC | DROP_CORPSE
- D:A vast legendary bird, its iron talons rake the most impenetrable of
- D:surfaces and its screech echoes through the many winding dungeon corridors.
-
- N:641:Minotaur
- G:H:U
- I:130:60d10:13:25:10
- W:40:2:0:2100
- B:BUTT:HURT:4d6
- B:BUTT:HURT:4d6
- B:BUTT:HURT:2d6
- B:BUTT:HURT:2d6
- F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:EVIL
- D:It is a cross between a human and a bull.
-
- N:642:Jasra, Brand's Mistress
- G:n:v
- I:120:24d70:30:50:5
- W:40:3:0:9000
- B:GAZE:EXP_80
- B:GAZE:PARALYZE
- B:HIT:HURT:8d6
- B:HIT:HURT:8d6
- F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID |
- S:S_HYDRA
- D:Brand's one-time mistress. Her face could sink a thousand
- D:ships, but Brand is not too selective.
-
- N:643:Death drake
- G:D:u
- I:120:40d15:25:45:80
- W:40:2:0:3500
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:BITE:EXP_80:3d6
- B:BITE:EXP_80:3d6
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE
- F:INVISIBLE | TAKE_ITEM | CAN_FLY |
- F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH |
- F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | CONF | SCARE |
- S:BR_NETH
- D:It is a dragon-like form wrapped in darkness. You cannot make out its
- D:true form but you sense its evil.
-
- N:644:Ancient red dragon
- G:D:r
- I:120:48d15:20:45:70
- W:40:1:0:2750
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:BITE:FIRE:5d14
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:DROP_3D2 | DROP_4D2 | CAN_FLY |
- F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BLIND | CONF | SCARE |
- S:BR_FIRE
- D:A huge draconic form. Wisps of smoke steam from its nostrils and the
- D:extreme heat surrounding it makes you gasp for breath.
-
- N:645:Ancient gold dragon
- G:D:y
- I:120:45d15:20:45:200
- W:40:2:0:4000
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:BITE:HURT:5d14
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:DROP_3D2 | DROP_4D2 | CAN_FLY |
- F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BLIND | CONF | SCARE |
- S:BR_SOUN
- D:A huge draconic form wreathed in a nimbus of light.
-
- N:646:Great crystal drake
- G:D:B
- I:120:55d15:25:45:30
- W:40:2:0:3500
- B:CLAW:HURT:4d9
- B:CLAW:HURT:4d9
- B:BITE:HURT:5d12
- F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | CONF | SCARE |
- S:BR_SHAR
- D:A huge crystalline dragon. Its claws could cut you to shreds and its
- D:teeth are razor sharp. Strange colours ripple through it as it moves in
- D:the light.
-
- N:647:Wyrd sister
- G:p:y
- I:125:38d11:20:30:10
- W:40:4:0:1900
- B:CLAW:HURT:2d6
- B:CLAW:HURT:2d6
- B:CLAW:HURT:2d8
- F:FEMALE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON
- F:OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND |
- S:S_DEMON | CONF | SCARE | DARKNESS
- D:This old crone is rumoured to be a witch of chaos... but you don't
- D:really believe in witches, do you?
-
- N:648:Clubber demon
- G:U:s
- I:110:30d10:20:25:80
- W:40:2:0:1000
- B:HIT:HURT:3d4
- B:HIT:HURT:8d12
- B:HIT:HURT:8d12
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:FRIENDS |
- F:ONLY_ITEM | DROP_60 |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
- F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:BLIND | CONF
- D:It is a demon swinging wildly with two clubs.
-
- N:649:Death quasit
- G:u:w
- I:130:27d10:20:32:0
- W:40:3:0:1000
- B:BITE:LOSE_DEX:3d6
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING |
- F:SMART | INVISIBLE | PASS_WALL | CAN_FLY |
- F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_10 |
- S:BLIND | CONF | SCARE | CAUSE_3 | FORGET |
- S:S_DEMON
- D:It is a demon of small stature, but its armoured frame moves with
- D:lightning speed and its powers make it a tornado of death and destruction.
-
- N:650:Giganto the Gargantuan
- G:~:s
- I:110:60d25:20:35:30
- W:38:6:0:7750
- B:CRUSH:HURT:33d2
- B:CRUSH:HURT:33d2
- B:CRUSH:HURT:33d2
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | IM_FIRE |
- F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | WEIRD_MIND |
- F:BASH_DOOR | SMART | EVIL | IM_COLD | DROP_CORPSE
- F:NO_CONF | NO_SLEEP | RES_WATE | WILD_OCEAN |
- S:1_IN_9 |
- S:BR_NUKE | BA_WATE
- D:A gargantuan mutant whale, who has grown legs that enable it to walk
- D:on dry land as well.
-
- N:651:Strygalldwir
- G:U:W
- I:120:9d100:90:30:10
- W:41:3:0:8000
- B:CLAW:HURT:5d5
- B:CLAW:HURT:5d5
- B:HIT:LOSE_STR:4d4
- B:TOUCH:EXP_80:8d1
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING |
- F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL
- S:1_IN_3 |
- S:CAUSE_3 | HOLD | SCARE | BLIND | BO_ACID | S_DEMON |
- S:FORGET | BO_NETH | MIND_BLAST | DARKNESS
- D:A demon from the Courts of Chaos. According to Corwin,
- D:'it was well over six feet in height, with great branches of antlers
- D:growing out of its forehead. Nude, its flesh was a uniform ash-gray
- D:in color. It appeared to be sexless, and it had gray, leathery wings
- D:extending far out behind it'.
-
- N:652:Fallen angel
- G:A:D
- I:130:70d35:30:70:255
- W:41:6:0:15000
- B:GAZE:EXP_VAMP:4d4
- B:GAZE:EXP_VAMP:4d4
- B:HIT:HURT:8d6
- B:HIT:HURT:8d6
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | RES_NETH |
- F:CAN_FLY
- S:1_IN_3 |
- S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA |
- S:S_DEMON | BO_NETH | INVULNER
- D:An angelic being who was mighty once but dared defy the Omnipotent
- D:to arms.
-
- N:653:Giant headless
- G:H:u
- I:110:30d18:20:25:40
- W:41:2:0:900
- B:HIT:HURT:4d8
- B:HIT:HURT:4d8
- B:HIT:HURT:4d8
- F:FRIENDS | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
- F:DROP_SKELETON | DROP_CORPSE | IM_POIS
- F:EVIL
- S:1_IN_6
- S:SCARE | BA_NUKE | BLIND
- D:Giant headless humanoid abominations created by a magical mutation.
-
- N:654:Judge Fire
- G:s:r
- I:120:18d70:90:35:10
- W:41:3:0:12000
- B:HIT:FIRE:5d5
- B:HIT:FIRE:5d5
- B:GAZE:EXP_80
- B:WAIL:TERRIFY
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD | HURT_COLD | IM_POIS | IM_FIRE | RES_PLAS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:CAUSE_3 | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS
- S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE
- D:One of the Dark Judges, he has come to punish your crime of living.
- D:He looks like a skeleton enveloped in flames.
-
- N:655:Ubbo-Sathla, the Unbegotten Source
- G:j:W
- I:120:20d70:90:40:10
- W:41:3:0:13500
- B:CRUSH:ACID:5d5
- B:HIT:POISON:5d5
- B:CRUSH:ACID:5d5
- B:HIT:POISON:5d5
- F:UNIQUE | CAN_SPEAK | NO_STUN | NO_SLEEP | NO_CONF |
- F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | ESCORT |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | REGENERATE |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY |
- F:EVIL | HURT_FIRE | IM_COLD | IM_POIS
- D:"There, in the gray beginning of Earth, the formless mass that was
- D:Ubbo-Sathla reposed amid the slime and the vapors. Headless,
- D:without organs or members..."
-
- N:656:Judge Mortis
- G:z:G
- I:120:18d70:90:35:10
- W:41:3:0:13000
- B:HIT:POISON:5d5
- B:HIT:DISEASE:5d5
- B:TOUCH:LOSE_ALL
- B:TOUCH:EXP_80
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD | HURT_FIRE | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | SCARE | CAUSE_3 | BO_ACID | BO_NETH | BR_POIS |
- S:BR_NETH | BLINK | TPORT | ANIM_DEAD |
- S:BO_POIS | S_UNDEAD
- D:Another Dark Judge, he is a rotting humanoid with a cow's skull as
- D:his head.
-
- N:657:Dark elven sorceror
- G:h:v
- I:130:48d10:20:25:10
- W:41:2:0:3000
- B:HIT:HURT:2d8
- B:HIT:HURT:2d8
- B:HIT:HURT:2d8
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_90 | DROP_4D2 |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS |
- S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD
- S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE
- D:A dark elven figure, dressed in deepest black. Power seems to crackle
- D:from his slender frame.
-
- N:658:Master lich
- G:L:W
- I:120:11d100:20:32:50
- W:41:2:0:10000
- B:TOUCH:EXP_80
- B:TOUCH:UN_POWER
- B:TOUCH:LOSE_DEX:2d12
- B:TOUCH:LOSE_DEX:2d12
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 |
- S:DRAIN_MANA | BRAIN_SMASH |
- S:S_UNDEAD
- D:A skeletal form wrapped in robes. Powerful magic crackles along its bony
- D:fingers.
-
- N:659:Byakhee
- G:U:D
- I:110:45d7:20:20:80
- W:41:3:0:1500
- B:CLAW:LOSE_STR:3d4
- B:BITE:EXP_20:3d4
- F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS |
- F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
- F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:BO_FIRE |
- S:S_DEMON | CONF
- D:"There flapped rhythmically a horde of tame, trained, hybrid
- D:winged things... not altogether crows, nor moles, nor buzzards,
- D:nor ants, nor decomposed human beings, but something I cannot
- D:and must not recall."
-
- N:660:Rinaldo, son of Brand
- G:p:w
- I:120:16d70:20:60:40
- W:41:3:0:7000
- B:HIT:HURT:8d6
- B:HIT:HURT:8d6
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_2 |
- S:CAUSE_3 | BO_WATE | BO_MANA | BA_CHAO
- D:The madman's son is a Logrus Master, almost as great a
- D:menace as his father.
-
- N:661:Archon
- G:A:y
- I:130:70d35:30:70:255
- W:41:6:0:15000
- B:GAZE:TERRIFY:4d4
- B:GAZE:TERRIFY:4d4
- B:HIT:HURT:8d6
- B:HIT:HURT:8d6
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY
- S:1_IN_3 |
- S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA |
- S:S_ANGEL | INVULNER
- D:Never a more heavenly being have you seen. The very holiness of its
- D:presence makes you deeply respect it. Few creatures can match the powers
- D:of an Archon; fewer still live to tell the tale after attacking one.
-
- N:662:Formless spawn of Tsathoggua
- G:U:D
- I:110:22d14:20:25:80
- W:41:2:0:1850
- B:HIT:ACID:2d4
- B:HIT:ACID:2d4
- B:CRUSH:HURT:3d4
- B:BITE:ACID:6d6
- F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING |
- F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_SWIM |
- F:EVIL | DEMON | NO_CONF | NO_SLEEP | HURT_FIRE | IM_POIS
- S:1_IN_9 |
- S:BO_FIRE | BO_ACID |
- S:S_DEMON | MIND_BLAST | DARKNESS |
- D:"...living things that oozed along stone channels...
- D:But they were not toads like Tsathoggua himself. Far worse --
- D:they were amorphous lumps of viscous black slime that took
- D:temporary shapes for various purposes."
-
- N:663:Hunting horror
- G:U:D
- I:110:30d13:20:45:80
- W:42:2:0:2300
- B:BITE:LOSE_DEX:1d3
- B:BITE:POISON:1d3
- B:CRUSH:HURT:9d4
- F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
- F:ONLY_ITEM | DROP_1D2 |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
- F:EVIL | DEMON | HURT_LITE | IM_POIS |
- F:IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:BLIND | CONF | S_DEMON | BR_DARK
- D:"And in the air there were great viperine creatures,
- D:which had curiously distorted heads, and grotesquely great
- D:clawed appendages, supporting themselves with ease by the aid
- D:of black rubbery wings of singularly monstrous dimensions."
-
- N:664:Undead beholder
- G:e:s
- I:120:27d70:30:50:10
- W:42:4:0:6000
- B:GAZE:EXP_40
- B:GAZE:PARALYZE
- B:GAZE:LOSE_INT:2d6
- B:GAZE:UN_POWER:2d6
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
- F:COLD_BLOOD | BASH_DOOR |
- F:EVIL | UNDEAD | CAN_FLY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET |
- S:BO_MANA | ANIM_DEAD
- S:S_UNDEAD
- D:A disembodied eye, floating in the air. Black nether storms rage around
- D:its bloodshot pupil and light seems to bend as it sucks its power from the
- D:very air around it. Your soul chills as it drains your vitality for its
- D:evil enchantments.
-
- N:665:Shadow demon
- G:G:v
- I:120:7d20:30:15:20
- W:42:3:0:425
- B:TOUCH:EXP_80
- B:TOUCH:EXP_40
- B:CLAW:LOSE_INT:1d10
- B:CLAW:LOSE_WIS:1d10
- F:FORCE_SLEEP | CAN_FLY |
- F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH |
- F:EVIL | DEMON | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:BO_NETH
- D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged claws
- D:reach out to end your life as it glides towards you, seeking to suck the
- D:energy from your soul to feed its power.
-
- N:666:Iron lich
- G:L:s
- I:120:28d70:30:70:10
- W:42:4:0:9000
- B:BUTT:COLD:3d6
- B:BUTT:FIRE:3d6
- B:BUTT:ELEC:3d6
- F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
- F:COLD_BLOOD | BASH_DOOR | CAN_FLY |
- F:EVIL | UNDEAD | POWERFUL | SMART |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
- F:ONLY_ITEM | DROP_60 | DROP_GOOD |
- F:NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD |
- S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH |
- S:S_UNDEAD
- D:It is a huge, twisted grey skull floating through the air. Its cold eyes
- D:burn with hatred towards all who live.
-
- N:667:Dread
- G:G:o
- I:120:15d20:20:22:10
- W:42:1:0:600
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- B:HIT:LOSE_STR:3d4
- F:FORCE_SLEEP |
- F:RAND_25 | FRIENDS | CAN_FLY |
- F:ONLY_ITEM | DROP_60 |
- F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_15 |
- S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
- D:It is a form that screams its presence against the eye. Death incarnate,
- D:its hideous black body seems to struggle against reality as the universe
- D:itself struggles to banish it.
-
- N:668:Greater basilisk
- G:R:D
- I:120:14d100:25:50:15
- W:42:2:0:10000
- B:GAZE:PARALYZE
- B:BITE:HURT:5d12
- B:BITE:HURT:5d12
- B:BITE:HURT:5d12
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL | FORCE_MAXHP |
- F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
- F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
- S:1_IN_8
- S:BR_POIS | BR_DARK | BR_NETH
- D:A large basilisk, whose shape resembles that of a great wyrm.
-
- N:669:Charybdis
- G:~:r
- I:120:40d70:20:50:70
- W:42:1:0:13000
- B:ENGULF:HURT:10d8
- B:ENGULF:HURT:10d8
- B:ENGULF:HURT:10d8
- F:AQUATIC | EVIL | UNIQUE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 |
- F:SMART | POWERFUL | MOVE_BODY | NEVER_MOVE |
- F:IM_ACID | IM_FIRE | IM_COLD | RES_WATE |
- F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_STUN |
- S:1_IN_5 |
- S:BA_WATE
- D:A monstrous dweller of the depths; its hungry maw has been the doom
- D:of innumerable sailors!
-
- N:670:Jack of Shadows
- G:p:s
- I:150:30d70:70:75:4
- W:42:4:0:10000
- B:HIT:HURT:5d10
- B:HIT:HURT:5d10
- B:HIT:EAT_ITEM:2d10
- B:HIT:EAT_ITEM:2d10
- F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:REGENERATE | NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR |
- F:RES_TELE |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | UNIQUE |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
- S:1_IN_3
- S:BLIND | HEAL | BA_DARK | HASTE | CONF |
- D:Deriving his strength from the shadows, this king of thieves
- D:steals only for the challenge.
-
- N:671:Zephyr Lord
- G:W:v
- I:130:60d11:20:35:10
- W:43:2:0:3000
- B:HIT:EXP_20:8d2
- B:HIT:LOSE_STR:8d2
- B:HIT:LOSE_CON:8d2
- F:MALE | ATTR_MULTI | UNDEAD | EVIL | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS |
- F:ONLY_ITEM | DROP_90 | DROP_4D2 |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:NO_STUN | NO_CONF | NO_SLEEP |
- S:1_IN_5 |
- S:SHRIEK | S_HOUND
- D:An undead master of the vicious Zephyr hounds.
-
- N:672:Juggernaut of Khorne
- G:g:D
- I:125:68d19:12:45:10
- W:43:3:0:2500
- B:BUTT:HURT:6d6
- B:CRUSH:HURT:8d6
- B:CRUSH:HURT:8d6
- B:BUTT:HURT:6d6
- F:BASH_DOOR | REFLECTING | KILL_ITEM |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DEMON |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | EVIL
- D:A great, vicious beast whose flesh is made of steel and whose
- D:blood is fire. It charges at you ignoring everything else.
-
- N:673:Mumak
- G:q:s
- I:110:54d10:20:30:100
- W:43:2:0:2100
- B:BUTT:HURT:4d6
- B:BUTT:HURT:4d6
- B:CRUSH:HURT:4d4
- F:FRIENDS | DROP_CORPSE
- F:BASH_DOOR |
- F:ANIMAL
- D:A massive elephantine form with eyes twisted by madness.
-
- N:674:Judge Fear
- G:W:D
- I:120:18d70:90:45:10
- W:43:4:0:12000
- B:GAZE:TERRIFY
- B:GAZE:EXP_40
- B:GAZE:EXP_40
- B:GAZE:HURT:2d20
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS |
- F:HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | HOLD | SCARE | CAUSE_3 | MIND_BLAST | BRAIN_SMASH |
- S:S_UNDEAD | DRAIN_MANA | FORGET | ANIM_DEAD
- D:A Dark Judge, reputedly so frightening that his gaze can kill.
-
- N:675:Ancient multi-hued dragon
- G:D:v
- I:120:100d15:20:45:70
- W:43:1:0:13000
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:BITE:HURT:6d12
- F:ATTR_MULTI |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
- F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD |
- F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BLIND | CONF | SCARE |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
- D:A huge draconic form. Many colours ripple down its massive frame. Few
- D:live to see another.
-
- N:676:Ethereal dragon
- G:D:o
- I:120:14d100:25:45:15
- W:43:2:0:11000
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:BITE:HURT:6d12
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
- F:INVISIBLE | CAN_FLY |
- F:PASS_WALL | POWERFUL | MOVE_BODY |
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BLIND | CONF |
- S:BR_LITE | BR_DARK | BR_CONF
- D:A huge dragon emanating from the elemental plains, the ethereal dragon is
- D:a master of light and dark. Its form disappears from sight as it cloaks
- D:itself in unearthly shadows.
-
- N:677:Dark young of Shub-Niggurath
- G:#:D
- I:120:9d100:20:37:80
- W:43:2:0:5000
- B:CRUSH:HURT:5d6
- B:CRUSH:HURT:5d6
- B:BITE:LOSE_STR:1d6
- B:BITE:LOSE_STR:1d6
- F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
- F:ONLY_ITEM | DROP_1D2 | NONLIVING | CAN_SWIM |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE |
- F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_9 |
- S:BLIND | CAUSE_2 |
- S:S_DEMON | HEAL
- D:"Something black in the road, something that wasn't a tree.
- D:Something big and black and ropy, just squatting there, waiting,
- D:with ropy arms squirming and reaching... It came crawling up the
- D:hillside... and it was the black thing of my dreams... that black,
- D:ropy, slimy jelly tree-thing out of the woods. It crawled up and it
- D:flowed up on its hoofs and mouths and snaky arms."
-
- N:678:Colour out of space
- G:.:v
- I:120:9d100:20:50:10
- W:43:2:0:8000
- B:TOUCH:LOSE_ALL:7d6
- B:TOUCH:LOSE_ALL:7d6
- F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
- F:INVISIBLE | PASS_WALL | CAN_FLY |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | ATTR_MULTI | ATTR_ANY |
- F:CHAR_CLEAR | SMART | COLD_BLOOD | EVIL |
- F:IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | IM_POIS |
- F:NO_STUN | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:DRAIN_MANA | BR_DISE | BR_NETH | TPORT
- D:"The shaft of phosphorescence from the well... was no longer shining
- D:out, it was pouring out; and as the shapeless stream of unplaceable
- D:colour left the well it seemed to flow directly into the sky."
-
- N:679:Quaker, Master of Earth
- G:E:u
- I:110:18d70:10:50:90
- W:43:4:0:6000
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- B:HIT:SHATTER:10d10
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:EMPTY_MIND | COLD_BLOOD | KILL_WALL |
- F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL |
- F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_ROCK | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:BO_ACID | BA_ACID
- D:A towering stone elemental stands before you. The walls and ceiling are
- D:reduced to rubble as Quaker advances.
-
- N:680:Death leprechaun
- G:h:D
- I:120:5d5:8:7:8
- W:44:6:0:85
- B:TOUCH:EXP_40:1d10
- B:TOUCH:EAT_GOLD
- B:TOUCH:EAT_ITEM
- F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART |
- F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH
- S:1_IN_6
- S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD
- D:Nasty undead little creatures. They are chanting the name of the
- D:sinister wizard who created them: 'Bruce! Bruce..!'
-
- N:681:Chaugnar Faugn, Horror from the Hills
- G:q:D
- I:110:30d70:10:62:90
- W:44:4:0:6250
- B:CRUSH:HURT:10d10
- B:CRUSH:HURT:10d10
- B:BITE:LOSE_CON:8d2
- B:BITE:LOSE_CON:8d1
- F:UNIQUE | CAN_SPEAK | EVIL | DEMON |
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE |
- F:ELDRITCH_HORROR | POWERFUL |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_ROCK |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:HOLD | CAUSE_4 | CONF | SCARE | FORGET | BRAIN_SMASH |
- S:MIND_BLAST | CAUSE_3 | S_DEMON | S_MONSTERS
- D:"The ears were webbed and tentacled, the trunk terminated in
- D:a huge flaring disk at least a foot in diameter... Its forelimbs
- D:were bent stiffly at the elbow, and its hands... rested palms
- D:upward on its lap."
-
- N:682:Lloigor
- G:v:B
- I:120:70d15:20:50:20
- W:44:2:0:6000
- B:ENGULF:LOSE_CON:4d10
- B:ENGULF:LOSE_CON:4d10
- B:ENGULF:LOSE_CON:4d10
- F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | FORCE_MAXHP |
- F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | EVIL |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NONLIVING |
- F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
- S:1_IN_4 |
- S:BR_WALL | TELE_AWAY | BR_GRAV |
- S:S_KIN | MIND_BLAST | BLIND | BLINK
- D:"Invisible ones from the stars... They sometimes took forms...
- D:but existed as vortices of power in their natural state."
-
- N:683:Utgard-Loke
- G:P:w
- I:120:40d70:30:62:15
- W:44:3:0:13500
- B:HIT:COLD:12d12
- B:HIT:COLD:12d12
- B:HIT:COLD:12d12
- B:HIT:COLD:12d12
- F:ESCORT | UNIQUE | IM_COLD | AURA_COLD | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT | MALE
- S:1_IN_3 |
- S:HEAL | TELE_TO |
- S:S_KIN | BR_COLD
- D:A frost giant chieftain, unusually smart for a giant.
-
- N:684:Quachil Uttaus, Treader of the Dust
- G:z:D
- I:120:50d50:30:40:15
- W:44:3:0:20000
- B:CLAW:HURT:50d1
- B:TOUCH:TIME:1d50
- B:TOUCH:TIME:1d50
- F:ESCORT | UNIQUE | IM_COLD | ELDRITCH_HORROR | RES_NETH |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | KILL_BODY | DROP_GREAT |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | DEMON | REGENERATE |
- S:1_IN_3 |
- S:BR_TIME | SLOW | HASTE | HEAL
- D:"It was a figure no larger than a young child, but sere and
- D:shriveled as some millenial mummy. Its hairless head, its
- D:unfeatured face, borne on a neck of skeleton thinness, were
- D:lined with a thousand reticulated wrinkles. The body was like
- D:that of some monstrous, withered abortion that had never drawn
- D:breath. The pipy arms, ending in bony claws, were outhrust as if
- D:ankylosed in posture of an eternal dreadful groping."
-
- N:685:Shoggoth
- G:j:D
- I:140:50d14:100:40:20
- W:44:2:0:2500
- B:CRUSH:ACID:5d6
- B:CRUSH:ACID:5d6
- B:CRUSH:ACID:5d6
- B:CRUSH:HURT:9d9
- F:REGENERATE | KILL_ITEM | CAN_SPEAK |
- F:BASH_DOOR | EVIL | DEMON | NO_CONF | NO_FEAR | NO_SLEEP | KILL_BODY | CAN_SWIM |
- F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | ELDRITCH_HORROR |
- F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
- D:"The nightmare, plastic column of fetid, black iridescence oozed
- D:tightly onward... A shapeless congerie of protoplasmic bubbles,
- D:faintly self-luminous and with myriads of temporary eyes forming
- D:and unforming as pustules of greenish light all over the
- D:tunnel-filling front that bore down upon us, crushing the frantic
- D:penguins and slithering over glistening floor that it and its
- D:kind had swept so evilly free of all litter. Still came that eldritch
- D:mocking cry -- 'Tekeli-li! Tekeli-li!'"
-
- N:686:Judge Death
- G:W:D
- I:120:45d38:90:45:10
- W:44:3:0:14000
- B:CLAW:POISON:10d5
- B:CLAW:POISON:10d5
- B:CLAW:EXP_40:10d1
- B:GAZE:TERRIFY
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD | IM_ELEC | IM_COLD | HURT_FIRE |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | HOLD | SCARE | CAUSE_4 | BA_FIRE | BA_NETH | ANIM_DEAD
- S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA |
- D:The most powerful Dark Judge, whose touch means death.
-
- N:687:Ariel, Queen of Air
- G:E:B
- I:130:27d70:12:25:50
- W:44:4:0:8000
- B:HIT:HURT:4d6
- B:HIT:CONFUSE:1d4
- B:HIT:HURT:4d6
- B:HIT:CONFUSE:1d4
- F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:RAND_25 | CAN_FLY | NONLIVING |
- F:EMPTY_MIND | COLD_BLOOD |
- F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
- F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_5 |
- S:BO_ELEC | BA_COLD | BA_ELEC
- D:A towering air elemental, Ariel, the sorceress, avoids your blows
- D:with her extreme speed.
-
- N:688:11-headed hydra
- G:M:R
- I:120:70d18:20:50:20
- W:44:2:0:6000
- B:BITE:FIRE:3d12
- B:BITE:FIRE:3d12
- B:BITE:FIRE:3d12
- B:BITE:FIRE:3d12
- F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:ANIMAL | IM_FIRE | CAN_SWIM
- S:1_IN_4 |
- S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE |
- S:BR_FIRE
- D:A strange reptilian hybrid with eleven smouldering heads.
-
- N:689:High priest
- G:p:w
- I:120:80d7:20:25:10
- W:44:2:0:5000
- B:HIT:HURT:3d4
- B:HIT:HURT:3d4
- B:HIT:HURT:3d5
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_90 | DROP_4D2 |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH | ANIM_DEAD
- S:S_MONSTERS | S_UNDEAD
- D:A dark priest of the highest order. Powerful and evil, beware his many
- D:spells.
-
- N:690:Dreadmaster
- G:G:o
- I:120:12d70:20:50:10
- W:44:2:0:8000
- B:HIT:HURT:6d6
- B:HIT:HURT:6d6
- B:HIT:LOSE_STR:3d4
- B:HIT:LOSE_STR:3d4
- F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY |
- F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_9 |
- S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH |
- S:S_UNDEAD
- D:It is an unlife of power almost unequaled. An affront to existence, its
- D:very touch abuses and disrupts the flow of life, and its unearthly limbs,
- D:of purest black, crush rock and flesh with ease.
-
- N:691:Drolem
- G:g:g
- I:120:15d100:25:52:30
- W:44:3:0:12000
- B:BITE:HURT:5d8
- B:BITE:HURT:5d8
- B:CLAW:POISON:3d3
- B:CLAW:POISON:3d3
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
- F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:DRAGON | IM_FIRE | IM_COLD |
- F:IM_ELEC | IM_POIS | CAN_SWIM |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_6 |
- S:BLIND | SLOW | CONF | ARROW_3 |
- S:BR_POIS
- D:A constructed dragon, the drolem has massive strength. Powerful spells
- D:weaved during its creation make it a fearsome adversary. Its eyes show
- D:little intelligence, but it has been instructed to destroy all it meets.
-
- N:692:Scatha the Worm
- G:D:w
- I:120:20d70:20:65:70
- W:44:2:0:17000
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:BITE:HURT:6d14
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE
- F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
- F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:CONF | CAUSE_3 |
- S:BR_COLD
- D:An ancient and wise Dragon. Scatha has grown clever over the long years.
- D:His scales are covered with frost, and his breath sends a shower of ice
- D:into the air.
-
- N:693:Warrior of the Dawn
- G:p:R
- I:120:19d25:20:35:20
- W:45:2:0:500
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD |
- F:NO_SLEEP | NO_FEAR |
- F:FRIENDS |
- F:MALE | OPEN_DOOR | BASH_DOOR
- D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded
- D:in an aura of scarlet. Whenever one of them is slain, another appears
- D:out of nowhere to take his place.
-
- N:694:Lesser black reaver
- G:L:D
- I:120:25d70:20:60:50
- W:45:3:0:12000
- B:HIT:UN_BONUS:4d8
- B:HIT:UN_BONUS:4d8
- B:HIT:LOSE_STR:4d6
- B:HIT:LOSE_STR:4d6
- F:FORCE_SLEEP | FORCE_MAXHP | SMART |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE |
- F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
- S:1_IN_3 |
- S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA |
- S:MIND_BLAST |BA_NETH | ANIM_DEAD
- D:A humanoid form, black as night, advancing steadily and unstoppably.
-
- N:695:Zoth-Ommog
- G:R:u
- I:120:25d70:12:25:50
- W:45:4:0:18000
- B:CRUSH:HURT:25d3
- B:CRUSH:HURT:25d3
- B:BITE:LOSE_DEX:2d10
- B:BITE:LOSE_CON:2d10
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:RAND_25 | CAN_SWIM | ELDRITCH_HORROR |
- F:KILL_ITEM | BASH_DOOR | POWERFUL |
- F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_5 |
- S:S_MONSTER | SCARE | CAUSE_4 | S_HYDRA | S_SPIDER |
- S:BA_NETH | BA_POIS | BA_ACID | CAUSE_3 | HOLD | MIND_BLAST
- D:"A body shaped like a road-based, truncated cone. A flat, blunt,
- D:wedge-shaped, vaguely reptilian head surmounts this conical torso,
- D:and the head is almost entirely hidden behind swirling tresses.
- D:This hair, or beard and mane, consists of thickly carved and
- D:coiling ropes, like serpents or worms... Through this repulsive
- D:Medusa-mane of ropy tendrils, two fierce, serpent-like eyes
- D:glare in a horrible intermingling of cold, inhuman mockery and
- D:what I can only describe as gloating menace."
-
- N:696:Nazgul
- G:W:D
- I:120:66d50:90:55:10
- W:45:3:0:10000
- B:HIT:TERRIFY:6d6
- B:HIT:TERRIFY:6d6
- B:HIT:EXP_80:4d6
- B:HIT:EXP_80:4d6
- F:MALE |
- F:FORCE_MAXHP | UNIQUE_7 |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SCARE | HOLD | DRAIN_MANA | BR_NETH
- D:A tall black cloaked Ringwraith, radiating an aura of fear.
-
- N:697:Smaug the Golden
- G:D:R
- I:120:14d100:20:50:70
- W:45:2:0:19000
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:BITE:HURT:6d14
- F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:CONF | CAUSE_3 |
- S:BR_FIRE
- D:Smaug is one of the Uruloki that still survive, a fire-drake of immense
- D:cunning and intelligence. His speed through air is matched by few other
- D:dragons and his dragonfire is what legends are made of.
-
- N:698:The Stormbringer
- G:|:D
- I:120:13d93:20:50:20
- W:45:2:0:13333
- B:WAIL:TERRIFY
- B:HIT:EXP_80:64d1
- B:HIT:EXP_80:64d1
- B:HIT:EXP_VAMP:8d8
- F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH |
- F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY |
- F:COLD_BLOOD | BASH_DOOR | NONLIVING |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:The mightiest of hellblades, a black runesword which thirsts for
- D:your soul.
-
- N:699:Ultra-elite paladin
- G:p:w
- I:120:77d7:20:72:20
- W:45:2:0:1200
- B:HIT:HURT:3d12
- B:HIT:HURT:3d12
- F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD |
- F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE
- F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN |
- F:DROP_1D2 | DROP_90 | DROP_60 | FRIENDS | REFLECTING |
- F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP
- S:1_IN_12
- S:HEAL
- D:Fighting for a good cause, and they consider you an agent of the devil.
-
- N:700:Leprechaun fanatic
- G:h:D
- I:123:5d5:8:7:8
- W:46:6:0:80
- B:EXPLODE:HURT:20d3
- F:MULTIPLY | RAND_25 | TAKE_ITEM | SMART |
- F:EVIL | OPEN_DOOR | MALE | NO_FEAR
- S:1_IN_6
- S:BLINK | TPORT | TELE_TO
- D:These leprechauns are not afraid to die for their cause. They are
- D:carrying explosives and making terrorist strikes...
-
- N:701:Dracolich
- G:D:B
- I:120:18d100:25:48:30
- W:46:2:0:18000
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:BITE:EXP_80:3d6
- B:BITE:EXP_VAMP:3d6
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE
- F:COLD_BLOOD | CAN_FLY |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:CONF | SCARE |
- S:BR_COLD | BR_NETH
- D:The skeletal form of a once-great dragon, enchanted by magic most
- D:perilous. Its animated form strikes with speed and drains life from its
- D:prey to satisfy its hunger.
-
- N:702:Greater titan
- G:P:v
- I:120:20d100:30:50:15
- W:46:3:0:13500
- B:HIT:CONFUSE:12d12
- B:HIT:CONFUSE:12d12
- B:HIT:CONFUSE:12d12
- B:HIT:CONFUSE:12d12
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | GIANT | MALE
- S:1_IN_3 |
- S:HEAL | TELE_TO |
- S:S_MONSTERS
- D:A forty foot tall humanoid that shakes the ground as it walks. The power
- D:radiating from its frame shakes your courage, its hatred inspired by your
- D:defiance.
-
- N:703:Dracolisk
- G:D:r
- I:120:18d100:25:48:30
- W:46:3:0:14000
- B:BITE:HURT:5d12
- B:BITE:HURT:5d12
- B:BITE:HURT:8d8
- B:GAZE:PARALYZE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_TELE
- F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:HOLD | SCARE |
- S:BR_FIRE | BR_NETH
- D:A mixture of dragon and basilisk, the dracolisk stares at you with deep
- D:piercing eyes, its evil breath burning the ground where it stands.
-
- N:704:Fastitocalon
- G:D:g
- I:120:45d70:25:75:30
- W:46:3:0:16000
- B:BITE:HURT:5d8
- B:BITE:HURT:5d8
- B:CRUSH:POISON:3d10
- B:CRUSH:POISON:3d10
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_TOO | WILD_OCEAN |
- F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS |
- F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_6 |
- S:BR_FIRE | BR_ACID
- D:A huge aquatic dragon, its shell is as large as a small island. Some
- D:have called this creature a dragon-turtle.
-
- N:705:Spectral tyrannosaurus
- G:R:G
- I:120:50d50:25:60:30
- W:46:3:0:15000
- B:BITE:EXP_40:2d13
- B:BITE:EXP_40:2d13
- B:BITE:LOSE_STR:5d8
- B:GAZE:TERRIFY
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE
- F:NO_CONF | NO_FEAR | NO_SLEEP |
- F:IM_POIS | IM_ACID | IM_COLD |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY
- S:1_IN_6 |
- S:HOLD | SCARE |
- S:BR_NEXU | BR_POIS | BR_NETH
- D:A deadly undead horror which looks like a skeletal tyrannosaurus
- D:surrounded by a sickly green glow.
-
- N:706:Yibb-Tstll the Patient One
- G:P:D
- I:120:41d55:30:50:20
- W:46:2:0:16000
- B:TOUCH:LOSE_ALL:1d166
- B:TOUCH:LOSE_ALL:1d166
- F:FORCE_SLEEP | ELDRITCH_HORROR | NEVER_MOVE | REGENERATE |
- F:DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
- F:POWERFUL | EVIL | CAN_SPEAK | UNIQUE | FORCE_MAXHP |
- F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
- S:1_IN_4 |
- S:BR_NUKE | S_DEMON | DARKNESS | S_UNDEAD | ANIM_DEAD
- S:BR_NEXU | BR_CHAO | TELE_TO
- D:"There, about the pulsating body of the Ancient One, hugely
- D:winged reptilian creatures without faces cluttered and clutched
- D:at a multitude of blackly writhing, pendulous breasts! (Its eyes)
- D:moved quickly, independently -- sliding with vile viscosity over
- D:the whole rotten surface of Yib-Tstll's pulpy, glistening head!"
-
- N:707:Ghatanothoa
- G:H:D
- I:120:70d30:20:50:20
- W:46:2:0:16000
- B:CLAW:LOSE_INT:5d10
- B:CLAW:LOSE_WIS:5d10
- B:BITE:CONFUSE:5d10
- F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | UNIQUE | FORCE_MAXHP |
- F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | EVIL |
- F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
- S:1_IN_4 |
- S:BR_WALL | TELE_AWAY | BR_GRAV | TELE_LEVEL | S_DEMON | S_UNDEAD |
- S:BRAIN_SMASH | HASTE | BLIND | BLINK | BR_INER | CAUSE_3 | CAUSE_4
- D:The chief among the creatures known as Lloigor. Ghatanothoa has
- D:assumed a shape which is too horrible to describe: "Nothing I could say
- D:could even adumbrate the loathsome, unholy, non-human, extra-galactic
- D:horror and hatefulness and unutterabl evil of that forbidden spawn
- D:of black chaos, and illimitable night."
-
- N:708:Ent
- G:#:G
- I:120:40d70:30:60:15
- W:46:3:0:12500
- B:CRUSH:HURT:10d11
- B:CRUSH:HURT:10d11
- B:CRUSH:HURT:10d11
- B:CRUSH:HURT:10d11
- F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:GOOD | GIANT | MALE
- D:A treeherd; a sentient, moving tree. Its wrath is fearsome!
-
- N:709:Hru
- G:P:s
- I:120:40d70:30:75:15
- W:56:3:0:14500
- B:CRUSH:SHATTER:10d11
- B:CRUSH:SHATTER:10d11
- B:CRUSH:SHATTER:10d11
- B:CRUSH:SHATTER:10d11
- F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK |
- F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL |
- F:SMART | KILL_ITEM | BASH_DOOR |
- F:EVIL | GIANT | MALE
- D:A rock giant, a being made of living stone.
-
- N:710:Itangast the Fire Drake
- G:D:r
- I:120:22d70:20:50:70
- W:47:4:0:20000
- B:CLAW:HURT:1d10
- B:CLAW:HURT:1d10
- B:BITE:HURT:3d14
- B:BITE:HURT:4d14
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:CONF | CAUSE_3 |
- S:BR_FIRE
- D:A mighty ancient dragon, Itangast's form scorches your flesh. Wisps of
- D:smoke curl up from his nostrils as he regards you with disdain.
-
- N:711:Death mold
- G:m:D
- I:140:70d20:100:60:0
- W:47:1:0:1000
- B:HIT:UN_BONUS:7d7
- B:HIT:UN_BONUS:7d7
- B:HIT:UN_BONUS:7d7
- B:HIT:EXP_VAMP:5d5
- F:FORCE_SLEEP | NEVER_MOVE |
- F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- D:It is the epitome of all that is evil, in a mold. Its lifeless form draws
- D:power from sucking the souls of those that approach it, a nimbus of pure
- D:evil surrounds it. Luckily for you, it can't move.
-
- N:712:Fafner the Dragon
- G:D:G
- I:120:25d83:20:50:70
- W:47:4:0:25000
- B:CLAW:HURT:4d10
- B:CLAW:HURT:4d10
- B:BITE:FIRE:14d6
- B:BITE:POISON:14d6
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_60 |
- F:BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS
- S:1_IN_3 |
- S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF
- D:The mighty dragon of the Norse myth, Fafner was a giant who slew his
- D:brother to win a treasure hoard, and then transformed himself into
- D:a dragon, greedily watching over his hoard.
-
- N:713:Fangorn
- G:#:G
- I:120:35d100:30:60:15
- W:47:3:0:13500
- B:CRUSH:HURT:12d11
- B:CRUSH:HURT:12d11
- B:CRUSH:HURT:12d11
- B:CRUSH:HURT:12d11
- F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:GOOD | GIANT | FRIENDLY | MALE
- D:The oldest of all ents, a respected and feared ancient creature.
-
- N:714:Zhar the Twin Obscenity
- G:R:D
- I:120:35d100:30:60:15
- W:47:3:0:15000
- B:CRUSH:HURT:23d13
- B:CRUSH:HURT:23d13
- B:CRUSH:HURT:23d13
- F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | ELDRITCH_HORROR |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | KILL_BODY |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
- F:EVIL
- S:1_IN_6
- S:S_DEMON | SHRIEK | CONF | SCARE | MIND_BLAST | BLIND
- D:"The thing that crouched in the weird green dusk was a living mass
- D:of shuddering horror, a ghastly mountain of sensate, quivering
- D:flesh, whose tentacles, far-flung in the dim reaches of the
- D:subterranean cavern, emitted a strange humming sound, while from
- D:the depths of the creature's body came a weird and horrific
- D:undulation."
-
- N:715:Glaurung, Father of the Dragons
- G:D:r
- I:120:17d100:20:60:70
- W:48:2:0:25000
- B:CLAW:HURT:7d12
- B:CLAW:HURT:7d12
- B:BITE:HURT:8d14
- B:BITE:HURT:8d14
- F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:CONF | CAUSE_3 |
- S:BR_FIRE |
- S:S_DRAGON
- D:Glaurung is the father of all dragons, and was for a long time the most
- D:powerful. Nevertheless, he still has full command over his brood and can
- D:command them to appear whenever he so wishes. He is the definition of
- D:dragonfire.
-
- N:716:Behemoth
- G:H:g
- I:120:35d100:25:90:30
- W:49:3:0:16000
- B:BITE:FIRE:5d8
- B:BITE:FIRE:5d8
- B:CRUSH:HURT:3d15
- B:CRUSH:HURT:3d15
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL
- F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_9
- S:BR_FIRE
- D:A great water-beast, with an almost unpenetrable skin.
-
- N:717:Garm, Guardian of Hel
- G:C:u
- I:120:30d70:20:60:70
- W:49:2:0:25000
- B:CLAW:HURT:7d13
- B:CLAW:HURT:7d13
- B:BITE:HURT:8d13
- B:BITE:HURT:8d13
- F:UNIQUE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH |
- F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BR_NETH |
- S:BR_COLD | BR_DARK |
- S:S_HOUND | S_UNDEAD
- D:Garm is a gigantic hound, whose job is to guard that none escapes
- D:the tortures of Hel, the Norse place of punishment for the wicked
- D:and cowardly dead.
-
- N:718:Greater wall monster
- G:#:W
- I:120:12d40:20:40:20
- W:50:4:0:900
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- B:HIT:HURT:3d6
- F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY |
- F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
- F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY
- D:A sentient, moving section of wall.
-
- N:719:Nycadaemon
- G:U:o
- I:120:31d70:20:40:80
- W:50:3:0:10000
- B:TOUCH:TERRIFY
- B:CLAW:HURT:6d6
- B:CLAW:HURT:6d6
- B:CLAW:HURT:6d6
- F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING |
- F:REGENERATE | IM_ACID | IM_COLD | IM_FIRE | CAN_FLY |
- F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON |
- F:INVISIBLE | KILL_WALL |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD
- S:1_IN_4 |
- S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH
- D:A loathsome, sturdy, winged, horned demon, with talons that could tear
- D:a stone wall down.
-
- N:720:Balrog
- G:U:R
- I:120:30d70:20:40:80
- W:50:3:0:13000
- B:HIT:FIRE:2d6
- B:HIT:HURT:5d6
- B:HIT:FIRE:6d2
- B:HIT:HURT:6d5
- F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART |
- F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL |
- S:1_IN_4 |
- S:BLIND | CONF | BRAIN_SMASH |
- S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
- S:S_DEMON
- D:It is a massive humanoid demon wreathed in flames.
-
- N:721:Goat of Mendes
- G:q:D
- I:120:18d83:30:33:40
- W:50:3:0:6666
- B:GAZE:TERRIFY
- B:BUTT:HURT:6d6
- B:BITE:EXP_40
- B:BITE:LOSE_CON
- F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING |
- F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD
- S:1_IN_4 |
- S:BLIND | CONF | BRAIN_SMASH | SCARE | ANIM_DEAD
- S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA |
- S:S_DEMON | CAUSE_4 | BA_COLD
- D:It is a demonic creature from the lowest hell, vaguely resembling a
- D:large black he-goat.
-
- N:722:Nightwing
- G:W:D
- I:120:45d30:20:60:10
- W:50:4:0:6000
- B:TOUCH:POISON:3d5
- B:TOUCH:POISON:3d5
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- F:FORCE_SLEEP | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH |
- S:BO_MANA | BO_NETH | BA_NETH |
- S:S_UNDEAD
- D:Everywhere colours seem paler and the air chiller. At the centre of the
- D:cold stands a mighty figure. Its wings envelop you in the chill of death
- D:as the nightwing reaches out to draw you into oblivion. Your muscles sag
- D:and your mind loses all will to fight as you stand in awe of this mighty
- D:being.
-
- N:723:Maulotaur
- G:H:u
- I:130:188d13:13:25:10
- W:50:2:0:4500
- B:HIT:SHATTER:8d8
- B:HIT:SHATTER:8d8
- B:BUTT:HURT:4d6
- B:BUTT:HURT:4d6
- F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE
- F:BASH_DOOR | STUPID | DROP_CORPSE
- F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP
- S:1_IN_5 |
- S:BO_PLAS | BA_FIRE
- D:It is a belligrent minotaur with some destructive magical arsenal, armed
- D:with a hammer.
-
- N:724:Nether hound
- G:Z:D
- I:120:35d10:30:40:0
- W:51:2:0:5000
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BR_NETH
- D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of
- D:darkness in the shape of a large dog.
-
- N:725:Time hound
- G:Z:G
- I:130:35d10:30:40:0
- W:51:4:0:5000
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:BR_TIME
- D:You get a terrible sense of deja vu, or is it a premonition? All at once
- D:you see a little puppy and a toothless old dog. Perhaps you should give
- D:up and go to bed.
-
- N:726:Plasma hound
- G:Z:R
- I:120:35d10:30:40:0
- W:51:2:0:5000
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS | RES_PLAS |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BR_PLAS
- D:The very air warps as pure elemental energy stalks towards you in the
- D:shape of a giant hound. Your hair stands on end and your palms itch as
- D:you sense trouble.
-
- N:727:Demonic quylthulg
- G:Q:R
- I:120:28d10:20:1:0
- W:51:1:0:3000
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:INVISIBLE | EMPTY_MIND |
- F:ANIMAL | EVIL |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BLINK | TPORT |
- S:S_DEMON
- D:A pile of pulsing flesh that glows with an inner hellish fire. The world
- D:itself seems to cry out against it.
-
- N:728:Great storm wyrm
- G:D:b
- I:120:17d100:30:65:80
- W:51:2:0:17000
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:BITE:ELEC:5d14
- F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
- F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BLIND | CONF | SCARE |
- S:BR_ELEC
- D:A vast dragon of power. Storms and lightning crash around its titanic
- D:form. Deep blue scales reflect the flashes and highlight the creature's
- D:great muscles. It regards you with contempt.
-
- N:729:Ulik the Troll
- G:T:o
- I:130:35d70:30:60:30
- W:51:4:0:18000
- B:HIT:SHATTER:20d12
- B:HIT:SHATTER:20d12
- B:BITE:POISON:6d14
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
- F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE |
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
- F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP |
- F:IM_ELEC | IM_COLD | IM_FIRE |
- D:Ulik is the strongest troll who has ever lived. He could challenge
- D:the immortals and pound them to dust with his great strength.
-
- N:730:Baphomet the Minotaur Lord
- G:H:D
- I:130:19d100:30:48:30
- W:51:4:0:18000
- B:BUTT:HURT:12d13
- B:BUTT:HURT:12d13
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | DROP_CORPSE
- F:EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:SLOW | ARROW_4 | BO_MANA | BO_PLAS | BA_ELEC |
- S:BR_WALL
- D:A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses
- D:all that defy him.
-
- N:731:Hell knight
- G:p:s
- I:120:15d70:20:65:10
- W:52:1:0:10000
- B:HIT:HURT:10d5
- B:HIT:HURT:10d5
- B:HIT:HURT:10d5
- B:HIT:EXP_80
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_PLAS |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL
- S:1_IN_5 |
- S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS | S_MONSTERS
- D:It is a humanoid form dressed in armour of ancient style. From beneath
- D:its helmet, eyes glow with hellfire.
-
- N:732:Bull Gates
- G:p:D
- I:140:25d70:40:45:0
- W:52:3:0:20000
- B:CHARGE:EAT_GOLD:5d5
- B:CHARGE:EAT_ITEM:5d5
- B:SPIT:BLIND:10d5
- B:DROOL:DISEASE:8d5
- F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | EVIL | RES_TELE
- S:1_IN_6 |
- S:TRAPS
- D:He may not code worth a dime, but he certainly knows how to make money.
-
- N:733:Santa Claus
- G:h:r
- I:150:25d70:90:50:10
- W:52:3:0:45000
- B:HIT:LOSE_CHR:5d5
- B:TOUCH:LOSE_ALL:10d1
- B:TOUCH:LOSE_ALL:10d1
- B:CHARGE:EAT_GOLD
- F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | SMART |
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:NO_STUN | NO_SLEEP | NO_CONF |
- F:IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
- F:COLD_BLOOD | RES_TELE
- S:1_IN_3 |
- S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND |
- S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
- S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY
- D:Why would anybody want to kill Santa Claus? To get all the presents,
- D:of course!
-
- N:734:Eihort, the Thing in the Labyrinth
- G:j:R
- I:120:33d70:50:45:10
- W:53:3:0:45000
- B:BITE:PARALYZE:8d1
- B:CRUSH:HURT:10d10
- B:CRUSH:HURT:10d10
- B:CRUSH:HURT:10d10
- F:UNIQUE | CAN_SPEAK | ESCORT | REGENERATE |
- F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL |IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
- F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_4 |
- S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET
- D:"Then came pale movement in the well, and something clambered
- D:up from the dark, a bloated blanched oval supported on myriad
- D:fleshless legs. Eyes formed in the gelatinous oval and stared
- D:at him."
-
- N:735:The King in Yellow
- G:L:y
- I:120:32d70:90:50:10
- W:53:3:0:50000
- B:CRUSH:HURT:12d12
- B:CRUSH:HURT:12d12
- B:GAZE:LOSE_WIS:5d10
- B:GAZE:TERRIFY:5d10
- F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
- F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_2 |
- S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CAUSE_3 | CAUSE_4 | ANIM_DEAD
- S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF
- D:The King in Yellow is an Avatar of Hastur: "He has no
- D:face, and is twice as tall as a man. He wears pointed shoes under
- D:his tattered, fantastically colored robes, and a streamer of silk
- D:appears to fall from the pointed tip of his hood. At times he appears
- D:to be winged; at others, haloed."
-
- N:736:Great unclean one
- G:U:g
- I:120:124d40:30:75:20
- W:53:3:0:17500
- B:BITE:DISEASE:10d10
- B:BITE:ACID:10d10
- B:BITE:POISON:10d10
- B:BITE:CONFUSE:10d10
- F:DEMON | EVIL | NONLIVING | CAN_SWIM |
- F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
- F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | DROP_GOOD | KILL_BODY |
- F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- F:KILL_ITEM
- S:1_IN_3
- S:BR_ACID | BR_POIS | BR_NUKE | SCARE | ANIM_DEAD
- S:CAUSE_3 | CAUSE_4 | S_DEMON | S_UNDEAD
- D:This disgusting demon resembles a shambling pile of rotting
- D:green flesh, with dozens of mouths drooling and leaving a
- D:trail of foul-smelling goo behind. Nurgle must be
- D:proud of himself for having created this atrocity!
-
- N:737:Lord of Chaos
- G:p:v
- I:130:45d41:30:40:5
- W:53:3:0:17500
- B:KICK:HURT:20d2
- B:KICK:HURT:10d2
- B:HIT:POISON:20d1
- B:HIT:LOSE_ALL:15d1
- F:MALE | EVIL |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON |
- F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HEAL | MIND_BLAST | BA_CHAO |
- S:S_SPIDER | S_HOUND | S_DEMON
- D:He is one of the few true masters of the art, being extremely skillful in
- D:all forms of unarmed combat and controlling the Logrus
- D:with disdainful ease.
-
- N:738:Khamul the Easterling
- G:W:D
- I:120:35d70:90:50:10
- W:53:3:0:50000
- B:HIT:HURT:10d10
- B:HIT:HURT:5d5
- B:TOUCH:EXP_40
- B:TOUCH:EXP_40
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
- F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_2 |
- S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA |
- S:BA_FIRE | BA_COLD | BA_NETH | ANIM_DEAD |
- S:S_UNDEAD | S_KIN
- D:A warrior-king of the East. Khamul is a powerful opponent, his skill in
- D:combat awesome and his form twisted by evil cunning.
-
- N:739:Hound of Tindalos
- G:Z:s
- I:120:45d15:30:50:0
- W:54:3:0:8000
- B:BITE:TIME:2d12
- B:BITE:TIME:2d12
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP | FRIENDS | RES_NETH |
- F:INVISIBLE | PASS_WALL | EVIL | CAN_FLY |
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BLINK | TELE_TO | BR_NETH | BR_TIME
- D:"They are lean and athirst!... All the evil in the universe
- D:was concentrated in their lean, hungry bodies. Or had they
- D:bodies? I saw them only for a moment, I cannot be certain."
-
- N:740:Lesser kraken
- G:~:G
- I:120:112d22:30:75:80
- W:54:2:0:20000
- B:CRUSH:HURT:16d12
- B:CRUSH:HURT:16d12
- B:CRUSH:HURT:16d12
- B:CRUSH:HURT:16d12
- F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | | WILD_TOO | WILD_OCEAN |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
- F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
- S:1_IN_6 |
- S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 |
- S:BA_WATE | DARKNESS | BR_DARK | TELE_TO
- D:An enormously fearsome and powerful inhabitant of the depths. It
- D:resembles a gargantuan octopus and its evil is almost tangible.
-
- N:741:Great ice wyrm
- G:D:w
- I:120:30d70:30:85:80
- W:54:2:0:20000
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:BITE:COLD:5d14
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
- F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BLIND | CONF | SCARE |
- S:BR_COLD
- D:An immense dragon capable of awesome destruction. You have never felt
- D:such extreme cold, or witnessed such an icy stare. Begone quickly or feel
- D:its wrath!
-
- N:742:Demilich
- G:L:U
- I:120:30d70:20:50:50
- W:54:2:0:12500
- B:TOUCH:EXP_VAMP:1d12
- B:TOUCH:UN_POWER
- B:TOUCH:LOSE_DEX:4d12
- B:TOUCH:LOSE_DEX:4d12
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
- F:ONLY_ITEM | DROP_2D2 | DROP_1D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 |
- S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
- S:TPORT | HEAL | ANIM_DEAD
- D:A lich who is partially immaterial, on its way to a new, ethereal form.
-
- N:743:The Phoenix
- G:B:r
- I:120:36d70:60:65:0
- W:54:3:0:40000
- B:BITE:FIRE:12d6
- B:BITE:FIRE:12d6
- B:HIT:FIRE:9d12
- B:HIT:FIRE:9d12
- F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | GOOD |
- F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BO_FIRE | BO_PLAS | BA_FIRE |
- S:BR_FIRE | BR_LITE | BR_PLAS
- D:A massive glowing eagle bathed in flames. The searing heat chars your
- D:skin and melts your armour.
-
- N:744:Nightcrawler
- G:W:D
- I:120:60d60:20:80:10
- W:54:4:0:8100
- B:STING:LOSE_CON:8d8
- B:STING:LOSE_CON:8d8
- B:BITE:ACID:10d10
- B:BITE:ACID:10d10
- F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE
- F:HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BLIND | SCARE | BRAIN_SMASH |
- S:BO_MANA | BO_NETH | BA_NETH |
- S:BR_NETH |
- S:S_UNDEAD
- D:This intensely evil creature bears the form of a gargantuan black worm.
- D:Its gaping maw is a void of blackness, acid drips from its steely hide.
- D:It is like nothing you have ever seen before, and a terrible chill runs
- D:down your spine as you face it.
-
- N:745:Lord of Change
- G:B:v
- I:130:38d70:30:75:20
- W:54:3:0:17000
- B:CLAW:CONFUSE:10d10
- B:CLAW:CONFUSE:10d10
- B:BITE:BLIND:12d12
- F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY | NONLIVING |
- F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3
- S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA |
- S:S_HOUND | S_DEMON | S_DRAGON | TPORT | HASTE | CONF |
- S:TELE_AWAY | FORGET
- D:The most powerful of Tzeentch's servitors. This demon looks like
- D:a huge bird-creature, with the head of a predatory bird and
- D:fantastically multi-coloured wings.
-
- N:746:Keeper of Secrets
- G:H:v
- I:130:45d70:30:75:20
- W:54:3:0:17000
- B:HIT:CONFUSE:10d10
- B:HIT:TERRIFY:10d10
- B:HIT:BLIND:10d10
- B:HIT:TERRIFY:10d10
- F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM |
- F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
- F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3
- S:SCARE | BRAIN_SMASH | DRAIN_MANA |
- S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL |
- S:TELE_AWAY
- D:This demonic keeper of forbidden secrets looks like a hairless
- D:minotaur with extra arms, decorated with tattoos and nose rings.
- D:It is the embodiment of Slaanesh's perverted magic.
-
- N:747:Shudde M'ell
- G:w:s
- I:125:70d40:20:45:20
- W:54:2:0:23000
- B:CRUSH:SHATTER:55d2
- B:CRUSH:SHATTER:55d2
- B:TOUCH:LOSE_CON:1d2
- B:TOUCH:LOSE_CON:1d2
- F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
- F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM |
- F:EVIL | FORCE_MAXHP | SMART | UNIQUE
- S:1_IN_5 |
- S:SCARE | CONF | HOLD | S_DEMON | S_KIN |
- S:HEAL | HASTE | FORGET | BRAIN_SMASH
- S:BR_DARK | BR_ACID | BR_DISE
- D:The most powerful and most evil of all Chthonians.
- D:"A great gray thing a mile long chanting and exuding strange acids...
- D:charging through the depths of the earth at a fantastic speed, in a
- D:dreadful fury... melting basaltic rocks like butter under a blowtorch."
-
- N:748:Hand druj
- G:s:D
- I:130:60d7:20:55:10
- W:55:4:0:12000
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE
- F:SMART | COLD_BLOOD | CAN_SWIM |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_1 |
- S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS
- D:A skeletal hand floating in the air, motionless except for its flexing
- D:fingers.
-
- N:749:Eye druj
- G:s:D
- I:130:10d70:20:45:10
- W:55:4:0:24000
- B:GAZE:EXP_80
- B:GAZE:EXP_80
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
- F:SMART | COLD_BLOOD |
- F:EVIL | UNDEAD | CAN_SWIM |
- F:IM_FIRE | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_1 |
- S:BO_MANA | BO_NETH | BA_NETH |
- S:S_UNDEAD
- D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it
- D:harmless.
-
- N:750:Skull druj
- G:s:D
- I:130:14d70:20:60:10
- W:55:4:0:25000
- B:BITE:EXP_80:4d4
- B:BITE:PARALYZE:4d4
- B:BITE:LOSE_INT:4d4
- B:BITE:LOSE_WIS:4d4
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
- F:SMART | COLD_BLOOD |
- F:EVIL | UNDEAD | CAN_SWIM |
- F:IM_FIRE | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_1 |
- S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS |
- S:BO_NETH | BA_WATE |
- S:S_UNDEAD
- D:A glowing skull possessed by sorcerous power. It need not move, but
- D:merely blast you with mighty magic.
-
- N:751:Chaos vortex
- G:v:v
- I:140:24d20:100:40:0
- W:55:1:0:4000
- F:ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | NEVER_BLOW |
- F:RAND_50 | RAND_25 | CAN_FLY |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
- S:1_IN_6 |
- S:BR_CHAO
- D:Void, nothingness, spinning destructively.
-
- N:752:Aether vortex
- G:v:B
- I:130:24d20:100:20:0
- W:55:2:0:4500
- B:ENGULF:ELEC:5d5
- B:ENGULF:FIRE:3d3
- B:ENGULF:ACID:3d3
- B:ENGULF:COLD:3d3
- F:ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | CAN_FLY |
- F:RAND_50 | RAND_25 | AURA_COLD | AURA_FIRE | AURA_ELEC |
- F:EMPTY_MIND | BASH_DOOR | POWERFUL |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
- F:RES_NETH | RES_NEXU | RES_PLAS
- S:1_IN_6 |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE |
- S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH |
- S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU
- D:An awesome vortex of pure magic, power radiates from its frame.
-
- N:753:Nidhogg the Hel-Drake
- G:D:D
- I:120:29d111:20:66:70
- W:55:2:0:25000
- B:CLAW:LOSE_CON:8d12
- B:CLAW:LOSE_CON:8d12
- B:BITE:EXP_VAMP:8d15
- B:BITE:EXP_VAMP:8d15
- F:UNIQUE | CAN_FLY | RES_NETH |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | IM_POIS |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | IM_ACID |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_COLD
- S:1_IN_5 |
- S:CAUSE_3 | BR_NETH | BR_COLD |
- S:BR_ACID | BR_POIS |
- S:S_DRAGON | S_UNDEAD
- D:In the bowels of Hel, the dread Nidhogg, a dragon blacker than the
- D:night, feasts on the essences of the dead.
-
- N:754:The Lernean Hydra
- G:M:G
- I:120:45d70:20:70:20
- W:55:2:0:20000
- B:BITE:POISON:8d6
- B:BITE:POISON:8d6
- B:BITE:FIRE:12d6
- B:BITE:FIRE:12d6
- F:UNIQUE |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
- F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | WILD_TOO | WILD_SHORE | WILD_SWAMP |
- F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL |
- F:ANIMAL | IM_FIRE | IM_POIS |
- F:NO_CONF | NO_SLEEP | CAN_SWIM |
- S:1_IN_3 |
- S:SCARE |
- S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS |
- S:BR_FIRE | BR_POIS |
- S:S_HYDRA
- D:A massive legendary hydra. It has twelve powerful heads. Its many eyes
- D:stare at you as clouds of smoke and poisonous vapour rise from its
- D:seething form.
-
- N:755:Thuringwethil
- G:V:D
- I:130:40d70:20:72:10
- W:55:4:0:23000
- B:BITE:HURT:5d8
- B:BITE:EXP_VAMP:6d6
- B:HIT:CONFUSE:6d6
- B:HIT:CONFUSE:6d6
- F:UNIQUE | FEMALE |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_3 |
- S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
- S:BRAIN_SMASH | BA_NETH | S_KIN
- D:Chief messenger between Sauron and Morgoth, she is surely the most deadly
- D:of her vampire race. At first she is charming to meet, but her wings and
- D:eyes give away her true form.
-
- N:756:Great hell wyrm
- G:D:r
- I:120:54d70:40:65:40
- W:55:2:0:23000
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:CLAW:HURT:4d12
- B:BITE:HURT:5d14
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE |
- F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_6 |
- S:BLIND | CONF | SCARE |
- S:BR_FIRE
- D:A vast dragon of immense power. Fire leaps continuously from its huge
- D:form. The air around it scalds you. Its slightest glance burns you, and
- D:you truly realize how insignificant you are.
-
- N:757:Hastur the Unspeakable
- G:H:b
- I:120:55d71:20:75:10
- W:55:4:0:23000
- B:CRUSH:HURT:14d8
- B:CRUSH:HURT:14d8
- B:BITE:EXP_80:6d6
- B:BITE:EXP_80:6d6
- F:UNIQUE | ELDRITCH_HORROR | CAN_SWIM | EVIL | UNDEAD |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
- F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_3 |
- S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA |
- S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE |
- S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH
- D:Its form is partially that of a
- D:reptile, partially that of a gigantic octopus. It will destroy you.
-
- N:758:Bloodthirster
- G:U:r
- I:144:45d70:30:90:20
- W:55:3:0:19500
- B:HIT:HURT:50d1
- B:HIT:HURT:50d1
- B:HIT:HURT:50d1
- F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY | NONLIVING |
- F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | ELDRITCH_HORROR |
- F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
- D:Khorne's mightiest servant, a winged hound-demon walking on
- D:two paws and wielding a mighty axe and a whip in the other
- D:two. Intelligent, bloodthirsty eyes behold you from inside
- D:the bloody demon armour.
-
- N:759:Draconic quylthulg
- G:Q:G
- I:120:72d7:20:1:0
- W:55:3:0:5500
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:INVISIBLE | EMPTY_MIND |
- F:ANIMAL | EVIL |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BLINK | TPORT |
- S:S_DRAGON
- D:It looks like it was once a dragon corpse, now deeply infected with
- D:magical bacteria that make it pulse in a foul and degrading way.
-
- N:760:Nyogtha, the Thing that Should not Be
- G:j:D
- I:130:55d70:20:60:20
- W:56:2:0:20000
- B:CRUSH:ACID:10d6
- B:CRUSH:ACID:10d6
- B:CRUSH:ACID:10d6
- B:CRUSH:HURT:16d16
- F:UNIQUE | ELDRITCH_HORROR |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | CAN_SWIM |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
- F:REGENERATE | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 |
- F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY |
- F:HURT_LITE | POWERFUL | RES_NETH | NONLIVING |
- F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
- S:1_IN_5 |
- S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT |
- S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN |
- S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS
- D:"...a little finger of blackness crept out from beneath its edge
- D:a great wave of iridescent blackness, neither liquid nor solid,
- D:a frightful gelatinous mass."
-
- N:761:Ahtu, Avatar of Nyarlathotep
- G:#:D
- I:130:38d110:30:60:15
- W:56:3:0:22500
- B:CRUSH:HURT:13d13
- B:CRUSH:FIRE:10d10
- B:CRUSH:HURT:13d13
- B:CRUSH:FIRE:10d10
- F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
- F:EVIL | DEMON | NONLIVING | ELDRITCH_HORROR
- S:1_IN_6
- S:BR_FIRE | S_DEMON | CAUSE_4 | BR_PLAS | BR_NETH | BRAIN_SMASH |
- S:S_UNDEAD | BA_DARK
- D:"Higher already than the giants of the forest ringing it, the
- D:fifty-foot-thick column... sprouted a ring of tendrils, ruddy and
- D:golden and glittering overall with inclusions of quartz."
-
- N:762:Fundin Bluecloak
- G:h:G
- I:130:38d100:25:99:10
- W:56:2:0:20000
- B:HIT:HURT:10d10
- B:HIT:HURT:8d6
- B:HIT:HURT:8d6
- B:HIT:HURT:8d6
- F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
- S:1_IN_4 |
- S:HEAL | BLIND | CONF | SCARE | CAUSE_3 | CAUSE_4 | BRAIN_SMASH |
- S:FORGET |
- S:S_MONSTERS
- D:He is one of the greatest dwarven priests to walk the earth. Fundin has
- D:earned a high position in the church, and his skill with both weapon and
- D:spell only justify his position further. His combination of both dwarven
- D:strength and priestly wisdom are a true match for any adventurer.
-
- N:763:Dworkin Barimen
- G:p:v
- I:130:70d48:25:99:10
- W:56:2:0:22200
- B:HIT:CONFUSE:4d8
- B:HIT:TERRIFY:5d6
- B:HIT:PARALYZE:5d6
- B:HIT:BLIND:4d8
- F:UNIQUE | MALE | AMBERITE | DROP_CORPSE | DROP_CHOSEN |
- F:FORCE_SLEEP | FORCE_MAXHP | SHAPECHANGER | CAN_SPEAK |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
- F:OPEN_DOOR | BASH_DOOR | ATTR_MULTI | RES_DISE | ATTR_ANY | RES_TELE
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
- S:1_IN_4 |
- S:HEAL | BLIND | CONF | SCARE | CAUSE_4 | BRAIN_SMASH |
- S:FORGET | S_MONSTERS | BA_CHAO | BLINK | TPORT | TELE_TO |
- S:TELE_AWAY | S_DEMON
- D:Once this now gnomish creature created the universe with the Jewel
- D:of Judgement - or so you have been told. There is little sanity left
- D:in his present form even if he still has the power. "He was a small
- D:man. Tiny, might be an even better word. He was around five feet tall
- D:and a hunchback. His hair and beard were as heavy as (Corwin's). The
- D:only distinguishing features in that great mass of fur were
- D:his long, hook nose and his almost black eyes, now squinted
- D:against the light... Dworkin: 'I am Oberon's prisoner.' Corwin:
- D:'Oh? None of us knew that Dad had locked you up.' (Corwin) heard
- D:(Dworkin) weeping. 'Yes,' he said after a long time. 'He didn't
- D:trust me.' 'Why not?' 'I told him I'd thought of a way to
- D:destroy Amber. I described it to him, and he locked me in.'"
-
- N:764:Uriel, Angel of Fire
- G:A:R
- I:130:55d70:40:80:10
- W:56:3:0:25000
- B:HIT:FIRE:9d12
- B:HIT:FIRE:4d6
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
- S:1_IN_2 |
- S:TELE_TO | BLIND |
- S:BO_FIRE | BO_MANA | BA_FIRE |
- S:BR_FIRE |
- S:S_ANGEL
- D:A creature of godly appearance, you dare not challenge Uriel's supremacy.
- D:Those who stood against him before are but a memory, cremated by his
- D:mastery of elemental fire.
-
- N:765:Azriel, Angel of Death
- G:A:D
- I:130:45d100:40:85:10
- W:57:3:0:30000
- B:TOUCH:EXP_VAMP:1d12
- B:HIT:BLIND:10d5
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
- S:1_IN_2 |
- S:TELE_TO | BLIND |
- S:BO_MANA | BO_NETH | BA_NETH |
- S:BR_NETH |
- S:S_ANGEL
- D:Azriel commands awesome power, his visage holy enough to shrivel your
- D:soul. You shriek with disbelief as his mastery of death draws you to your
- D:grave. It is truly beyond all but the mightiest of warriors to stand
- D:against him and live.
-
- N:766:Ancalagon the Black
- G:D:D
- I:120:75d70:20:62:70
- W:58:3:0:30000
- B:CLAW:HURT:5d12
- B:CLAW:HURT:6d12
- B:CLAW:HURT:8d12
- B:BITE:HURT:10d14
- F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON | IM_ACID | IM_FIRE |
- F:NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND | CONF | SCARE |
- S:BR_ACID |
- S:S_DRAGON | S_HI_DRAGON
- D:'Rushing Jaws' is his name, and death is his game. No dragon of the brood
- D:of Glaurung can match him.
-
- N:767:Daoloth, the Render of the Veils
- G:U:s
- I:120:72d70:20:62:70
- W:58:3:0:27500
- B:TOUCH:CONFUSE:5d12
- B:TOUCH:CONFUSE:5d12
- B:TOUCH:CONFUSE:5d12
- B:TOUCH:CONFUSE:5d12
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | ELDRITCH_HORROR |
- F:NEVER_MOVE | RES_NEXU | REFLECTING | PASS_WALL |
- F:NO_CONF | NO_SLEEP | EVIL
- S:1_IN_3 |
- S:TELE_AWAY | S_MONSTERS | TELE_LEVEL | BR_NEXU | TPORT | BLINK
- D:"Not shapeless, but so complex that the eye could recognize no
- D:describable shape. There were hemispheres and shining metal,
- D:coupled by long plastic rods. The rods were of a flat gray color,
- D:so that he could not make out which were nearer; they merged into
- D:a flat mass from which protruded individual cylinders. As he looked
- D:at it, he had a curious feeling that eyes gleamed from between
- D:these rods; but wherever he glanced at the construction, he saw
- D:only the spaces between them."
-
- N:768:Nightwalker
- G:W:D
- I:130:35d65:20:88:10
- W:59:4:0:15000
- B:HIT:UN_BONUS:10d10
- B:HIT:UN_BONUS:10d10
- B:HIT:UN_BONUS:7d7
- B:HIT:UN_BONUS:7d7
- F:FORCE_SLEEP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
- F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BLIND | SCARE | BRAIN_SMASH |
- S:BO_MANA | BO_NETH | BA_NETH |
- S:S_UNDEAD
- D:A huge giant garbed in black, more massive than a titan and stronger than
- D:a dragon. With terrible blows, it breaks your armour from your back,
- D:leaving you defenseless against its evil wrath. It can smell your fear,
- D:and you in turn smell the awful stench of death as this ghastly figure
- D:strides towards you menacingly.
-
- N:769:Raphael, the Messenger
- G:A:v
- I:130:75d70:40:90:10
- W:59:3:0:35000
- B:HIT:UN_BONUS:6d8
- B:HIT:FIRE:4d6
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD |
- F:FORCE_SLEEP | SMART | AURA_ELEC | REFLECTING | RES_TELE |
- F:ESCORT | CAN_FLY |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
- S:1_IN_2 |
- S:TELE_TO | BLIND | BO_MANA | S_ANGEL | S_KIN | INVULNER
- D:Commanding a legion of angels, Raphael will destroy you for your sins. He
- D:will crush you like the pitiful insignificant being he sees you to be.
- D:Your very soul will be taken into judgement by his supreme authority as he
- D:cleanses the world of evil.
-
- N:770:Artsi the Champion of Chaos
- G:h:G
- I:130:83d66:25:88:10
- W:59:2:0:20000
- B:HIT:EXP_VAMP:6d6
- B:HIT:EXP_VAMP:8d8
- B:HIT:EXP_VAMP:10d10
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_NETH | EVIL |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
- S:1_IN_4 |
- S:BA_FIRE | BA_CHAO | CONF | TPORT | S_DEMON | BR_CHAO | BA_MANA
- D:He is one of the greatest warriors of chaos to walk the earth.
- D:His bloody blade has slain thousands and tens of thousands, and still
- D:hungers for more.
-
- N:771:Saruman of Many Colours
- G:p:v
- I:120:38d100:100:50:0
- W:60:1:0:35000
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:DROP_CHOSEN |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_FIRE | IM_COLD |
- F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE |
- S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | ANIM_DEAD |
- S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE |
- S:S_UNDEAD | S_DEMON | S_DRAGON
- D:Originally known as the White, Saruman fell prey to Sauron's wiles. He
- D:searches forever for the One Ring, to become a mighty Sorcerer-King of the
- D:world.
-
- N:772:Gandalf the Grey
- G:p:v
- I:120:49d70:101:50:0
- W:60:7:0:35000
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- B:HIT:TERRIFY:5d5
- B:HIT:TERRIFY:5d5
- F:UNIQUE | MALE | CAN_SPEAK | FRIENDLY |
- F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:GOOD | IM_FIRE | IM_COLD |
- F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE |
- S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS |
- S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA |
- S:S_MONSTER | S_ANGEL | S_DRAGON | S_KIN
- D:The wizard who opposed Saruman, and in the end, was the only
- D:one of the Istari to succeed in his task. Gandalf is very
- D:wise and specializes in fire magic.
-
- N:773:Brand, Mad Visionary of Amber
- G:p:v
- I:120:50d70:100:50:0
- W:60:1:0:35000
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- B:HIT:CONFUSE:5d5
- B:HIT:UN_POWER:5d5
- F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | AMBERITE | ATTR_ANY | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:DROP_CHOSEN |
- F:SMART | OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_FIRE | IM_COLD |
- F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND | CONF |
- S:TPORT | BLINK | BA_FIRE | BA_COLD |
- S:DRAIN_MANA | CAUSE_4 | BA_ACID | TELE_AWAY |
- S:MIND_BLAST | TRAPS | HEAL |
- S:HASTE | BRAIN_SMASH | BA_CHAO | BA_DARK
- D:Brand sees himself as a hero, the god creator
- D:and absolute monarch of a future world. Unfortunately he needs
- D:to erase the existing world to make his new world. "...a figure both
- D:like Bleys and (Corwin). (Corwin's) features, though smaller, his eyes,
- D:Bleys' hair, beardless. He wore a riding suit of green and sat atop a white
- D:horse... There was a quality of both strength and weakness, questing and
- D:abandonment about him."
-
- N:774:Shadowlord
- G:G:b
- I:120:30d70:20:75:10
- W:62:2:0:22500
- B:HIT:EXP_40:6d6
- B:HIT:EXP_40:6d6
- B:HIT:LOSE_STR:4d6
- B:GAZE:TERRIFY:4d6
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
- F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
- F:EVIL | UNDEAD | CAN_FLY |
- F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_3 |
- S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
- S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD
- S:BA_NETH | DARKNESS | SHRIEK
- D:An aura of hatred, cowardice and falsehood surrounds you as this
- D:cloaked figure floats towards you.
-
- N:775:Greater kraken
- G:~:G
- I:120:40d70:30:62:80
- W:63:2:0:25000
- B:CRUSH:HURT:15d15
- B:CRUSH:HURT:15d15
- B:CRUSH:HURT:15d15
- B:CRUSH:HURT:15d15
- F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
- F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
- F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
- S:1_IN_6 |
- S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY |
- S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS
- D:An enormously fearsome and powerful inhabitant of the depths. It
- D:resembles a gargantuan octopus and its evil is almost tangible.
-
- N:776:Archlich
- G:L:B
- I:120:35d70:20:60:50
- W:64:2:0:20000
- B:TOUCH:EXP_VAMP:1d16
- B:TOUCH:UN_POWER
- B:TOUCH:LOSE_DEX:8d12
- B:TOUCH:LOSE_DEX:8d12
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY |
- F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 |
- S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
- S:TPORT | HEAL | S_KIN | S_DEMON | BA_NETH | ANIM_DEAD
- D:A lich who has reached its ultimate evolutionary stage: a completely
- D:immaterial state.
-
- N:777:Bast, Goddess of Cats
- G:f:o
- I:130:48d70:100:100:0
- W:64:3:0:30500
- B:HIT:CONFUSE:12d12
- B:TOUCH:LOSE_DEX:2d12
- B:HIT:BLIND:10d5
- B:HIT:PARALYZE:15d1
- F:UNIQUE | FEMALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS | EVIL |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:TELE_TO | HEAL | S_KIN
- D:"Beauty -- coolness -- aloofness -- philosophical repose --
- D:self-sufficiency -- untamed mastery -- what else can we find
- D:these things with even half the perfection and completeness
- D:that mark their incarnation in the peerless and softly gliding
- D:cat?"
-
- N:778:Jabberwock
- G:H:R
- I:130:32d70:35:62:255
- W:65:4:0:19000
- B:CLAW:HURT:10d10
- B:CLAW:HURT:10d10
- B:BITE:HURT:10d10
- B:BITE:HURT:10d10
- F:ATTR_MULTI | EVIL |
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
- F:ONLY_ITEM | DROP_60 | DROP_90 |
- F:BASH_DOOR | CAN_FLY | DROP_CORPSE
- F:ANIMAL
- S:1_IN_5 |
- S:CAUSE_4 |
- S:BR_CHAO
- D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!"
-
- N:779:Chaos hound
- G:Z:v
- I:120:45d30:30:50:0
- W:65:1:0:10000
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:BASH_DOOR |
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BR_CHAO
- D:A constantly changing canine form, this hound rushes towards you as if
- D:expecting mayhem and chaos ahead. It appears to have an almost kamikaze
- D:relish for combat. You suspect all may not be as it seems.
-
- N:780:Vlad Dracula, Prince of Darkness
- G:V:b
- I:130:50d70:20:83:10
- W:66:4:0:33333
- B:BITE:EXP_VAMP:8d8
- B:BITE:EXP_VAMP:8d8
- B:HIT:CONFUSE:8d8
- B:HIT:CONFUSE:8d8
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_3 |
- S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
- S:BRAIN_SMASH | BA_NETH | S_KIN | DARKNESS | BA_DARK
- D:The most feared of all vampires, the Prince of Darkness himself.
-
- N:781:Ultimate beholder
- G:e:o
- I:120:40d70:30:40:10
- W:66:4:0:10000
- B:GAZE:EXP_40:2d5
- B:GAZE:PARALYZE:2d5
- B:GAZE:LOSE_INT:2d6
- B:GAZE:UN_POWER:2d6
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
- F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE |
- F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET |
- S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD | S_KIN | BO_MANA
- D:A disembodied eye, surrounded by twelve smaller eyes on stalks.
- D:This is a beholder hive-mother, far more powerful than normal
- D:beholders.
-
- N:782:Leviathan
- G:D:b
- I:120:50d70:40:90:30
- W:67:3:0:28000
- B:BITE:FIRE:5d12
- B:BITE:FIRE:5d12
- B:CRUSH:HURT:6d15
- B:CRUSH:HURT:6d15
- F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
- F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | EVIL |
- F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE
- S:1_IN_9
- S:BR_FIRE | BR_ACID | BR_DARK |
- S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS
- D:An enormous, evil sea-dragon.
-
- N:783:Great Wyrm of Chaos
- G:D:v
- I:120:45d70:40:85:20
- W:67:2:0:29000
- B:CLAW:HURT:5d12
- B:CLAW:HURT:5d12
- B:CLAW:HURT:6d12
- B:BITE:HURT:8d14
- F:ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
- F:EVIL | DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | CONF | SCARE |
- S:BR_CHAO | BR_DISE |
- S:S_DRAGON
- D:A massive dragon of changing form. As you watch, it appears first fair
- D:and then foul. Its body is twisted by chaotic forces as it strives to
- D:stay real. Its very existence distorts the universe around it.
-
- N:784:Great Wyrm of Law
- G:D:W
- I:120:45d70:40:85:255
- W:67:2:0:29000
- B:CLAW:HURT:5d12
- B:CLAW:HURT:5d12
- B:CLAW:HURT:6d12
- B:BITE:HURT:8d14
- F:FORCE_SLEEP | FORCE_MAXHP | GOOD | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | CONF | SCARE |
- S:BR_SOUN | BR_SHAR |
- S:S_DRAGON
- D:A massive dragon of powerful intellect. It seeks to dominate the universe
- D:and despises all other life. It sees all who do not obey it as mere
- D:insects to be crushed underfoot.
-
- N:785:Great Wyrm of Balance
- G:D:s
- I:120:49d70:40:85:255
- W:67:4:0:31000
- B:CLAW:HURT:5d12
- B:CLAW:HURT:5d12
- B:CLAW:HURT:6d12
- B:BITE:HURT:8d14
- F:ATTR_MULTI | ATTR_ANY | GOOD | EVIL | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE |
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | CONF | SCARE |
- S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE |
- S:S_DRAGON | S_HI_DRAGON
- D:A massive dragon, it is thousands of
- D:years old and seeks to maintain the Cosmic Balance. It sees you as an
- D:upstart troublemaker without the wisdom to control your actions.
-
- N:786:Shambler
- G:E:W
- I:130:50d70:40:75:50
- W:67:4:0:22500
- B:CLAW:HURT:3d12
- B:CLAW:HURT:3d12
- B:CRUSH:HURT:8d12
- B:CRUSH:HURT:8d12
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE |
- F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY |
- F:NO_CONF | NO_SLEEP | EVIL
- S:1_IN_3 |
- S:BR_ELEC
- D:This elemental creature is power incarnate; it looks like a huge polar bear
- D:with a huge gaping maw instead of a head.
-
- N:787:Hypnos, Lord of Sleep
- G:P:G
- I:130:51d70:20:75:10
- W:67:2:0:36000
- B:TOUCH:LOSE_ALL:2d25
- B:GAZE:PARALYZE:1d20
- B:GAZE:TERRIFY:1d20
- B:GAZE:BLIND:1d20
- F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI |
- F:RES_DISE | RES_NEXU | CAN_FLY |
- F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | IM_COLD | IM_FIRE | IM_ACID
- S:1_IN_3
- S:BR_NEXU | BR_CHAO | HOLD | SLOW | BR_INER | BA_NUKE |
- S:MIND_BLAST | BRAIN_SMASH | CONF | BLIND | TELE_TO | HEAL |
- S:TELE_AWAY | TELE_LEVEL | TPORT | S_UNDEAD | S_DEMON | DRAIN_MANA
- D:"Young with the youth that is outside time, and with a beauteous
- D:bearded face, curved, smiling lips, Olympian brow; and dense locks
- D:waving and poppy-crowned."
-
- N:788:Glaaki
- G:~:g
- I:130:52d70:20:75:10
- W:67:2:0:36000
- B:STING:HURT:20d1
- B:STING:DISEASE:20d1
- B:CRUSH:HURT:3d20
- F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ELDRITCH_HORROR |
- F:RES_NEXU | RES_WATE | CAN_SWIM | REGENERATE |
- F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:NO_SLEEP | NO_CONF | NO_STUN |
- F:IM_POIS | IM_COLD | IM_ACID
- S:1_IN_5
- S:BA_WATE | S_HYDRA | S_DRAGON | S_DEMON | SCARE |
- S:BLIND | CONF | CAUSE_4 | BR_POIS
- D:"From an oval body protruded countless thin, pointed spines of
- D:multi-colored metal; at the more rounded end of the oval a
- D:circular, thick-lipped mouth formed the center of a spongy
- D:face, from which rose three yellow eyes on thin stalks. Around
- D:the underside of the body were many white pyramids, presumably
- D:used for locomotion. The diameter of the body must have been
- D:at least ten feet at its least wide..."
-
- N:789:Bleys, Master of Manipulation
- G:p:U
- I:130:50d70:100:50:50
- W:67:1:0:35000
- B:HIT:HURT:8d15
- B:HIT:HURT:8d15
- B:TOUCH:EAT_ITEM
- F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_CORPSE |
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_SKELETON |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:EVIL | IM_FIRE | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
- S:1_IN_3 |
- S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO
- S:TELE_LEVEL | BA_COLD | BA_FIRE | TRAPS | MIND_BLAST |
- S:S_MONSTERS
- D:This cunning Amberite is the master of subtle ploys. "...a fiery bearded,
- D:flame-crowned man, dressed all in red and orange, mainly of silk stuff,
- D:and he held a sword in his right hand and a glass of wine in his left,
- D:and the devil himself danced behind his eyes... His chin was light, but the
- D:beard covered it. His sword was inlaid with an elaborate filigree of a
- D:golden color. He wore two huge rings on his right hand and one on his
- D:left: an emerald, a ruby, and a sapphire, respectively."
-
- N:790:Great Wyrm of Many Colours
- G:D:v
- I:120:52d70:40:85:255
- W:68:4:0:31000
- B:CLAW:HURT:6d12
- B:CLAW:HURT:6d12
- B:CLAW:HURT:6d12
- B:BITE:HURT:9d14
- F:ATTR_MULTI | CAN_FLY | EVIL |
- F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE
- F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
- F:DRAGON | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD |
- S:CONF | SCARE | BLIND
- D:A huge dragon whose scales shimmer in myriad hues.
-
- N:791:Fiona the Sorceress
- G:p:y
- I:130:49d70:100:50:50
- W:68:1:0:35000
- B:HIT:POISON:8d15
- B:HIT:POISON:8d15
- B:TOUCH:LOSE_CHR
- B:TOUCH:LOSE_CON
- F:UNIQUE | FEMALE | CAN_SPEAK | AMBERITE | ONLY_ITEM | RES_TELE
- F:DROP_CHOSEN | DROP_CORPSE | DROP_SKELETON
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 |
- F:EVIL | IM_POIS | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
- S:1_IN_3 |
- S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO
- S:TRAPS | CAUSE_4 | BA_POIS | S_DEMON
- S:S_MONSTERS
- D:She is beautiful and deadly. "...I have always been very fond of Fiona.
- D:She is certainly the loveliest, most civilized of (all Amberites)."
-
- N:792:Tselakus, the Dreadlord
- G:G:R
- I:130:65d70:20:75:10
- W:68:2:0:35000
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- B:HIT:LOSE_STR:4d6
- B:HIT:LOSE_STR:4d6
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:INVISIBLE | COLD_BLOOD | PASS_WALL |
- F:EVIL | UNDEAD | IM_COLD | AURA_COLD |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | HOLD | CONF |
- S:BA_DARK | BA_NETH |
- S:S_AMBERITES | S_HI_UNDEAD | S_KIN
- D:This huge affront to existence twists and tears at the fabric of space.
- D:Darkness itself recoils from the touch of Tselakus as he leaves a trail
- D:of death and destruction. Mighty claws rend reality as he
- D:annihilates all in his path to your soul!
-
- N:793:Sky Drake
- G:D:B
- I:130:60d70:40:100:255
- W:69:4:0:31000
- B:CLAW:HURT:8d12
- B:CLAW:HURT:8d12
- B:CLAW:HURT:8d12
- B:BITE:ELEC:9d15
- F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE
- F:IM_ELEC | GOOD | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:BASH_DOOR | POWERFUL | MOVE_BODY |
- F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE
- S:1_IN_3 |
- S:BR_ELEC | BR_GRAV | BR_LITE |
- S:S_DRAGON | S_HI_DRAGON |
- S:SCARE | BLIND
- D:The mightiest elemental dragon of air, it can destroy you with ease.
-
- N:794:Julian, Master of Arden Forest
- G:p:g
- I:130:55d70:100:50:20
- W:69:1:0:36000
- B:HIT:HURT:9d15
- B:HIT:HURT:9d15
- B:HIT:LOSE_CON:1d30
- F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_SKELETON
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_CORPSE
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:DROP_CHOSEN |
- F:EVIL | IM_POIS | IM_ELEC | IM_COLD | SMART | REGENERATE
- F:OPEN_DOOR | BASH_DOOR |
- S:1_IN_4 |
- S:TPORT | TELE_TO | ARROW_2 | SHRIEK | SCARE | DARKNESS |
- S:S_ANT | S_SPIDER | S_HOUND | S_HYDRA | TRAPS | BO_WATE | BO_ELEC
- D:Julian is at home in wild woodlands. He enjoys hunting a challenging
- D:prey: you. "Julian, dark hair hanging long, blue eyes containing neither
- D:passion nor compassion. He was dressed completely in scaled white armor,
- D:not silver or metallic-colored, but looking as if it had been enameled."
-
- N:795:Tiamat, Celestial Dragon of Evil
- G:D:v
- I:130:70d100:20:62:70
- W:70:4:0:45000
- B:CLAW:HURT:6d12
- B:CLAW:HURT:8d12
- B:CLAW:HURT:8d12
- B:BITE:HURT:10d14
- F:ATTR_MULTI |
- F:UNIQUE | FEMALE | CAN_FLY | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DRAGON |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND | CONF | SCARE |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS |
- S:S_HI_DRAGON
- D:Usually found guarding the first plane of Hell, Tiamat is a formidable
- D:opponent, her five heads breathing death to all who stand against her.
-
- N:796:The Norsa
- G:H:B
- I:130:70d100:20:62:70
- W:70:4:0:47500
- B:CRUSH:ACID:8d12
- B:CRUSH:FIRE:8d12
- B:CRUSH:ELEC:8d12
- B:CRUSH:POISON:10d14
- F:ATTR_MULTI | ELDRITCH_HORROR | DROP_CORPSE
- F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND | CONF | SCARE |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS |
- S:S_HI_DRAGON | S_MONSTERS
- D:An elephantine horror with five trunks, each capable of breathing
- D:destructive blasts of elements. It is said that it is better to
- D:face the fury of a thousand raging lions than the Norsa!
-
- N:797:Rhan-Tegoth
- G:S:b
- I:130:90d70:20:62:70
- W:70:4:0:42500
- B:CLAW:HURT:8d12
- B:CRUSH:LOSE_STR:5d12
- B:CLAW:HURT:8d12
- B:CRUSH:ACID:5d12
- F:ELDRITCH_HORROR | CAN_SWIM | EVIL |
- F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:IM_ACID | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_WATE
- S:1_IN_5 |
- S:S_DEMON | BR_ACID | S_UNDEAD | S_KIN | CONF | SCARE |
- S:MIND_BLAST | BR_CONF
- D:"An almost globular torso, with six long, sinuous limbs terminating
- D:in clab-like claws. From the upper end a subsidiary globe bulged
- D:forward bubble-like; its triangle of three staring, fishy eyes,
- D:its foot-long and evidently flexible proboscis, and a distended
- D:lateral system analogous to gills, suggested that it was a head."
-
- N:798:Black reaver
- G:L:D
- I:120:35d70:20:85:50
- W:71:3:0:23000
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- B:HIT:LOSE_STR:4d6
- B:HIT:LOSE_STR:4d6
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE
- F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
- S:1_IN_3 |
- S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
- S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD
- D:A humanoid form, black as night, advancing steadily and unstoppably.
- D:Flee!
-
- N:799:Caine, the Conspirator
- G:p:D
- I:130:42d100:100:50:20
- W:71:1:0:36500
- B:HIT:HURT:9d15
- B:HIT:HURT:9d15
- B:INSULT:EAT_ITEM:1d3
- B:INSULT:EAT_GOLD:1d3
- F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:EVIL | IM_POIS | IM_ACID | IM_COLD | SMART | REGENERATE
- S:1_IN_4 |
- S:TPORT | TELE_TO | SCARE | DARKNESS |
- S:S_DRAGON | TRAPS | BO_WATE | BO_NETH | S_UNDEAD | S_DEMON |
- S:CONF | BO_ACID | FORGET | MIND_BLAST | CAUSE_4
- D:Caine is perhaps the least reliable Amberite, always ready to ignore
- D:his pacts and promises when it suits him. "...the swarthy, dark-eyed
- D:countenance of Caine, dressed all in satin that was black and green,
- D:wearing a dark three-cornered hat set at a rakish angle, and a green
- D:plume of feathers trailing down in the back. He was standing in the
- D:profile, one arm akimbo, and toes of his boots curled upwards, and he
- D:wore an emerald-studded dagger at his belt... He was dark."
-
- N:800:Master quylthulg
- G:Q:b
- I:120:20d70:20:1:0
- W:71:3:0:12000
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:INVISIBLE | EMPTY_MIND |
- F:ANIMAL | EVIL | RES_TELE
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON
- D:A pulsating mound of flesh, shining with silver pulses of throbbing light.
-
- N:801:Greater draconic quylthulg
- G:Q:g
- I:120:15d70:20:1:0
- W:71:3:0:10500
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:INVISIBLE | EMPTY_MIND |
- F:ANIMAL | EVIL | RES_TELE
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BLINK | TELE_TO |
- S:S_HI_DRAGON
- D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued
- D:light.
-
- N:802:Greater rotting quylthulg
- G:Q:u
- I:120:15d70:20:1:0
- W:71:3:0:10500
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:INVISIBLE | EMPTY_MIND |
- F:ANIMAL | EVIL | RES_TELE
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BLINK | TELE_TO |
- S:S_HI_UNDEAD
- D:A massive pile of rotting flesh. A disgusting stench fills the air as it
- D:throbs and writhes.
-
- N:803:Null the Living Void
- G:.:d
- I:110:50d70:30:50:20
- W:72:2:0:32500
- B:TOUCH:LOSE_ALL:6d16
- B:TOUCH:EXP_VAMP:6d16
- B:TOUCH:UN_POWER:6d16
- F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EVIL |
- F:ELDRITCH_HORROR | IM_COLD | RES_NETH | NO_STUN | UNIQUE |
- F:REGENERATE | FORCE_MAXHP
- S:1_IN_5
- S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD |
- S:DRAIN_MANA | HEAL | ANIM_DEAD
- D:A black hole in the fabric of reality. It simply is not there.
-
- N:804:Vecna, the Emperor Lich
- G:L:y
- I:130:50d70:20:42:50
- W:72:2:0:30000
- B:TOUCH:EXP_80
- B:TOUCH:UN_POWER
- B:TOUCH:LOSE_DEX:2d12
- B:TOUCH:LOSE_DEX:2d12
- F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_COLD |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 |
- S:BRAIN_SMASH | TRAPS | BA_MANA |
- S:BO_MANA | BA_NETH |
- S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD
- D:He is a highly cunning, extremely magical being, spoken of in legends.
- D:This ancient shadow of death wilts any living thing it passes.
-
- N:805:Omarax the Eye Tyrant
- G:e:y
- I:130:65d70:30:40:10
- W:73:4:0:16000
- B:GAZE:EXP_40:2d6
- B:GAZE:PARALYZE:2d6
- B:GAZE:UN_POWER:2d6
- B:GAZE:LOSE_INT:2d6
- F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:SMART | BASH_DOOR |
- F:EVIL | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET |
- S:DARKNESS | BA_DARK | BO_ACID | BO_FIRE | BO_COLD | S_KIN
- D:A disembodied eye, floating in the air. His gaze seems to shred your
- D:soul and his spells crush your will. He is ancient, his history steeped
- D:in forgotten evils, his atrocities numerous and sickening.
-
- N:806:Tsathoggua, the Sleeper of N'kai
- G:r:D
- I:130:66d70:30:40:100
- W:74:4:0:16500
- B:CRUSH:LOSE_ALL:5d6
- B:CRUSH:ACID:5d6
- B:CRUSH:LOSE_ALL:5d6
- B:CRUSH:ACID:5d6
- F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_2D2 |
- F:ONLY_ITEM | DROP_GOOD | MOVE_BODY |
- F:SMART | BASH_DOOR |
- F:EVIL | IM_POIS | IM_ACID | IM_COLD |
- F:NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:S_DEMON | S_MONSTERS | S_UNDEAD | HOLD | SCARE | MIND_BLAST |
- S:BR_ACID | BR_NETH | CAUSE_4
- D:"...the formless bulking of a couchant mass. And the mass stirred
- D:a little... and put forth with infinite slothfulness a huge and
- D:toad-shaped head. And the head opened its eyes very slowly, as if
- D:half awakened from slumber, so that they were visible as two slits
- D:of oozing phosphor in the black browless face."
-
- N:807:Gerard, Strongman of Amber
- G:p:u
- I:130:66d70:100:75:20
- W:74:1:0:36500
- B:HIT:SHATTER:15d15
- B:HIT:SHATTER:15d15
- F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE
- F:DROP_SKELETON | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | KILL_WALL |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:EVIL | IM_POIS | IM_ACID | IM_FIRE | REGENERATE
- F:OPEN_DOOR | BASH_DOOR |
- S:1_IN_4 |
- S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_MONSTERS
- D:Gerard may not be quite as devious as the other Amberites, but
- D:he is certainly stronger than the rest of them put together. "...a big,
- D:powerful man... (He) resembled (Corwin) quite strongly, save that
- D:his jaw was heavier, and (Corwin) knew he was bigger than him, though
- D:slower. His strength was a thing out of legend. He wore a dressing gown of
- D:blue and gray clasped around the middle with a wide, black belt, and he
- D:stood laughing. About his neck, on a heavy cord, there hung a silver
- D:hunting horn. He wore a fringe beard and a light mustache. In his right
- D:hand he held a goblet of wine."
-
- N:808:Ungoliant, the Unlight
- G:S:D
- I:120:130d70:8:80:80
- W:75:1:0:35000
- B:BITE:POISON:3d9
- B:BITE:POISON:3d9
- B:STING:POISON:2d5
- B:STING:POISON:2d5
- F:UNIQUE | FEMALE |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:SMART | BASH_DOOR |
- F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK |
- S:BR_POIS | BR_DARK |
- S:S_SPIDER
- D:This enormous, hideous spirit of void is in the form of a spider of
- D:immense proportions. She is surrounded by a cloud of Unlight as she sucks
- D:in all living light into her bloated body. She is always ravenously
- D:hungry and would even eat herself to avoid starvation. She is rumoured to
- D:have a foul and deadly breath.
-
- N:809:Atlach-Nacha, the Spider God
- G:S:D
- I:120:130d70:8:80:80
- W:75:1:0:35000
- B:BITE:POISON:3d9
- B:BITE:LOSE_STR:3d9
- B:STING:POISON:2d5
- B:STING:LOSE_STR:2d5
- F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
- F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:SCARE | BLIND | CONF | HOLD | BR_POIS |
- S:DARKNESS | BA_DARK | BR_DARK | S_SPIDER | S_DEMON
- D:"...there was a kind of face on the squat ebon body, low down amid
- D:the several-jointed legs. The face peered up with a weird expression
- D:of doubt and inquiry..."
-
- N:810:Y'golonac
- G:H:R
- I:120:130d70:8:80:80
- W:75:1:0:37500
- B:TOUCH:LOSE_INT:1d20
- B:BITE:HURT:40d1
- B:TOUCH:LOSE_WIS:1d20
- B:BITE:HURT:40d1
- F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
- F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:SCARE | BLIND | CONF | HOLD | HASTE | DRAIN_MANA |
- S:CAUSE_3 | CAUSE_4 | DARKNESS | FORGET | S_DEMON | S_HOUND |
- S:TPORT | TELE_TO
- D:"He saw why the shadow on the frosted pane yesterday had been
- D:headless and he screamed... but before he could scream out his
- D:protest his breath was cut off, as the hands descended on his
- D:face and the wed ret mouths opened in their palms."
-
- N:811:Aether hound
- G:Z:B
- I:120:45d30:30:50:0
- W:75:2:0:10000
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:BITE:HURT:2d12
- B:CLAW:HURT:3d3
- F:ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | CAN_FLY |
- F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE |
- F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | DROP_CORPSE |
- F:DROP_SKELETON
- F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS |
- S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR |
- S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME |
- S:BR_GRAV | BR_PLAS | BR_NEXU
- D:A shifting, swirling form. It seems to be all colours and sizes and
- D:shapes, though the dominant form is that of a huge dog. You feel very
- D:uncertain all of a sudden.
-
- N:812:Warp demon
- G:U:o
- I:120:30d70:30:50:20
- W:76:1:0:15000
- B:HIT:UN_BONUS:14d11
- B:HIT:UN_POWER:14d11
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:DROP_GOOD | DROP_60 | DROP_1D2 | SMART | PASS_WALL |
- F:RES_NEXU | RES_NETH | NONLIVING | CAN_FLY |
- F:EVIL | IM_POIS | IM_ELEC | IM_COLD | IM_FIRE | DEMON
- S:1_IN_4 |
- S:HEAL | TPORT | S_DEMON |
- S:BRAIN_SMASH | DRAIN_MANA | BR_PLAS
- D:A huge demon who guards the cross-dimensional gateways.
-
- N:813:Eric the Usurper
- G:p:R
- I:130:58d70:100:50:15
- W:76:1:0:35500
- B:HIT:HURT:10d15
- B:HIT:HURT:10d15
- B:HIT:EAT_ITEM:10d15
- F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE
- S:1_IN_4 |
- S:BLIND | S_MONSTER | DRAIN_MANA | S_MONSTERS |
- S:SCARE | CONF | TPORT | TELE_TO | CAUSE_3 | BO_ACID |
- S:HOLD | BA_FIRE | TRAPS | TELE_AWAY | BRAIN_SMASH |
- S:FORGET | BO_WATE | CAUSE_4 | BO_NETH | DARKNESS |
- S:S_ANGEL | S_DEMON
- D:When Oberon disappeared, Eric seized the opportunity and claimed
- D:the throne, eliminating those who would have opposed him. "Handsome by
- D:anyone's standards, his hair was so dark, as to be almost blue. His beard
- D:curled around the mouth that always smiled, and he was dressed simply in a
- D:leather jacket and leggings, a plain cloak, high black boots, and he wore
- D:a red sword belt bearing a long silvery saber and clasped with a ruby,
- D:and his high cloak, collar round his head was lined with red and the
- D:trimmings of his sleeves matched it. His hands, thumbs hooked behind
- D:his belt, were terribly strong and prominent. A pair of black gloves
- D:jutted from his belt near his right tip."
-
- N:814:Yig, Father of Serpents
- G:R:g
- I:130:167d30:100:62:15
- W:76:1:0:37500
- B:CLAW:POISON:8d10
- B:CLAW:POISON:8d10
- B:CRUSH:HURT:8d15
- B:BITE:HURT:100d1
- F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | ANIMAL |
- F:ESCORT | ESCORTS | CAN_SWIM | ELDRITCH_HORROR |
- F:OPEN_DOOR | BASH_DOOR |
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE |
- S:1_IN_4 |
- S:BR_POIS | BR_NUKE | BR_ACID | S_HYDRA | S_KIN | S_DEMON |
- D:"The half-human father of serpents... the snake-god of the central
- D:plains tribes -- presumably the primal source of the more
- D:southerly Quetzalcoatl or Kukulcan -- was odd, half-anthropomorphic
- D:devil."
-
- N:815:Unmaker
- G:E:v
- I:120:6d50:60:25:60
- W:77:4:0:10000
- B:TOUCH:LOSE_ALL:10d10
- B:TOUCH:UN_BONUS:10d10
- B:TOUCH:UN_POWER:10d10
- F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR |
- F:FORCE_SLEEP | FORCE_MAXHP | MULTIPLY | CAN_FLY |
- F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
- F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD |
- F:BASH_DOOR | IM_ELEC | IM_FIRE | RES_NEXU | IM_COLD |
- F:IM_POIS | IM_ACID | RES_PLAS | RES_DISE | COLD_BLOOD | NONLIVING | RAND_50
- S:1_IN_5 |
- S:BR_CHAO
- D:Summoned from the Courts of Chaos, it is a mass of sentient Logrus,
- D:spreading uncontrollably and destroying everything in its path.
-
- N:816:Cyberdemon
- G:U:u
- I:120:70d70:90:45:90
- W:77:4:0:30000
- B:HIT:HURT:1d50
- B:HIT:HURT:1d50
- B:HIT:HURT:1d50
- B:HIT:HURT:1d50
- F:RAND_25 | EVIL | DEMON | STUPID |
- F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE |
- F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
- S:1_IN_4 |
- S:ROCKET
- D:Reverbrant metal steps announce the arrival of this huge creature,
- D:half demon half machine. It has an unsurpassable firepower.
-
- N:817:Hela, Queen of the Dead
- G:p:g
- I:130:74d70:60:55:10
- W:78:3:0:45000
- B:TOUCH:LOSE_ALL:50d1
- B:TOUCH:EXP_VAMP:50d1
- B:TOUCH:UN_BONUS:50d1
- F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART |
- F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
- F:EVIL | RES_NETH | IM_COLD | IM_POIS |
- F:IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:CAUSE_3 | CAUSE_4 | HAND_DOOM | TELE_TO | HOLD |
- S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | FORGET | SCARE | BLIND |
- S:BA_DARK | BA_NETH | HEAL | ANIM_DEAD
- D:The Norse ruler of Hel is a merciless queen, who ever hunts for more
- D:souls to add to her collection of tortured spirits. She arrives in
- D:an ominous green robe, a certain sign of impending doom, to claim
- D:as her own those who die an ignoble death.
-
- N:818:The Mouth of Sauron
- G:p:v
- I:130:70d70:60:50:10
- W:78:3:0:38000
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- B:TOUCH:UN_POWER
- B:TOUCH:UN_POWER
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART |
- F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_FIRE | IM_COLD |
- F:IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:TELE_TO | HOLD | CAUSE_3 | TRAPS | ANIM_DEAD |
- S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH
- D:The Mouth of Sauron is a mighty spell caster. So old that even he cannot
- D:remember his own name, his power and evil are undeniable. He believes
- D:unshakeably that he is unbeatable and laughs as he weaves his awesome
- D:spells.
-
- N:819:Klingsor, Evil Master of Magic
- G:p:y
- I:130:70d70:60:50:10
- W:78:3:0:40000
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_POWER:6d8
- B:TOUCH:BLIND
- B:TOUCH:CONFUSE
- F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON
- F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
- F:DROP_CHOSEN |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:EVIL | IM_FIRE | IM_COLD |
- F:IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD |
- S:TRAPS | BA_WATE | BO_PLAS | BA_NETH |
- S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD
- D:Klingsor, whose hopeless effort to join the Knights of the Grail
- D:was thwarted, turned to black magic and became a deadly necromancer.
-
- N:820:Corwin, Lord of Avalon
- G:p:r
- I:130:59d70:100:50:15
- W:78:1:0:35500
- B:HIT:HURT:10d15
- B:HIT:HURT:10d15
- B:HIT:LOSE_CON:10d15
- F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:DROP_CHOSEN
- F:EVIL |IM_COLD | IM_POIS | IM_ACID | IM_ELEC | REGENERATE
- S:1_IN_4 |
- S:SCARE | CONF | TPORT | TELE_TO | S_MONSTER | DRAIN_MANA |
- S:CAUSE_3 | BO_ACID | BO_MANA | HOLD | BA_FIRE | BA_COLD |
- S:TRAPS | TELE_AWAY | HEAL | BRAIN_SMASH | BA_WATE | BA_NETH |
- S:FORGET | BO_WATE | BO_NETH | CAUSE_4 | DARKNESS | S_MONSTERS |
- S:BO_PLAS | S_ANGEL
- D:Corwin is one of the most feared and respected Amberites; his skill
- D:and cunning are well known. "Green eyes, black hair, dressed in black
- D:and silver, yes. (Corwin) had on a cloak and it was slightly furled
- D:as by a wind. (He) had on black boots, like Eric's, and (he) too bore a
- D:blade, only (his) was heavier, though not quite as long as (Eric's).
- D:(He) had (his) gloves on and they were silver and scaled. The clasp
- D:at (his) neck was cast in the form of a silver rose."
-
- N:821:The Emperor Quylthulg
- G:Q:y
- I:130:38d100:30:1:0
- W:78:3:0:20000
- F:UNIQUE | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:ONLY_ITEM | DROP_4D2 |
- F:INVISIBLE |
- F:ANIMAL | EVIL |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BRAIN_SMASH |
- S:S_HI_UNDEAD | S_HI_DRAGON
- D:A huge seething mass of flesh with a rudimentary intelligence, the Emperor
- D:Quylthulg changes colours in front of your eyes. Pulsating first one
- D:colour then the next, it knows only it must bring help to protect itself.
-
- N:822:Qlzqqlzuup, the Lord of Flesh
- G:Q:B
- I:130:38d100:30:1:0
- W:78:3:0:20000
- F:UNIQUE | CAN_SPEAK | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
- F:ONLY_ITEM | DROP_4D2 |
- F:INVISIBLE | ATTR_MULTI |
- F:ANIMAL | EVIL |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_1 |
- S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL |
- S:S_HYDRA | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE | S_AMBERITES |
- S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN
- D:This disgusting creature squeals and snorts as it writhes on the floor.
- D:It pulsates with evil. Its intent is to overwhelm you with monster after
- D:monster, until it can greedily dine on your remains.
-
- N:823:Cthugha, the Living Flame
- G:E:R
- I:133:38d100:30:50:20
- W:78:3:0:17500
- B:TOUCH:BLIND
- B:TOUCH:FIRE:12d10
- B:TOUCH:FIRE:12d10
- B:TOUCH:FIRE:12d10
- F:UNIQUE | RES_TELE | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS |
- F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
- F:ONLY_ITEM | DROP_4D2 | SMART | ELDRITCH_HORROR |
- F:EVIL | KILL_ITEM | KILL_BODY |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_4 |
- S:BR_FIRE | S_KIN
- D:"But even though we had shielded our eyes, it was impossible not
- D:to see the great amorphous shapes streaming skyward from the
- D:accursed place, nor the equally great being hovering like a cloud
- D:of living fire above the trees."
-
- N:824:Benedict, the Ideal Warrior
- G:p:W
- I:130:69d70:100:50:15
- W:79:1:0:38500
- B:HIT:HURT:15d15
- B:HIT:HURT:15d15
- B:HIT:HURT:15d15
- B:HIT:HURT:15d15
- F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE
- F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
- F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
- F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
- F:EVIL | IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE
- S:1_IN_4 |
- S:SCARE | CONF | TPORT | TELE_TO | DRAIN_MANA | TRAPS | BRAIN_SMASH |
- S:TELE_AWAY | CAUSE_4 | S_MONSTERS | S_HI_DRAGON |
- S:S_DEMON | S_ANGEL | TELE_LEVEL | FORGET | HEAL
- D:In the field of combat Benedict rules supreme: with but one hand
- D:he was still superior to Corwin. "Benedict, tall and dour; thin of
- D:body, thin of face, wide of mind. He wore orange and yellow and brown
- D:and reminded me of haystacks and pumpkins and scarecrows and the
- D:Legend of Sleepy Hollow. He had a long, strong jaw and hazel eyes and
- D:brown hair that never curled. He stood beside a tan horse and leaned
- D:upon a lance about which was twined a rope of flowers. He seldom
- D:laughed."
-
- N:825:The Witch-King of Angmar
- G:W:D
- I:130:60d70:90:60:10
- W:80:3:0:42000
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- B:HIT:EXP_80:5d5
- B:HIT:EXP_80:5d5
- F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | SMART |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | UNDEAD |
- F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH |
- S:BO_MANA | BA_NETH |
- S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD
- D:The Chief of the Ringwraiths. A fell being of devastating power. His
- D:spells are lethal and his combat blows crushingly hard. He moves at
- D:speed, and commands legions of evil to do his bidding. It is said that he
- D:is fated never to die by the hand of mortal man.
-
- N:826:Cyaegha
- G:e:D
- I:130:64d70:90:60:10
- W:80:3:0:44444
- B:CRUSH:HURT:15d15
- B:CRUSH:HURT:15d15
- B:CRUSH:HURT:15d15
- B:CRUSH:HURT:15d15
- F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR | CAN_FLY |
- F:FORCE_SLEEP | FORCE_MAXHP | SMART |
- F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:EVIL | DEMON | IM_ACID | IM_ELEC |
- F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:TELE_AWAY | BLIND | HOLD | SCARE | BRAIN_SMASH |
- S:BR_DARK | BA_DARK | BR_NETH | HAND_DOOM | FORGET |
- S:S_HI_UNDEAD | S_DEMON | S_MONSTERS | S_HYDRA
- D:"...it was a gigantic eye staring down at them. Around the eye,
- D:the sky split; deep clefts opened through which the darkness
- D:began to ooze, a darkness blacker than the night, which crawled
- D:down as a set of slimy tentacles, taking on more form, more
- D:definite shape... something was standing, outlined against
- D:the black sky, something which had tentacles of darkness
- D:and a green-glowing eye."
-
- N:827:Pazuzu, Lord of Air
- G:B:w
- I:140:55d70:40:62:10
- W:82:2:0:30000
- B:HIT:ELEC:12d12
- B:HIT:ELEC:12d12
- B:HIT:ELEC:12d12
- B:HIT:ELEC:12d12
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
- F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC
- D:A winged humanoid from the Planes of Hell, Pazuzu grins inhumanely at you
- D:as he decides your fate.
-
- N:828:Ithaqua the Windwalker
- G:Y:B
- I:140:55d70:40:62:10
- W:82:2:0:32500
- B:CLAW:COLD:12d12
- B:CLAW:COLD:12d12
- B:CRUSH:HURT:12d12
- B:CRUSH:HURT:12d12
- F:UNIQUE | CAN_SPEAK | ESCORT | ELDRITCH_HORROR | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC |
- F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING |
- F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
- F:IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC |
- S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN
- D:The Wendigo, moving so fast that you can see little except two
- D:glowing eyes burning with hatred. "The stars had been blotted out...
- D:the great cloud which had obscured the the sky looked curiously
- D:like the outline of a great man. And... where the top of
- D:the cloud must have been, where the head of the thing should have
- D:been, there were two gleaming stars, burning bright -- like eyes!"
-
- N:829:Hell hound of Julian
- G:C:r
- I:120:48d7:25:40:30
- W:83:4:0:600
- B:BITE:FIRE:3d12
- B:BITE:FIRE:3d12
- B:BITE:FIRE:3d12
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:RAND_25 | FRIENDS | AURA_FIRE |
- F:BASH_DOOR | MOVE_BODY |
- F:ANIMAL | EVIL | IM_FIRE
- S:1_IN_5 |
- S:BR_FIRE
- D:It is a giant dog that glows with heat. Flames pour from its nostrils.
-
- N:830:Cantoras, the Skeletal Lord
- G:s:B
- I:140:75d70:20:60:80
- W:84:2:0:45000
- B:GAZE:EXP_80
- B:GAZE:EXP_80
- B:TOUCH:POISON:3d5
- B:TOUCH:POISON:3d5
- F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_1 |
- S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH |
- S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH |
- S:S_HI_UNDEAD | ANIM_DEAD
- D:A legion of evil undead druj animating the skeleton of a once mighty
- D:sorcerer. His power is devastating and his speed unmatched in the
- D:underworld. Flee his wrath!
-
- N:831:Mephistopheles, Lord of Hell
- G:U:r
- I:140:30d167:20:75:50
- W:84:2:0:42500
- B:GAZE:EXP_VAMP:1d15
- B:GAZE:TERRIFY:1d15
- B:TOUCH:FIRE:4d5
- B:TOUCH:UN_POWER:4d5
- F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY |
- F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE |
- F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON |
- F:ESCORTS | IM_COLD | IM_POIS
- S:1_IN_3 |
- S:TELE_TO | SCARE | HOLD | BRAIN_SMASH |
- S:S_DEMON | S_HI_UNDEAD | S_UNDEAD |
- S:BR_FIRE | BR_NETH | S_CYBER | HAND_DOOM | ANIM_DEAD
- D:A duke of hell, in the flesh.
-
- N:832:Godzilla
- G:R:g
- I:130:85d70:50:140:20
- W:84:2:0:35000
- B:CLAW:POISON:5d10
- B:CLAW:POISON:5d10
- B:BITE:HURT:20d10
- B:CRUSH:UN_BONUS:5d12
- F:UNIQUE | CAN_SWIM | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS
- S:1_IN_2 |
- S:BR_DISE | BR_PLAS | BR_NUKE | BR_POIS | BR_ACID
- D:Godzilla rose from the contaminated sea.
- D:Fear its anger, for its devastation is unmatched!
-
- N:833:Abhoth, Source of Uncleanness
- G:J:G
- I:130:60d105:50:75:0
- W:85:3:0:40000
- B:TOUCH:ACID:11d11
- B:TOUCH:DISEASE:11d11
- B:TOUCH:ACID:11d11
- B:TOUCH:POISON:11d11
- F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
- F:DROP_GOOD | DROP_GREAT |
- F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
- F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU
- F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
- F:COLD_BLOOD | RES_DISE | NO_STUN
- S:1_IN_6 |
- S:S_MONSTERS | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD | HEAL |
- S:TELE_AWAY | TPORT | CAUSE_4 | BRAIN_SMASH | DRAIN_MANA
- S:BR_NUKE | BR_POIS | BR_CHAO | BR_NEXU | ANIM_DEAD
- D:"...in the pool [there was] a grayish, horrid mass that nearly choked
- D:it from rim to rim. Here, it seemed, was the ultimate source of all
- D:miscreation and abomination. For the gray mass quobbed and quivered,
- D:and swelled perpetually; and from it, in manifold fission, were
- D:spawned the anatomies that crept away on every side through the
- D:grotto."
-
- N:834:Ymir the Ice Giant
- G:P:w
- I:130:86d70:50:80:20
- W:85:2:0:32500
- B:HIT:COLD:5d10
- B:HIT:HURT:5d10
- B:HIT:COLD:5d10
- B:HIT:HURT:5d10
- F:UNIQUE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE |
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | ESCORT | GIANT |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE |
- F:IM_COLD | NO_CONF | NO_SLEEP | IM_POIS | HURT_FIRE |
- F:COLD_BLOOD | AURA_COLD | DROP_CORPSE
- S:1_IN_3 |
- S:BR_COLD | BO_ICEE | DARKNESS | HEAL | TELE_TO | S_KIN | S_HI_UNDEAD
- D:Ymir is one of the oldest beings there are. He looks like a giant
- D:humanoid made of ice.
-
- N:835:Loki the Trickster
- G:P:g
- I:130:64d110:50:80:20
- W:85:2:0:50000
- B:HIT:BLIND:6d11
- B:HIT:UN_BONUS:6d11
- B:HIT:UN_POWER:6d11
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
- F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT |
- F:REGENERATE
- S:1_IN_3 |
- S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY |
- S:TELE_LEVEL | FORGET | S_CYBER | S_DEMON | HAND_DOOM | S_HI_UNDEAD |
- S:S_UNIQUE | S_HI_DRAGON | BA_DARK | BA_MANA | S_AMBERITES | ANIM_DEAD
- S:INVULNER
- D:Loki, the god of mischief, is a nasty person. He will use every
- D:dirty trick in the book, and then some. In the end, his half-giant
- D:heritage is bound to show, as he will defect to the side of the
- D:giants and fight against the other gods of Asgard.
-
- N:836:Star-spawn of Cthulhu
- G:U:G
- I:130:75d70:90:45:90
- W:86:2:0:44000
- B:CLAW:POISON:1d30
- B:CLAW:ACID:1d30
- B:TOUCH:UN_POWER:1d10
- B:CRUSH:UN_BONUS:2d33
- F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR |
- F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
- F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE | NONLIVING |
- F:POWERFUL | IM_FIRE | CAN_SWIM | NO_CONF | DROP_GOOD
- S:1_IN_3
- S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID |
- S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
- S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD
- D:The last remnants of sanity threaten to leave your brain as you
- D:behold this titanic bat-winged, octopus-headed unholy abomination.
- D:"They all lay in stone houses in their great city of R'lyeh,
- D:preserved by the spells of mighty Cthulhu for a glorious
- D:resurrection when the stars and the earth might once more
- D:be ready..."
-
- N:837:Surtur the Giant Fire Demon
- G:P:r
- I:130:65d110:50:80:20
- W:85:2:0:45000
- B:HIT:FIRE:6d11
- B:HIT:HURT:6d11
- B:HIT:FIRE:6d11
- B:HIT:HURT:6d11
- F:UNIQUE |
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE |
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | AURA_FIRE |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
- F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT | DEMON
- S:1_IN_5 |
- S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN | S_HI_UNDEAD |
- S:HAND_DOOM | TELE_AWAY | S_CYBER | S_DEMON
- D:Surtur is also one of the most ancient of all creatures. He is a demonic
- D:giant of fire, who is destined to set the nine worlds afire with his
- D:accursed sword of doom on the day of Ragnarok.
-
- N:838:The Tarrasque
- G:R:v
- I:130:85d70:50:92:20
- W:84:2:0:35000
- B:HIT:HURT:10d10
- B:HIT:HURT:10d10
- B:TOUCH:UN_POWER
- B:TOUCH:UN_POWER
- F:UNIQUE |
- F:ATTR_MULTI |
- F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
- S:1_IN_2 |
- S:BR_FIRE | BR_COLD | BR_DISE
- D:The Tarrasque is a massive reptile of legend, rumoured to be unkillable
- D:and immune to magic. Fear its anger, for its devastation is unmatched!
-
- N:839:Lungorthin, the Balrog of White Fire
- G:U:w
- I:130:60d100:20:62:80
- W:85:2:0:37000
- B:HIT:FIRE:8d12
- B:HIT:FIRE:8d12
- B:CRUSH:HURT:8d12
- B:TOUCH:UN_POWER
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DEMON | IM_FIRE |
- F:NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:BLIND | CONF | SCARE |
- S:BR_FIRE |
- S:S_DEMON | S_HI_UNDEAD
- D:A massive form cloaked in flame. Lungorthin stares balefully at you with
- D:eyes that smoulder red. The dungeon floor where he stands is scorched by
- D:the heat of his body.
-
- N:840:Draugluin, Sire of All Werewolves
- G:C:u
- I:130:70d70:80:45:90
- W:87:2:0:40000
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- B:BITE:POISON:2d6
- B:BITE:POISON:2d6
- F:UNIQUE | MALE | CAN_SPEAK |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS | DROP_CORPSE
- F:RAND_25 |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:ANIMAL | EVIL | IM_POIS
- S:1_IN_3 |
- S:SCARE |
- S:S_MONSTERS | S_HOUND
- D:Draugluin provides Sauron with a fearsome personal guard. He is an
- D:enormous wolf inhabited with a human spirit. He is chief of all his kind.
-
- N:841:Shuma-Gorath
- G:e:G
- I:130:85d70:50:75:0
- W:88:3:0:47000
- B:CRUSH:HURT:12d12
- B:CRUSH:HURT:12d12
- B:GAZE:LOSE_INT:2d12
- B:GAZE:LOSE_WIS:2d12
- F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
- F:DROP_GOOD | DROP_GREAT |
- F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
- F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU
- F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
- F:COLD_BLOOD | RES_DISE | NO_STUN
- S:1_IN_2 |
- S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY |
- S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA |
- S:S_MONSTERS | S_KIN | S_CYBER | S_HOUND | S_HYDRA | S_DEMON |
- S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD
- D:Shuma-Gorath is one of the immortal lords of chaos. The true form of
- D:this blasphemous horror is a huge, all-seeing eye surrounded by tentacles.
-
- N:842:Tulzscha, the Green Flame
- G:E:G
- I:130:70d100:90:50:50
- W:89:4:0:45000
- B:HIT:HURT:2d50
- B:HIT:HURT:2d50
- B:HIT:HURT:2d50
- B:HIT:HURT:2d50
- F:RAND_25 | EVIL | DEMON | AURA_FIRE | AURA_COLD | ELDRITCH_HORROR |
- F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_TELE |
- F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
- F:IM_COLD | IM_ACID | IM_ELEC | RES_NEXU | RES_NETH | RES_PLAS |
- F:REGENERATE | UNIQUE
- S:1_IN_3 |
- S:BR_NEXU | BR_NETH | BR_COLD | BR_FIRE
- D:"A belching column of sick greenish flame... spouting volcanically
- D:from the depths profound and inconceivable, casting no shadows as
- D:healthy flame should, and coating the nitrous stone with a nasty,
- D:venomous verdigris. For all that seething combustion no warmth
- D:lay, but only the clamminess of death and corruption."
-
- N:843:Oremorj the Cyberdemon Lord
- G:U:u
- I:130:90d70:90:45:90
- W:89:4:0:50000
- B:HIT:HURT:2d50
- B:HIT:HURT:2d50
- B:HIT:HURT:2d50
- B:HIT:HURT:2d50
- F:RAND_25 | EVIL | DEMON |
- F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE |
- F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
- S:1_IN_3 |
- S:ROCKET | S_CYBER
- D:The mightiest of Cyberdemons, their lord and ruler.
-
- N:844:Kaschei the Immortal
- G:L:v
- I:130:60d70:100:50:0
- W:90:3:0:45000
- B:HIT:UN_BONUS:6d8
- B:HIT:UN_BONUS:6d8
- B:HIT:HURT:5d5
- B:HIT:HURT:5d5
- F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
- F:EVIL | UNDEAD |
- F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
- S:1_IN_3 |
- S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH |
- S:BA_MANA | BO_MANA | BA_FIRE |
- S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM | ANIM_DEAD
- D:A stench of corruption and decay surrounds this sorcerer, who has clearly
- D:risen from the grave to continue his foul plots and schemes.
-
- N:845:Yog-Sothoth, the All-in-One
- G:j:v
- I:130:66d70:100:50:20
- W:90:3:0:45000
- B:TOUCH:HURT:40d5
- B:TOUCH:LOSE_CON:16d2
- B:TOUCH:LOSE_CON:16d2
- F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE
- F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD |
- F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
- F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_CYBER |
- S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI
- D:"Great globes of light massing towards the opening... the breaking
- D:apart of the nearest globes, and the protoplasmic flesh that
- D:flowed blackly outward to join together and form that eldritch,
- D:hideous horror from outer space... whose mask was a congeries
- D:of iridescent globes... who froths as primal slime in nuclear
- D:chaos forever beyond the nethermost outposts of space and time!"
-
- N:846:Fenris Wolf
- G:C:D
- I:134:70d70:80:45:40
- W:90:2:0:45000
- B:BITE:HURT:20d6
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- B:BITE:HURT:20d6
- F:UNIQUE | CAN_SPEAK | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:RAND_25 |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
- F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY |
- F:ANIMAL | EVIL | IM_POIS | IM_FIRE | IM_COLD
- S:1_IN_8 |
- S:BR_DARK | BR_POIS | BR_COLD
- D:The immensely huge wolf who would swallow the sun to satisfy its
- D:hunger and leave the Norse gods for the dessert.
-
- N:847:Great Wyrm of Power
- G:D:y
- I:130:83d111:20:55:70
- W:90:4:0:47500
- B:CRUSH:POISON:8d12
- B:CRUSH:FIRE:8d12
- B:CRUSH:ELEC:8d12
- B:CRUSH:HURT:10d18
- F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
- F:AURA_FIRE | AURA_ELEC | AURA_COLD |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
- F:DRAGON | GOOD | DROP_CORPSE |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
- F:RES_NETH | RES_NEXU | RES_PLAS | RES_DISE | RES_TELE |
- S:1_IN_3 |
- S:S_HI_DRAGON | S_DRAGON | S_KIN |
- S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE |
- S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
- S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU |
- S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
- S:BR_WALL | BR_MANA | BR_DISI
- D:The mightiest of all dragonkind, a great wyrm of power is seldom
- D:encountered in our world. It can crush stars with its might.
-
- N:848:Shub-Niggurath, Black Goat of the Woods
- G:U:D
- I:130:65d70:100:50:20
- W:91:3:0:47500
- B:CRUSH:LOSE_WIS:20d5
- B:CRUSH:LOSE_INT:20d5
- B:BITE:LOSE_STR:10d2
- B:BITE:LOSE_CON:10d2
- F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_TELE
- F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING | CAN_FLY |
- F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | AURA_COLD
- F:EVIL | IM_ACID | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS |
- S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE |
- S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_UNIQUE | ANIM_DEAD
- D:This horrendous outer god looks like a writhing cloudy mass filled
- D:with mouths and tentacles.
-
- N:849:Nodens, Lord of the Great Abyss
- G:P:w
- I:130:75d70:100:50:20
- W:92:3:0:48000
- B:HIT:HURT:2d66
- B:HIT:HURT:2d66
- F:UNIQUE | CAN_SPEAK | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_GREAT |
- F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
- F:GOOD | IM_ACID | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF |
- F:NO_SLEEP | RES_NEXU | RES_NETH | RES_WATE
- S:1_IN_1 |
- S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT |
- S:BO_MANA | BA_MANA | S_MONSTERS | HEAL |
- S:CAUSE_4 | HASTE | HAND_DOOM |
- S:S_ANGEL | S_UNIQUE
- D:The hoary Lord of the Great Abyss seems a wizened man, but appearances
- D:can be deceiving.
-
- N:850:Carcharoth, the Jaws of Thirst
- G:C:D
- I:130:75d70:80:65:10
- W:92:2:0:40000
- B:CLAW:HURT:3d3
- B:CLAW:HURT:3d3
- B:BITE:POISON:4d4
- B:BITE:POISON:4d4
- F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
- F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
- F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AURA_FIRE |
- F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
- S:1_IN_4 |
- S:HEAL | SCARE | BRAIN_SMASH |
- S:BR_FIRE |
- S:S_HOUND
- D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is
- D:the largest wolf to ever walk the earth. He is highly intelligent and a
- D:deadly opponent in combat.
-
- N:851:Nyarlathotep, the Crawling Chaos
- G:U:r
- I:130:90d70:100:50:20
- W:93:3:0:49000
- B:CRUSH:LOSE_CON:30d4
- B:CRUSH:LOSE_STR:30d4
- B:GAZE:LOSE_INT:1d50
- B:GAZE:LOSE_WIS:1d50
- F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING |
- F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU |
- F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 |
- F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD |
- F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO |
- S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST |
- S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD
- S:S_ANGEL | S_DEMON | HEAL | S_SPIDER | S_HOUND | S_CYBER | HAND_DOOM
- D:Nyarlathothep is the messenger, the heart and the soul of the outer gods.
- D:He is a shapechanger capable of assuming thousands of nightmarish forms.
- D:One of them looks like this: "A tall, slim figure with the young face of
- D:an antique pharaoh, gay with prismatic robes and crowned with a
- D:pshent that glowed with inherent light... the fascination of a
- D:dark god or fallen archangel, and around whose eyes there lurked
- D:the languid sparkle of capricious humor."
-
- N:852:Azathoth, Seething Nuclear Chaos
- G:E:B
- I:130:70d99:100:75:100
- W:93:3:0:50000
- B:CRUSH:HURT:35d5
- B:CRAWL:ACID:35d5
- B:CRUSH:HURT:35d5
- B:CRAWL:ACID:35d5
- F:UNIQUE | ELDRITCH_HORROR | RES_TELE |
- F:FORCE_SLEEP | FORCE_MAXHP | DEMON | AURA_FIRE | AURA_ELEC |
- F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING |
- F:KILL_ITEM | KILL_WALL | CAN_SWIM | AURA_COLD |
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_DISE |
- F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND |
- F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI
- D:"That last amorphous blight of nethermost confusion which
- D:blasphemes and bubbles at the centre of all infinity --
- D:the boundless daemon sultan Azathoth, whose name no lips
- D:dare speak aloud, and who gnaws hungrily in inconceivable,
- D:unlighted chambers beyond time amidst the muffled, maddening
- D:beating of vile drums and the thin monotonous whine of
- D:accursed flutes."
-
- N:853:Cerberus, Guardian of Hades
- G:C:r
- I:130:70d100:50:80:10
- W:94:1:0:40000
- B:HIT:FIRE:9d12
- B:HIT:FIRE:9d12
- B:HIT:FIRE:9d12
- B:HIT:FIRE:9d12
- F:UNIQUE |
- F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | DROP_CORPSE
- F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
- F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BA_DARK |
- S:BR_FIRE | BR_NETH |
- S:S_HOUND
- D:A three-headed hell hound of fearsome aspect. Flame burns merrily from its
- D:hide as it snarls and roars its defiance.
-
- N:854:Jormungand the Midgard Serpent
- G:J:g
- I:130:90d120:100:100:0
- W:94:1:0:45000
- B:CRUSH:HURT:30d10
- B:CRUSH:HURT:30d10
- B:BITE:HURT:5d60
- F:UNIQUE |FORCE_MAXHP | FORCE_SLEEP | AQUATIC | WILD_TOO | WILD_OCEAN |
- F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_POIS | IM_ACID | IM_COLD | EVIL |
- F:RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | DROP_CORPSE
- F:NO_CONF | NO_SLEEP
- S:1_IN_8
- S:BA_WATE
- D:The Midgard Serpent is so huge that its body surrounds the world of
- D:mortal men. It can grind gods themselves to lifeless pulp.
-
- N:855:The Destroyer
- G:g:W
- I:130:128d170:100:100:0
- W:94:1:0:45000
- B:HIT:HURT:30d9
- B:HIT:HURT:30d9
- B:HIT:HURT:30d9
- B:HIT:HURT:30d9
- F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING |
- F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD |
- F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE |
- F:NO_CONF | NO_SLEEP | CAN_FLY |
- F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
- S:1_IN_3 |
- S:BR_DISI | BO_MANA
- D:The Destroyer was built by the Norse deities to be their ultimate weapon
- D:against the space gods who had arrived to judge the world. Unfortunately,
- D:the Destroyer has gone berserk and is destroying everything it sees. The
- D:mystical Destroyer is nearly indestructible, and it is said that when it
- D:uses its power of complete disintegration, the day of Ragnarok is near.
-
- N:856:Gothmog, the High Captain of Balrogs
- G:U:R
- I:130:80d70:100:70:0
- W:95:1:0:43000
- B:HIT:FIRE:9d12
- B:HIT:FIRE:9d12
- B:CRUSH:HURT:8d12
- B:TOUCH:UN_POWER
- F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
- F:EVIL | DEMON |
- F:IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
- S:1_IN_3 |
- S:BLIND | CONF | SCARE |
- S:BR_FIRE | S_KIN |
- S:S_DEMON | S_HI_UNDEAD | S_CYBER
- D:Gothmog is the Chief Balrog in Morgoth's personal guard. He is renowned
- D:for slaying Ecthelion the Warder of the Gates and he has never been
- D:defeated in combat. With his whip of flame and awesome fiery breath he
- D:saved his master from Ungoliant's rage.
-
- N:857:Great Cthulhu
- G:U:g
- I:130:70d100:100:70:100
- W:96:2:0:62500
- B:CRUSH:HURT:50d4
- B:CLAW:UN_POWER:15d2
- B:CLAW:UN_BONUS:15d2
- B:TOUCH:DISEASE:100d1
- F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | NONLIVING |
- F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU |
- F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH |
- F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD |
- F:DROP_GREAT | RES_DISE | RES_TELE | CAN_SWIM |
- F:EVIL | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP |
- S:1_IN_3
- S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA |
- S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD |
- S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF
- S:BR_NEXU | S_DEMON | S_CYBER | S_KIN | BR_DISI | HAND_DOOM
- S:ANIM_DEAD
- D:This creature is death incarnate. "A monster of vaguely anthropoid
- D:outline, but with an octopus-like head whose face was a mass of
- D:feelers, a scaly, rubbery-looking body, prodigious claws on hind
- D:fore feet, and long, narrow wings behind. This thing... was a
- D:somewhat bloated corpulence... It lumbered slobberingly into sight
- D:and gropingly squeezed its gelatinous green immensity through the
- D:black doorway... A mountain shambled or walked."
-
- # Sauron is no longer a quest monster (in Zangband), just a "normal" one.
-
- N:858:Sauron, the Sorcerer
- G:p:o
- I:130:105d70:100:80:0
- W:98:1:0:50000
- B:HIT:UN_BONUS:10d12
- B:HIT:UN_BONUS:10d12
- B:TOUCH:UN_POWER
- B:TOUCH:UN_POWER
- F:UNIQUE | MALE | CAN_SPEAK | REFLECTING |
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:DROP_CHOSEN |
- F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE |
- F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
- S:1_IN_2 |
- S:TPORT | TELE_LEVEL | BLIND | CONF | SCARE | CAUSE_4 |
- S:BRAIN_SMASH | FORGET |
- S:BO_ICEE | BO_MANA | BO_PLAS |
- S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK |
- S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON |
- S:HAND_DOOM | ANIM_DEAD
- D:Mighty in spells and enchantments,
- D:he created the One Ring. His eyes glow with power and his gaze seeks to
- D:destroy your soul. He has many servants, and rarely fights without them.
-
- N:859:The Unicorn of Order
- G:q:w
- I:160:200d70:100:85:0
- W:99:1:0:65000
- B:KICK:UN_POWER:13d13
- B:KICK:UN_POWER:12d12
- B:BUTT:UN_BONUS:11d11
- B:BITE:TIME:10d10
- F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP |
- F:REFLECTING | AURA_COLD | AURA_ELEC |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 |
- F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH |
- F:RES_WATE | RES_PLAS | RES_NEXU | RES_DISE |
- F:SMART | KILL_BODY | POWERFUL |
- F:REGENERATE | NONLIVING | CAN_FLY |
- F:GOOD | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE
- S:1_IN_3 |
- S:SHRIEK | BR_SOUN | BR_LITE | BR_INER | BR_TIME | BR_SHAR |
- S:BR_PLAS | BR_MANA | BR_DISI | DRAIN_MANA | HEAL | HASTE |
- S:TELE_AWAY | BLINK | TPORT | FORGET |
- S:S_MONSTERS | S_HI_DRAGON | S_AMBERITES | S_CYBER | S_UNIQUE
- D:The Unicorn of Order, who once stole an eye from the great Serpent
- D:of chaos, is watching the events unfold with growing distress. It
- D:regards you as a mortal meddling in the affairs of immortals, and
- D:attempts to eliminate you.
-
- # Oberon is the first Quest monster in Zangband: he must be killed before
- # the Serpent of Chaos
-
- N:860:Oberon, King of Amber
- G:p:v
- I:145:70d111:100:82:0
- W:99:1:0:65000
- B:HIT:UN_BONUS:12d12
- B:HIT:UN_POWER:12d12
- B:HIT:CONFUSE:10d2
- B:HIT:BLIND:3d2
- F:UNIQUE | QUESTOR | MALE | CAN_SPEAK | DROP_CORPSE
- F:ATTR_MULTI | AMBERITE | RES_TELE
- F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
- F:DROP_CHOSEN | REFLECTING | AURA_FIRE | AURA_ELEC
- F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE |
- F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | POWERFUL |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:TPORT | SCARE | BLIND | S_DEMON | S_ANGEL | S_MONSTERS |
- S:TELE_TO | CONF | BO_MANA | BA_FIRE | BRAIN_SMASH | BA_NETH |
- S:BO_ICEE | CAUSE_4 | BA_WATE | BO_PLAS | TELE_LEVEL | TELE_AWAY |
- S:FORGET | DARKNESS | BA_MANA | S_HI_DRAGON | S_HI_UNDEAD | BA_CHAO
- S:S_AMBERITES | S_CYBER | HAND_DOOM
- D:Oberon, the father or grandfather of most Amberites, is as powerful
- D:as ever. He is afraid that you will upset the balance and will not
- D:let you harm the Serpent of Chaos. "Oberon, Lord of Amber, stood before
- D:me in his green and his gold. High, wide and thick, his beard black and
- D:shot with silver, his hair the same. Green rings in gold settings and
- D:a blade of golden color."
-
- # Morgoth, mr normal monster!
-
- N:861:Morgoth, Lord of Darkness
- G:P:D
- I:140:140d100:100:75:0
- W:100:1:0:60000
- B:HIT:SHATTER:20d10
- B:HIT:SHATTER:20d10
- B:HIT:LOSE_ALL:10d12
- B:TOUCH:UN_POWER
- F:UNIQUE | MALE |
- F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
- F:DROP_GOOD | DROP_GREAT |
- F:SMART | KILL_WALL | MOVE_BODY | AURA_COLD |
- F:REGENERATE |
- F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_3 |
- S:BRAIN_SMASH |
- S:BA_MANA | BO_MANA | BA_NETH | ANIM_DEAD
- S:S_MONSTERS | S_UNIQUE | S_AMBERITES | S_HI_UNDEAD | S_HI_DRAGON
- D:He is the Master of the Pits of Angband. His figure is like a black
- D:mountain crowned with Lightning. He rages with everlasting anger, his
- D:body scarred by Fingolfin's eight mighty wounds. He can never rest from
- D:his pain, but seeks forever to dominate all that is light and good in the
- D:world. He is the origin of man's fear of darkness and created many foul
- D:creatures with his evil powers. Orcs, Dragons, and Trolls are his most
- D:foul corruptions, causing much pain and suffering in the world to please
- D:him. His disgusting visage, twisted with evil, is crowned with iron, the
- D:two remaining Silmarils forever burning him. Grond, the mighty Hammer of
- D:the Underworld, cries defiance as he strides towards you to crush you to a
- D:pulp!
-
- # You must kill the SoC to complete the final quest, and win the game.
-
- N:862:The Serpent of Chaos
- G:J:D
- I:155:140d150:111:87:0
- W:100:1:0:66666
- B:CRUSH:SHATTER:22d10
- B:CRUSH:SHATTER:22d10
- B:BITE:LOSE_ALL:10d12
- B:TOUCH:UN_POWER
- F:UNIQUE | QUESTOR | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
- F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
- F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD |
- F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
- F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH |
- F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
- F:REGENERATE | NONLIVING | CAN_FLY |
- F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
- F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE
- S:1_IN_3 |
- S:S_MONSTERS | BR_CHAO | BA_CHAO | ROCKET | BRAIN_SMASH | S_CYBER |
- S:BR_NETH | HASTE | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
- S:S_AMBERITES | BR_NUKE | BR_POIS | BR_DISI | HAND_DOOM
- D:The Big Boss himself. Before the universe the Serpent was. The Unicorn
- D:of Order fought with Serpent and stole one of its eyes, known as the
- D:Jewel of Judgement. With the Jewel, Dworkin drew the Pattern and thus
- D:gave birth to the infinite worlds of shadow. Now the balance has been
- D:disrupted, the Pattern damaged, and all the shadow is being absorbed by
- D:the Serpent. Unless it is stopped, the word as we know it will come to
- D:an end, all order reverting to Primal Chaos.
-
- N:863:Quantum dot
- G:,:v
- I:110:3d2:20:50:0
- W:35:5:0:50
- B:SPORE:LOSE_ALL:2d4
- B:SPORE:UN_BONUS:2d4
- B:SPORE:CONFUSE:2d4
- B:SPORE:TERRIFY:2d4
- F:NEVER_MOVE |
- F:STUPID | WEIRD_MIND | ATTR_MULTI | ATTR_ANY | QUANTUM |
- F:ELDRITCH_HORROR | MULTIPLY | FRIENDS |
- F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DROP_CORPSE
- F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
- S:1_IN_2 |
- S:BLINK | MIND_BLAST
- D:It is there and it is not.
-
- N:864:a Plain Gold Ring
- G:=:y
- I:140:160d70:100:100:10
- W:110:3:0:5000000
- B:TOUCH:BLIND:5d5
- B:TOUCH:UN_BONUS:10d10
- B:TOUCH:LOSE_ALL:10d10
- B:TOUCH:EXP_80:10d10
- F:UNIQUE | FORCE_SLEEP | NEVER_MOVE | ONLY_ITEM | DROP_90 |
- F:DROP_GOOD | DROP_GREAT | REFLECTING | INVISIBLE | COLD_BLOOD |
- F:SMART | EMPTY_MIND | REGENERATE | POWERFUL | AURA_FIRE |
- F:EVIL | DEMON | NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |
- F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE |
- F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP |
- S:1_IN_2 |
- S:BR_NETH | BR_TIME | BA_MANA | BO_MANA | HAND_DOOM | HEAL |
- S:S_DEMON | S_HI_UNDEAD | S_HI_DRAGON
- D:It is a ring of immense power. You can hardly believe you've
- D:finally found the One Ring!
-
- N:865:Lourph
- G:S:u
- I:140:17d7:200:55:0
- W:79:7:0:3333
- B:BITE:PARALYZE:5d5
- B:BITE:PARALYZE:5d5
- B:BITE:POISON:7d5
- B:BITE:LOSE_ALL:8d5
- F:FRIEND | FRIENDS |
- F:COLD_BLOOD | EMPTY_MIND | REGENERATE | BASH_DOOR | KILL_BODY | KILL_ITEM |
- F:ANIMAL | HURT_LITE | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |
- F:RES_TELE | RES_NETH | RES_DISE |
- F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP |
- D:Small brown spiders that lurk in the darkness deep underground.
- D: An individual would be nearly harmless, but their size allows many
- D: to crawl where only a single Mirkwood spider could stand. Packs of
- D: these arachnids may scour the depths untiringly, and their hunger is
- D: never satisfied.
-
- N:866:Caaws
- G:E:D
- I:120:15d173:100:88:0
- W:90:8:0:70000
- B:TOUCH:UN_POWER:13d13
- B:TOUCH:UN_BONUS:13d13
- B:TOUCH:LOSE_ALL:13d13
- B:TOUCH:CONFUSE:13d13
- F:FORCE_MAXHP | NEVER_MOVE |
- F:STUPID |
- F:CAN_SWIM | CAN_FLY |
- F:NONLIVING | COLD_BLOOD | EMPTY_MIND | REGENERATE | KILL_BODY | AURA_COLD |
- F:EVIL | DEMON | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |
- F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE |
- F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP |
- F:WILD_WASTE | WILD_SWAMP |
- S:1_IN_5
- S:HEAL | INVULNER
- D:A thing like a massive, jet black oyster with four groping tendrils.
- D: Born of nether, it need not chase its prey, content to seeth
- D: in the darkness until some unfortunate creature wanders too close.
-
- N:867:Culverin
- G:I:U
- I:110:6d5:20:7:40
- W:8:2:0:25
- F:NEVER_BLOW | RAND_25 | ANIMAL | WILD_WOOD |
- S:1_IN_1
- S:ARROW_3 |
- D:A many legged scuttling thing, it spits pebbles with deadly force.
-
- N:868:Behinder
- G:.:d
- I:125:23d20:10:22:80
- W:30:100:0:900
- B:TOUCH:TERRIFY:5d5
- B:BITE:HURT:8d4
- F:CHAR_CLEAR | CHAR_MULTI | ATTR_CLEAR | FORCE_SLEEP |
- F:SMART | INVISIBLE | COLD_BLOOD | EMPTY_MIND |
- F:ELDRITCH_HORROR | OPEN_DOOR | ANIMAL | NO_FEAR |
- F:NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM |
- F:WILD_WOOD | WILD_MOUNTAIN |
- D:"The Behinder flung itself on his shoulders. Then I knew why
- D: nobody's supposed to see one. I wish I hadn't. To this day I
- D: can see it, plain as a fence at noon, and forever I will be
- D: able to see it."
-
- N:869:Boadile
- G:S:g
- I:120:30d7:20:15:30
- W:25:40:0:300
- B:BITE:HURT:2d5
- B:CRUSH:HURT:2d8
- B:CRUSH:HURT:2d8
- F:FORCE_MAXHP | STUPID | COLD_BLOOD | BASH_DOOR |
- F:ANIMAL | RES_WATE | CAN_SWIM | WILD_SHORE |
- F:WILD_OCEAN |
- D:"...Head something like a croc's, only bigger. Around forty
- D: feet long. Able to roll itself into a big beachball with teeth.
- D: Fast on land or in water - and a hell of a lot of little legs
- D: on each side."
-
- N:870:Ebony monk
- G:p:D
- I:120:48d11:20:28:5
- W:36:3:0:1100
- B:KICK:HURT:7d1
- B:HIT:EXP_10:7d2
- B:KICK:HURT:7d4
- B:HIT:EXP_10:7d2
- F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_COLD |
- F:IM_POIS | RES_NETH | NO_FEAR | NO_CONF | NO_SLEEP |
- F:DROP_CORPSE | DROP_SKELETON
- S:1_IN_9 |
- S:BO_NETH
- D:A monk in dusky robes trained in the most lethal martial arts.
-
- N:871:Unstable worm mass
- G:w:o
- I:100:3d8:10:5:5
- W:15:4:0:7
- B:EXPLODE:FIRE:5d5
- F:RAND_50 | RAND_25 | CAN_SWIM |
- F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
- F:ANIMAL | HURT_LITE | NO_FEAR
- D:A seething mass of thick, glowing worms.
-
- N:872:Auto-mobile
- G:g:R
- I:130:80d10:10:110:12
- W:45:5:0:1400
- B:BUTT:HURT:8d3
- B:CRUSH:HURT:8d7
- F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | KILL_BODY | KILL_ITEM |
- F:EMPTY_MIND | BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS
- F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | WILD_WASTE
- D:It is a streamlined metal demon, moving under its own power to crush you.
- D: It rumbles hungrily.
-
- N:873:Shallow puddle
- G:#:B
- I:115:9d6:10:17:0
- W:11:6:0:70
- B:TOUCH:ACID:2d3
- B:TOUCH:ACID:2d3
- F:NEVER_MOVE | COLD_BLOOD |
- F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
- F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING |
- F:EMPTY_MIND
- D:It is a placid watery pool.
-
- N:874:Deep puddle
- G:#:b
- I:125:17d6:15:40:0
- W:23:6:0:70
- B:TOUCH:ACID:4d3
- B:TOUCH:ACID:3d3
- F:NEVER_MOVE | COLD_BLOOD |
- F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
- F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING |
- F:EMPTY_MIND
- D:It is a large, rippling watery pool.
-
- N:875:Noxious fume
- G:#:y
- I:90:3d3:20:37:30
- W:20:4:0:30
- B:TOUCH:POISON:3d3
- F:RAND_25 | RAND_50 | INVISIBLE | MULTIPLY |
- F:CAN_FLY | CAN_SWIM | PASS_WALL | KILL_BODY |
- F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS |
- F:NONLIVING | EMPTY_MIND | COLD_BLOOD |
- F:WILD_VOLCANO | WILD_SWAMP |
- F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN |
- D:It is a swirling cloud of yellowish gas.
-
- N:876:Pattern vortex
- G:v:R
- I:110:100d100:20:200:1
- W:50:100:0:70000
- B:EXPLODE:LOSE_ALL:50d50
- F:RAND_25 | EMPTY_MIND | REFLECTING | FORCE_MAXHP | FORCE_SLEEP |
- F:REGENERATE | AURA_ELEC | BASH_DOOR | KILL_BODY |
- F:NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |
- F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_DISE |
- F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | WILD_ONLY | CAN_FLY |
- S:1_IN_10 |
- S:HOLD
- D:A swirling, rotating red disk. A funnel thrusts out, seeking the
- D: one who disturbed the Pattern.
-
- N:877:Storm Troll
- G:T:B
- I:120:40d50:20:55:100
- W:51:2:0:3500
- B:HIT:ELEC:3d10
- B:BITE:HURT:1d22
- B:HIT:COLD:3d10
- B:BITE:HURT:1d22
- F:FORCE_SLEEP | FORCE_MAXHP |
- F:DROP_3D2 | SMART | TAKE_ITEM |
- F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | OPEN_DOOR | BASH_DOOR |
- F:IM_ACID | IM_COLD | IM_ELEC | TROLL | EVIL
- S:1_IN_7 |
- S:BA_COLD | BO_ICEE | BO_WATE | BA_ELEC
- D:The dungeon shakes as an enormous troll-form thunders into view, hurling
- D:ice and lightning in every direction. It is thirty feet tall, has six
- D:heads, and is enraged at your impudence.
-
- N:878:Bat of Gorgoroth
- G:b:g
- I:120:20d10:20:30:30
- W:28:3:0:200
- B:BITE:POISON:1d10
- B:CLAW:HURT:1d4
- F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY |
- F:BASH_DOOR | MOVE_BODY | FRIENDS |
- F:ANIMAL | IM_POIS
- S:1_IN_8 |
- S:SCARE | BR_POIS | BR_DARK
- D:Fed with horrid meats and grown to enormous size, this slavering creature
- D:seeks livelier prey.
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- N:879:Spectral Wyrm
- G:D:w
- I:130:60d70:40:100:255
- W:72:4:0:35000
- B:CLAW:HURT:10d12
- B:CLAW:HURT:10d12
- B:CLAW:HURT:10d12
- B:BITE:UN_BONUS:8d8
- F:FORCE_MAXHP | EVIL | UNDEAD | CAN_FLY |
- F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
- F:POWERFUL | MOVE_BODY | PASS_WALL | INVISIBLE |
- F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE |
- F:RES_NETH | RES_NEXU | RES_DISE |
- S:1_IN_3 |
- S:BR_NEXU | BR_NETH | BR_DISE |
- S:S_HI_DRAGON
- S:SCARE | BLINK | SHRIEK
- D:The tortured soul of a once powerful wyrm.
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- N:880:Creeping Dust
- G:.:v
- I:120:2d6:30:30:100
- W:75:6:0:800
- B:HIT:CONFUSE:3d4
- F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
- F:RAND_50 | RAND_25 | FRIENDS |
- F:FORCE_SLEEP | MULTIPLY | HURT_ROCK |
- F:EMPTY_MIND | COLD_BLOOD |
- F:NO_CONF | NO_SLEEP | NO_FEAR
- S:1_IN_2 |
- S:BLINK | TPORT | BO_MANA |
- S:S_MONSTER | S_DEMON | S_HI_UNDEAD |
- D:This is what happens to a mage when a powerful spell fails.
-
- N:881:Dark elven shade
- G:h:w
- I:130:48d12:20:25:10
- W:51:2:0:6000
- B:TOUCH:EXP_VAMP:1d16
- B:TOUCH:UN_POWER
- B:TOUCH:LOSE_DEX:8d8
- B:TOUCH:LOSE_INT:8d8
- F:MALE |
- F:FORCE_SLEEP | FORCE_MAXHP
- F:ONLY_ITEM | DROP_90 | DROP_4D2 |
- F:SMART | INVISIBLE | COLD_BLOOD | UNDEAD |
- F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP |
- S:1_IN_2 |
- S:HEAL | BLINK | BLIND | CONF | CAUSE_3 | DARKNESS |
- S:ANIM_DEAD | SHRIEK | TELE_AWAY | BA_DARK | DRAIN_MANA |
- S:S_MONSTER | S_UNDEAD | S_DEMON | S_KIN |
- D:A dark elven figure that glows with an inner light.
-
- N:882:Anti-magic hound
- G:Z:v
- I:110:36d10:30:30:0
- W:35:4:0:550
- B:CLAW:HURT:3d3
- B:BITE:UN_BONUS:3d12
- B:CLAW:HURT:3d3
- B:BITE:UN_BONUS:3d12
- F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
- F:BASH_DOOR | RES_DISE
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_5 |
- S:BR_DISE
- D:A field of static energy surrounds this hound. Its presence seems
- D:to dampen all other energies...
-
- N:883:Mana hound
- G:Z:B
- I:130:60d10:30:100:0
- W:51:4:0:4000
- B:BITE:HURT:25d1
- B:BITE:HURT:25d1
- B:BITE:HURT:25d1
- B:CLAW:HURT:3d3
- F:FORCE_SLEEP |
- F:FRIENDS |
- F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
- F:ANIMAL | NO_CONF | NO_SLEEP
- S:1_IN_8 |
- S:BR_MANA
- D:A powerful aura radiates from this canine creature. It feels
- D:like... magic?
-
- N:884:Vore
- G:S:v
- I:125:35d10:20:30:40
- W:38:2:0:850
- B:CLAW:HURT:4d8
- B:CLAW:HURT:8d4
- F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
- F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_ACID | IM_COLD
- F:EVIL
- S:1_IN_5
- S:BO_MANA
- D:A gaunt, vaguely humanoid torso merged with the form of a giant
- D:spider, ugly as sin. It screams horribly as it charges at you.
-